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JackEKnoff

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About JackEKnoff

  • Rank
    Citizen

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  • Skype
    n8baka

Profile Information

  • Gender
    Male
  • Location
    : Lordran
  • Real Name
    Nate
  • Favorite Games
    The Geneforge Series
  • Interests
    Steam: JackEKnoff

Recent Profile Visitors

232 profile views
  1. Would this be considered optimal stat allocation for an G5 agent (assuming best artifacts)? 20 battle magic, 6 Blessing magic, 30 mental magic, 30 sc, and 4 healing craft, (including artifact bonuses)?
  2. First off, I didn't know what to call this thread because I have a few questions, so I figured I'd name it after the most important question: Should I get the Firesteel Greaves for a little more spell power, or the Black Iron Greaves for more initiative. I don't plan on leveling dex at all but I want to be able to act before all enemies. Will this be possible without the black iron greaves, or will I need to get them to act before all my enemies? The rest of my questions will be listed below to keep this post somewhat organized. Can I still join the Trakovites if I told Agent Michel
  3. I was hoping Skynet or Earl Bradley would've come close to taking AM's throne on the rankings. I think Michael Scott would be pretty high up there if you put him in the list.
  4. I've decided to pick the agent this time around. A little redundant considering I recently played an agent in G1 and G3 but the new spells will hopefully keep it interesting. I'm debating on investing a bit into melee weapons to deal with unbound. If I recall correctly, the unbound are fairly weak in melee in contrast to their fearsome breath attack. Also, which creation type should I put a point in to make creations when needed. I was thinking charged thahds because everyone on strategy central adores them. I think I remember taking out the unbound using multiple glaahks with relative ease, s
  5. Patches from Dark Souls A bonewheel Shaper Rawal Mufasa Skynet Pol Pot Chief Keef An average 4chan user Hitler Jigsaw Gaius Marius John Wick Michael Scott Bugs Moran Alex Jones Thanos Earl Bradley
  6. Makes sense. So would it make more sense to play an infiltrator for extra spell energy or an agent for extra resistances? Also, I was wondering, is mental magic any less effective in G5 than it was in G4? Side note: I use the free version of Grammarly to point out punctuation errors I frequently make. It seems the alert snuck into my previous post, and now I can't edit the comment to remove it. Any suggestions?
  7. Quoted: So... it's not that they're "too weak", it's that they are not fun to play which is downright damning by itself since this is a game. That IMO is much more important than questions of balance. Back to JackEnOff: Shaper is better in hard because... magic is better. You also don't have to divert as much to strength as you won't wear as heavy armor. Still, if you plan to go with "Creation army with PC minor support" perhaps you could try a Shocktrooper for the slightly extra challenge ... although if the Shocktrooper is more boring to play that would be a problem. I cannot in good co
  8. We the jury, find the defendant [Shocktrooper] guilty on the charge of being underpowered and mundane. She will be sentenced to 2 years of replaying the inner shaper crypt from G1. Seriously though, you guys must really dislike the shocktrooper. I spent a bit of time reading through G5 strategy central and I found maybe one post that praised the shocktrooper; point taken. Normally, I wouldn't have a problem with it being slightly underpowered but I plan to play on hard or torment this time around. Now Im debating on the traditional shaper, or the agent/infiltrator. In one thread I t
  9. Meant to respond sooner but I never got around to it. I decided to rush into the next chapter just to get Alwan and Miranda to disband the rebel lynch mob. Once they were gone I lured Grim around a corner and he met a swift end. Koerner and the remaining guards were no match for my absurdly high mental magic skills. Continued towards Northforge with my shiny new sword meeting little resistance along the way. I even managed to kill Miranda and Alwan in their little hiding spot in the power core, although the machinery killed me quite a few times. The only thing I wasn't able to do was the
  10. I can't even get close because alwan and all the other shapers form a rebel lynch mob as soon as they see me. I tried charming the guards but they die really quick against all the spellcasters. Is it possible to pick them off one by one?
  11. Okay. I have a guardian claymore and shaped blade. Should I gcrystal the claymore?
  12. Would it be possible to go into the game code and remove the item enhancement? I just got a golden crystal and I'm irritated I used the runed onyx on my oozing blade. I understand it could possibly corrupt my save but I'll make a backup.
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