I know the Ward of Thoughts, Ward of Steel, etc. spells are supposed to improve your defenses against various types of assaults, but does anyone know how they function or how effective they are? Ward of Thoughts certainly isn't remotely foolproof -- my fighters still get charmed routinely despite a level-3 ward being up. It's hard to tell how effective Ward of Elements is, too. The game doesn't tell you any hard numbers, of course (it seems reluctant to reveal its formulae in general in fact). A quick dig in the resource files didn't reveal anything obvious either. Any ideas?