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Owenmoz

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Everything posted by Owenmoz

  1. I think taleworlds entertainment would be a good option for all games too. They dont deal with magic. Nor do they have great storytelling. But mount and blade games are pretty impressive.
  2. Avernum wpuld be complicated since its a team of four but in storyline terms they are like hivemind or what. Unless you'd rather play avernum with a single player in which case i would advise bethesda. I was playing morrowind recently and it fits like lego. Choose the character race and type, huge world. Non linear, item weight counts, its relativelly challeging, great story really dinamic only you dont get to really have a team. But it would have to have skyrim's graphics. I can play and enjoy avernum as is. But if it get on with morrowinds graphics i would feel cheated. Dragon's dogma while i didnt particularly like had a good thing with teams and no backstories, but its never like a unit. I agree with golden girl when she says geneforge is better for this. Not only with bioware, but with most companies
  3. Hey. Sorry about that. Just finished reading through the code of conduct. will try not to do that again.
  4. Owenmoz

    New Arival

    Hello everyone. Im actually not new exactly. Some of you might remember owenben3. Only made one post. I lost the account and email. So yay! I've been playing the games since 2004. Favorite is geneforge 3. The whole series is the reason im going to do my masters in genetic. Ah to answer lilith's question. Or was it dikiyoba? A russian happens to be in mozambique because of love(most specifically my parents found eachother). But im not there now. So, if its not too much to ask introduce yourselves, running consenuses, general rules of ethiquete around here and advices. Not sure how to end the topic, i figure a dot will do. So: .
  5. Annd avernum had fruit trees. Im sure instead of mushroom ale. You guys could use any kind of hardy fruit thing. Also the trees, absynth is made out of wormwood. Traditional south indian toddy is made out of palm tree sap. There is beer made of cassava. I bet photosynthetic algae could be fermented. Well. I think, never tried it myself. You wpuld be amazed at the ammount of things people can ferment. I have drinked once a beverage called nipipa which is basically fermented rice water. There is also for maize.By the way, avernum inspired diet would end up with mallnutrition and gout
  6. But but but... The anvil spell isnt weird and pointless! It would have revolutionised magic had he not gone to the infernal realm. I mean firestorms are for weaklings... not for real hard core magicians.
  7. i completelly agree, as a whole i didn't like the world and story for avadon series, but character interaction was really cool. i liked games by bioware because of that. However, i can't see ruined world having 'Companion interaction' unless each of the 4 characters has a backstory but the game dynamics would.be complicated, he would need a overhaul of the system and i don't see it happening. Maybe you get better interaction options and to invite people to some other areas but idk, in avernum you inteeract allright. i guess the only thing is that they don't change according to what you do for them and such, they don't get to like or dislike you. But i get where you're comming from.
  8. I know im terribly late, but I completelly agree with the decison both to make skill tree less constraining and to make dificult enemies less health and armour dependant it was one of the weakest points of both avadon and avernum 6, makes it boring rather than hard. So I full on agree. If you can make it hard please do. I particularly liked geneforge 3's balance. But I welcome harder as long as its not neither tedious nor impossible, I would also like to ask to limit swarming in the game, dont remove it. It has its charm but I skipped through most of the corruption due to it As everyone said, cap was reached too soon. I however wouldnt like the cap to be just delayed, but to be increased. I.liked the option in other games to be able to cast all abilities. Make us work hard for it but dont remove it. Another thing, i'd like to ask, is to limit cheat usage. I remember at one given point some almost 10 years ago I started using cheats, it sort of became addictive and ruimed game play for most games, took me 5 years to get "clean" so im.not sure if I speak for everyone, but, try to give cheats a limit, lets say money, make it so you can only get 20k per gameplay, that way a person wont relly on it. I'd say take the cheats out all together but some are relativly harmless and conviniet, but I think, money, health and vitality/energy cheats can be damaging. on another point, I would also like if your actions in a game had consequences still during the gameplsy, say you took the corruption in you, I think.at one given point, you should feel the effects, like skribane in avernum. Or like the canisters in geneforge. Another good thing would be for seemingly unniportant side quest actually affect the ending, say avadon 1; imagine the quartermaster asked the player to bring said important ore, with not a great reward for it, and in the end the ore was used to make weapons which made the attack on avadon less deadly or deflected all together. As said before implimentation if jokes would be a huge boost. Also some kind of arcade mode so a person can play the game without getting tired of the story. Thanks again for the consideration and asking the gamers for feedback, i'll make sure to get the game as soon as its out. Owen
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