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alhoon

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Everything posted by alhoon

  1. alhoon

    G2: Creation Questions

    Much better IMO! O...kaaaay, I see the problem now. I thought you mentioned GF3. You didn't. What I was talking about is: Magic (as you said) is good in GF2, and it is IMO the best in GF3 and good in GF4. That was all. I thought you mentioned GF3 but I misread your post.
  2. alhoon

    G2: Creation Questions

    You don't have to. You can literally walk away from the valley and tell the Shapers what's happening here. But the Awakened ending is IMO the best.
  3. alhoon

    G2: Creation Questions

    Botched it for GF2. Worked for a couple test items (like blade of Empathy) but I probably mistyped something somewhere after that. It is a bit of a pain to change them all again. So, while I verified that: it_pet_stats_to_affect 0 = 202; it_pet_stats_addition 0 = 1; it_pet_stats_to_affect 1 = 203; it_pet_stats_addition 1 = 1; works to give bonuses to hit and damage levels in GF2 too, I have to go over the whole item list again and change strength to creations push other stats down etc. (I.e. if an item gives bonuses to both strength and other creation stats, you have to change the numbers of the other stats too) I'll do it at another time.
  4. alhoon

    G2: Creation Questions

    Quoted half the part I was referring to. You mentioned that Magic shaping is the way to go for GF3 and I added it is also very good in GF4 too.
  5. alhoon

    G2: Creation Questions

    Yes, there are challenge zones. They are not for the brave, they are for the masochists. :P You don't really need to do those. By the time you can beat those, you can beat the whole game, so the items you get from there are already redundant IMO.
  6. alhoon

    G2: Creation Questions

    Well, I made a work-around mod for GF3. Would you like me to try for GF2?
  7. alhoon

    G2: Creation Questions

    I would agree. Actually in GF4 wingbolts are also very powerful for their cost.
  8. alhoon

    G2: Creation Questions

    Cryodrayks? They were very expensive for their buck in my humble opinion. Of course, I didn't get them early nor I had invested in fire so I may be underestimating them. GF3 you'll want to go Magic for sure whatever you are playing.
  9. alhoon

    G2: Creation Questions

    Since you're still kinda early, may I suggest you go for Magic Shaping and Vlish as soon as possible? Generally it is considered more optimal to concentrate on one type of creation and I believe magic is the best in GF2. A temporary thahd or clawbug till you get better creations is doable too and I wouldn't think you need to invest in Fire or Battle to have them perform respectably in the first zones. There are also some "free" guys you may recruit. I think (I could be wrong) that items that give +str to creations are bugged in GF2 and I also think that Shaping above 10 gives less levels. So, I would suggest getting magic Shaping to 7-8 (It could go up with items to 10) and also start investing a bit in intelligence so you could afford more creations.
  10. alhoon

    G2: Creation Questions

    Well, I played it on easy so that I wouldn't have to bother with reloads or bothering to collect everything and optimizing build etc. Regardless, shaper is pretty easy if you keep your guy away during combat and concentrate on healing and blessings so that you won't be attacked. Just keep in mind that a "clean hands" Shaper (i.e. a Shaper that doesn't personally fight) is a healthy Shaper. A couple more creations will reduce the XP you get slightly but since you get XP based on your level difference with your enemies it's not as bad as it sounds. I am sure there are more efficient ways to play a Shaper than this but it worked for me and (since I was playing on easy) I breezed through the game. This is the only game I played on easy cause the inventory screen was not something I wanted to mess with. I wanted to experience the story and not the battles.
  11. alhoon

    G2: Creation Questions

    You asked at the right place. We have a person here that has more or less made so much work into investigating such questions with numbers, tests and statistics that makes you think he's suffering the side-effects from Canister abuse. The diligence of work he has done for all these games is astonishing. However, if you need a "quick and dirty" answer from an amateur like me that finished the game once as a Shaper instead of waiting the answer from that person: I played a Shaper. I leveled up my creations and they became more powerful, until I got new creation types. Some Creations are better than others and you better get them early to level them up. I suggest that you take a good look at your creations when you buy up Shaping or get those Shaping skill bonus items. If Creation A is level 17 and you can make the same creation at level 18+, absorb. If creation A is level 18 and you can make the same creation at level 17 or below, don't absorb.
  12. alhoon

    Geneforge remakes.

    I don't remember the game and while I have the email buried somewhere, I would trust you and Lilith on that. What you say makes sense. A student of mine, a talented Indian, was very interested at first for such an opportunity. It was he that told me that 300$ in India is a lot and he would love that opportunity to add it to his CV etc. However he decided to stay in Europe for another year and 300$ for 50-100 hours of work per month is not enough. As you just mentioned he found other jobs that were paying better. So... based on what you two said, I doubt that worked for this company, in the long term at least.
  13. alhoon

