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About Spidweb

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    We make the games.
  • Birthday 01/01/1900

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  1. After years of being told that the Discipline Blade was a senseless junk item, I feel vindicated.
  2. We released Avernum 3 v1.0.2 for Mac and Windows. You can download the update from wherever you purchased the original game. Changes: Meeting Anaximander for the first time gives some experience. This will help you get to level 2 sooner. Added actual helpful signage to the Golem Spire to keep people from getting lost in there forever. Some mid-game quests were giving far too little experience. The quest The Bunker? will always clear when you talk to Ostoth. The achievement for getting 5 level 3 priest spells works correctly now. Enemy summons will no longer jump to your location. You can no longer get trapped in the Vahnatai Crypt. Some peculiarities about using the Orb of Thralni a lot have been fixed. The version number now displays correctly on small windows. It is no longer possible to be trapped inside the Vahnatai Crypt or Upper Golem Factory. The barrier to the item augmentor in Sharimik will stay up until you pay. There was a problem with the Shahpur quest. You can now do this quest again if you did it before this version. Creatures that can’t talk to you give a more appropriate response. You no longer need Tool Use to reach Bojar. Aranea fangs can now be sold. The Catch the Unicorns quest will now work correctly. The herb patch near Tevrono will no longer be so generous. Many minor tweaks and typo fixes. As always, if you find more bugs, the best way to get them addressed quickly is to send them to support@spiderwebsoftware.com.
  3. I made the unicorns that way in 1997 because I thought it would be funny. My opinion on that matter has not changed in the intervening 20 years.
  4. This is indeed a bug. We were checking FIrst Aid, not Nature Lore. fixed in v102. Thanks!
  5. In v102 I am adding some more helpful signage to the golem spire. It doesn't make entirely good sense to have readable signage there (though the control panel already has it), but this dungeon is having people walk in circles in it forever.
  6. Spidweb

    Minor bugs/issues

    The infinite shop thing will be fixed in v102. So will the Remote Cavern stairway graphics thing.
  7. I made sure that there is a place where every bounty hunter creature respawns. Might be another fun thing to make a list of. :-) Oriathon getting killed was reported during beta but I left it alone because I thought it was funny. #professionalgamedesigner
  8. Physical resistance should now increase by 3% a level. Try it out and let me know if you don't feel a difference. You should.
  9. I didn't notice that I hadn't give waveblades the proper stat increase when I did rebalancing. They will be much better in v102. "Welcome to the inconsistent equipment bonus levels of modern Spiderweb games." It can be fixed, but I don't read these forums much. I am very happy to make changes, but drop me a note at support@spiderwebsoftware.com. I've been fixing things pointed out in emails all day.
  10. Spidweb

    Troglo/Giant Quests

    You can skip the troglos entirely, but you do need something from Grindstone to find the Concealed Tunnel and complete the quest.
  11. The lava-fired spear helping mages was a mistake. Much better for warriors in v102.
  12. The dialog box with just an OK will be fixed in v102. You should only get attacked twice at any specific checkpoint.
  13. We released Avernum 3 v1.0.1 for Mac and Windows. You can download the update from wherever you purchased the original game. Rewards for killing a creature will now be awarded correctly when you kill it the round you encounter it. The achievement for getting five level 3 mage spells will now award correctly. The Elhioc fight is a bit easier. Ward of Thoughts will work correctly now. The Demo will now always warn you when you try to go to the surface (which is not in the demo). Your mental spells (like Daze and Charm) will now be more effective against high-level enemies. High-level enemies have less resistance to physical attacks. Lizards were taking too much damage in combat. If you go downstairs in the Troglo Temple and can’t kill Elhioc, you can leave the castle and return later. Windows users will now get the Home achievement correctly. If you didn’t get it already, you need to trigger the end cutscene again. A host of tiny fixes and corrected typos. We are accumulating bug reports for v1.0.2, which should be out in early March. If you have a bug report, the best way to make sure we see it quickly is to email it to support@spiderwebsoftware.com.
  14. This is a bit of an oversight. I'll fix it in v102.