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About nikki.

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  1. Chatroom?

    Quick note to Trenton's post: CalRef isn't always the most family-friendly of places. I think it's worthwhile knowing that before you join, should you wish to do so.
  2. Start late or leave early?

    Starting later every time. I was recently forced to switch jobs, and my new job has a flexi-time system where I can do my hours between 8-6. I'm doing 10-6.
  3. Let's Play Blades of Avernum!

    Quadruple post?! OKAY! The way El Presidente worked was addressed in the READ ME. (Really, I would recommend you READ THEM.) Here is the relevant bit from EP if you missed it (written by me): So, that's how the only successful collab in BoA came about - I did a bunch of work, Thralni fixed a bunch of my stuff, and I took a lot of credit for it.
  4. Let's Play Blades of Avernum!

    Also, why not triple-post? I'll hopefully have something new for you to play soon.
  5. Let's Play Blades of Avernum!

    Haha. I loved how eagerly you got into the "kill everybody" --apart from in the library-- mindset of El Presidente. In case you missed it, killing innocents made you stronger - you got skill points each time.
  6. Let's Play Blades of Avernum!

    Hey, in Twilight Valley, you missed Pandora's coffin, even though you were specifically told she had a coffin to the north. Plus, you played A Perfect Forest, and you've played my other scenarios, so you know to look at everything that is out of the ordinary... There was more there that you didn't explore, but I guess that's okay. At the very least, I would recommend reading the Read Me file for TV... ... I really liked your playing of KH, more than anything else you've played. I would like to hear your thoughts on that more. Your reaction was basically what I was hoping what would happen. At the very least, I know that TM dug it, and that you were weirded out by it, so I would consider it my best work. ... Also. Yay. Atmosphere and interesting writing is what I always tried to bring to BoA. I'm happy that you picked up on that.
  7. Let's Play Blades of Avernum!

    ...in my defence, I wrote this before Twilight.
  8. Let's Play Blades of Avernum!

    I really hope that you get to explore TV both during the day, and at night. I'm not sure, but I think it was the first scenario to have different conversation and NPCs about depending on the time of day. I spent a lot of time writing dialogue and descriptions for that. One thing puzzled me. You survived the first chest, and got the shield ring. Why didn't you just heal, and trigger the second trapped chest? Odd. Finally, I don't know if you've been reading the included read-me text files that literally every scenario has. I would recommend not doing that for TV until you've finished. The scenario is based on a piece of original writing (which is also included if you wanted to read that), and it'll have spoilers. (Oh. Also, I am keeping a note of the errors, and will get around to fixing the typos in Kurt and Preston's dialogue.)
  9. Let's Play Blades of Avernum!

    You'll probably be saying that a lot over the next few scenarios.
  10. Let's Play Blades of Avernum!

    That fight *is* tough. One thing I found was that using the ranged weapons you were given at the beginning of the scenario really helps - you can stay back and kill the damage-dealers first, before hitting the melee attackers after. It is possible to beat it with a level one party, but my aim was to make it difficult. You're bandits. You're lacking the best weapons, decent armour, and probably any kind of training. Bandits in the Empire/Avernum are always low-level mobs that you usually tear through, and I wanted to demonstrate that. Having one casualty is probably an appropriate loss, since it's a level one party and you're not attached to it. That said, I might go back and tweak the stats of some of these enemies all the same.
  11. Let's Play Blades of Avernum!

    Well, I'm stumped, but I'll take another look. I noticed that even though you had a key to pass the magical runes in Bluebird, you didn't? There were a couple of spellbooks down there IIRC, and some scrolls. Sorry that you missed out on the actual reward.
  12. how to buy BOA

    An address might be enough to go with - Spiderweb are usually really good at handling requests like this. If not. they're still the people to talk to about buying the game alone.
  13. how to buy BOA

    If you've previously purchased the game, you could drop an email to support(at)spiderwebsoftware.com with your details and I'm sure they'd be happy to help sort you out.
  14. Let's Play Blades of Avernum!

    Also. Watching that last video I saw you got an error on a graphic? 510? There isn't anything in the scenario data script that calls that sheet - and so naturally the sheet doesn't exist. I just pulled the scenario from http://blades.nethergate.net/ and couldn't replicate the error, even after following the steps you took in your game. Are you using the latest version of the scenario, from http://blades.nethergate.net/? Would you mind posting the contents of the file "beginningdata.txt" here in the forums so I can see what the issue is? EDIT: Okay. When the error appears, at 26:10 in the video, there is clearly a wooden keg visible on screen. I'm not sure how this got here, because I didn't place it, but I bet it has something to do with the error. THIS is what the entire town looks like. (Spoilers, I guess.) There's no keg there. I'm not sure how, but I'm going to assume that you've gotten hold of a version of the scenario somebody has played around with? Sorry about that. The versions hosted by Tyran should work fine.
  15. Let's Play Blades of Avernum!

    yay, you're playing my scenarios! first, wow, i really need to go back and rewrite big chunks of a good beginning... secondly, while i wouldn't want to tell you how to play your game, you've probably noticed that i like to cram text ~~everywhere~~. while watching the above videos i noticed that you've been skipping things like ovens, shelves, cabinets, etc... pretty much anything you can look at will have text and (imo) you're missing out on some good stuff there. for the first few scenarios i made it isn't as over-the-top, but looking in all those places is pretty vital for the atmosphere-building in a couple of my later scenarios (the eternal, twilight valley, out of sight). edit: oh hey you looked in the library in the second video. sorry,