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About ArctheLad500

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  1. If slith and nephil also had their old stat boost that would probably even it out. I can kinda get the human trait thing though, I prefer to play humans (outside of harder difficulties) as hybrids since their bonus makes them better at it. You don't need to min max for normal.
  2. Yes but what about the people who hate you once you join the anama/have rings? I remember getting the fake rings in the last version of the game, and still being blocked out of a couple NPCs I was bummed about.
  3. Avernum or Exile?

    I've played and beat them all, exile 1-3, Avernum 1-3 and the two new Avernums. Honestly, it depends on the game for me, for the first game, I love the newest addition, this is because I find that when it came to Exile 1 and old Avernum 1, they were overshadowed by their sequel instantly in terms of quality of life, etc. For the second game, I prefer the old Avernum 2, the newest one is good, but I'm not of fan of the race balance, and I didn't like how the new town he added in the latest Avernum never went anywhere besides a mini boss fight. The third, I love the original Exile 3, mainly because it was the first one I played, I'll admit my rose tinted goggles, but the main reason is the menus are waaaaay better in 3 than in 1 and 2.
  4. Actually Kennedy, you gave me another idea. If the passage of time affects to overworld, why not upper exile too? Why can't New Formello eventually get finished? Maybe the trigger being a month after the murders? Their deaths motivate the sliths or something. Maybe even start up a new town, new Mertis or something, across the bridge to the east of New Formello?
  5. I want the knowledge brew to not be something you can do forever, I have no idea how it needs to be updated, grants two, can only use so many brews per character, per game? Make it so trainers can't take you past the cap, this min maxing style bothers me, or at least make the trainer for those two points MEGA expensive. Make the hit chance cap 95% again. Crossbows and maces should exist again, and ignore defense to a degree, just slap xbows in bow skill and maces in melee. Please.....make the golem tower not the laser infested one...
  6. Honestly it would be nice to have a button you can hold down while hovering to ignore everything except the movement tiles.
  7. I think the negative reactions were added to kind of balance out the advantages Nephil and Sliths had, now though, with humans being better in general, these kinds of encounters might be...lost unintentionally. I would prefer the encounters to be more punishing if you ask me, but give sliths and nephil the glory day passives( or just as good), more than just a little more damage and some resistance.
  8. on Twitch. I've lurked on the forums for years, I made an account years ago but I forgot all the info and it's linked to an old, deleted email. I just wanted to come in though and just put my channel here while I play Avernum, I don't take money and it's purely for entertainment/hang out/whatever. I've known about Spiderweb Software since the Exile days, and while this certainly isn't my first playthrough, I'm not a torment player so it's on normal, with the Avernum Remix mod applied. Anyone interested, go take a peek, but I warn you that I'm not a PC person, swears, bad words, and potentially tasteless jokes will be leaving my mouth. eg. I made a joke that two kids in Fallout 2 stole my shotgun shells, so I gave them two more... (I was playing an evil character obviously) https://www.twitch.tv/arc_the_lad500 Thanks for your time, I should be more active here... Edit - Sorry, I stream Tuesdays, maybe the occasional Wednesday or Friday.