I have mixed feelings on this game.
I enjoyed it, the setting is great, the writing is awesome as always.
But while I praise the efforts to explore new gaming experience, there are some flaws that I found annoying.
1) The concept of Forts is interesting, but in the end, gamewise they all are basically the same. I would have loved that some features were reserved for some Forts and not for all. Ths customisation is mostly cosmetic, and in a game in which there is such effort to characterize the different nations, I found it lacking.
2) The possibility to respec completely the party is a bit too much I think. It tends to strip them of any characterisation (and they alreayd don't have much - no dialog at all!)
3) The backpacks are so small that it is nearlly impossible to add some flexibility in your equipment. I ended having roughly the same scrolls and potions on every character.
In fact, I found myself going around basically the same forts with a party formed of undefined characters. It hurts the immersion, I think.
Fortunatly, the principal character's lines of dialogue compensate that lack of characterization, but it's still a pity.
I think that the game don't exploits all af its potential and these flaws are one of the reason.