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Cryomaniac

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Everything posted by Cryomaniac

  1. Quote: Originally written by 1001011001000: Most of us are still teenagers, though. I'm only a teenager for another 7 and a half months
  2. Quote: Originally written by 1001011001000: Come on, just stay until 1000 posts, and then leave. If I stayed for 1000 posts, I'd be here for ever.
  3. Quote: Originally written by Garrison: Still, you have to make sure that the combat stays interesting, but not hopelessly difficult with redundant instant damage from all sides. That would be the only problem with something like this, unless you intend to start having ridiculously large worms and other such things that shall remain consigned to my rather warped imagination.
  4. When I try to open any of the Exile games I have (1, 2 and BOE) I get the same error message, saying "16 bit windows subsystem, C:\Windows\system32\autoexec.nt. The system file is not sutible for running MS-DOS and Microsoft windows programs. Chose 'Close' to terminate the application" I'm using Windows XP service pack 2.
  5. Quote: Originally written by Italianhitman: ok thanks, but that plastic idea didn't work all that well, oh well, the other ones did, thanks. I dont actually think the plastic idea was that serious.
  6. Quote: Originally written by Ahbleza: As usual, I'm in the minority, but chose E1. I feel that E3 is excessively abstract and E2 is simply excessive. E1 is a good, solid adventure without a lot of hyperbole. (Mule Fritters) If I ever reach the advanced stage that many of you are, I'll surely change my opinion to E2. I can't deny that it's the "best" scenario, but for the "lay" player, it wears on you, making it excessive. In the BoE group, there are a lot of "simple" scenarios that allow one like me to "grow", but it's a long process and I'm only now getting closer. (* Though I'll probably always favor E1 over all others, because it's the "first experience". Well, with these games anyhoo.) I just noticed, you are member 2626, i'm number 2627, cool
  7. Exile 2, because of the way it was oragnised into chapters, Chapter 2 is the coolest part.
  8. Quote: Originally written by Kelandon: EDIT: Also, I'm pretty sure your signature is in violation of the CoC. How'd you figure that? Edit: i think i know what you mean, i'll change it.
  9. Quote: Originally written by ARRR-enax: Even if they're on disk, the ones that need a code will generate a new code. You still need to go through the hassle of getting it out of JV. When you register the game copy the file "misc.dat" on to a floppy disk and use it as a backup.
  10. Think about why the town is where it is, towns usally start for one or more of the following reasons: Defensive position; Route center; Near-ness to resources. This will affect how the town is planned as well as other stuff.
  11. I only have experience of BASIC, but avernumscript doesn't look too hard. The maths and boolean stuff i've been doing for years anyway.
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