    'Crystal doors' in GF2 Infested woods

    Generally, in GF2 I had occasionally trouble finding the levers for doors because of a creation standing in front of them.
  14. So, I was thinking. If a Shaper was losing his eyesight due to age, cataract etc. If he "Shaped the cataract away" is it considered self-shaping to give himself better vision? Or healing? How about a Guardian that has lost an eye and shapes a new one in its place? If a Shaper was growing senile (brain cells dying etc) and had his age "healed" from the rigors of old age, is it considered "Cheating"? How about someone that has lost a limb and a Shaper shaping a new one in a vat and attaching it? I think it would go by case and that it would be controversial personally. While healing cataract with Shaping would probably be OK, I think a few purists would consider it a bit far fetched as a means to stave off the effects of old age. I can recall in the series Shapers that didn't see very well or were starting to become senile. Alwan was using Shaping to keep his failing body alive but Alwan was always skirting the line (working extensively with Geneforged \ Self-shaped individuals, using Spawners and other creations that can Shape etc). Moseh, Elizah and Shaftoe were illegally Shaped and they knew they would face consequences for their transformations even if the Shapers were overlooking that at the time.
  15. I am not a Guardian, Shaper all the way, and I don't really need the enchanted forge. ;-) But I will give it a try at some point.
  16. Yeah, that Shaper guy in front of the gates was ... a disappointment. But he was intimidating. And foolish, cause yes he could not stop a Rebel army singlehandedly. General Crowley now... that guy could do it. That was the first time I saw a wingbolt! I didn't know how to check for HP but him being a Shaper General and warrior while I was a nothing, I knew I had no chance. Then I got in combat with him for some reason; either dialogue choices or for the fun of it. Well, it was no fun. Summoned a Wingbolt and got me down before I even knew what was happening. Had to reload the game and go through the "battle" again just to see what he summoned. It was a "blink-and-you-miss-it-and-you're-dead" kind of thing. Good times... Shaftoe was not a problem for me. Elizah and Moseh were. Spharon now... Nah, I never expected big things from him. I thought he would be a servile to be sincere. It ended up being a non-shaping Barzite-like mage. Using runes on the Serviles to make them stronger and obedient. And what kind of idiot keeps 2 canisters locked up and doesn't use them?! One of them was dominate. He could have used that. The servile behemoths now... Nah, they were nothing really special. Equivalent to tier 2 creations more or less; Stronger than Roamers, weaker than Vlish and Clawbugs. Frankly, Vlish showing up 4-5 at a time would have been a big problem. Serviles that need 3 hits to kill my Vlish? Not so much. They wouldn't survive enough to land 3 hits on a Vlish. I didn't even use mass energize for some battles. What I mean about him is to say... nope, Spharon's army was nothing special or intimidating. In the end it was 30-40 servile warriors (worse than the warbred serviles of GF2) led by a mage that thanks to Litalia had put his lifeforce in a box. I loved his areas because they made me feel a powerful badass. It was after I got mass energize as a spell. This spell really changed my party's power by at least 50% perhaps more. I haven't been in Darkstone Core yet.
  17. Hmm? That's not what I felt IMO. For starters GF4 was my first Geneforge so everything was scary. When I saw that Cloaked Shaper guy in front of the gate of the blasted lands in GF4, reading in the text that he was a Shaper, I nearly panicked. It was the first Shaper I ever met. I have not seen their cloaked hooded and mysterious faces before. I remind you that in the character creation we didn't have the option to see the Shaper classes. I didn't know how they looked. I immediately loaded my game, and before approaching I used all my items and spells to fight that mysterious cloaked figure with the strange powers I have heard so much about but never seen. Moseh and Elizah were some of my hardest fights in Geneforge games. Monarch was also very intimidating and hard to defeat. Moseh and Monarch were also very intimidating after all the hype. I was very scared to approach the guy that had held back both Rebels and Shapers alone; a one-man's faction. Then we have the Unbound prototypes that were advertised as "they can easily take down a Shaper army" which judging my the fight I had with them, was true. And then, in those tunnels in Northforge, we have the elite of the elite of the Shaper armies moving in to take everything Northforge had to throw on them. PS. In my playthrough, Greta was the one to land the final blow on Alwan. So... poetic. On the contrary, the first GF3 miniboss, the mad creator Litalia left for the lulz and giggles in GF3 just to be evil and make it hard for me to join the Rebels, was introduced after Litalia's Shadow showed up to tell me to clean up her mess. It was just not the same as the still-etched-in-my-heart fear of that cloaked figure with the unknown powers that had come to stop, singlehandedly, a rebel army. For the rest of the minibosses that I have faced (I haven't faced them all), from what I remember they were not as intimidating even if they are stronger. NOTE: That feeling of O_O "WOW!" is why I think people should start the games at GF3. If the first Drakon I ever saw was that guy locked inside the cell, it would have a much greater impact. If one goes through the games in the released order, the first drakons are in GF2. For me, in GF2, the first Drakons I saw were random unnamed ones that were guards of the Barzites. I turn a corner and I see a drakon sitting there blocking a good part of the path. Sure, it was a powerful spectacle but seeing one more or less in the same "category" as the creations patrolling streets takes from the experience IMO. It would make for a better story IMO if the first Drakon a player sees was a named, memorable one with hype and all.
  18. It has been so long ago I fought that, but it would explain why I didn't have any creations left when I finished that island... :P
  19. Blood poison in GF3 I got from killing a weirdo Artilla.
  20. Well, Shaping a Drakon is by far forbidden. Perhaps a few Shapers can do it but what you say seem to be the vastly more common occurrence then. Meaning that the great majority of (or perhaps all) Shapers cannot shape Drakon parts and the "creating parts" thing is only possible for specific creations like golems and batons after decades of research. But are you sure? I don't recall that but it's not that I have memorized the recipe books... Well, someone tried to put a better brain in an ornk and in 2 full playthroughs of GF5 I have not managed to find that ornk after it left!
  21. Another thing that supports that Shapers can and do Shape parts of creatures: Living tools, Batons, machinery and Golems all have living stuff and mechanical stuff. In GF3 the lore says that the living components of a Golem are Shaped first, left in a vat for months to grow under careful watch and them bound to the inorganic material. In various other parts it mentions how Batons are a creature that is merged later with iron and stone to make a baton. All in all, I think that based on the above we can surmise that Shapers through trial and error and lots of work could make directly Glaahk eyes and the like but since creating a Glaahk is easier and faster they opt to go for that route usually. I would also dare to assume that since Drakons are such a pain to be Shaped, Shapers probably Shape Drakon scales (or things with similar properties for wands and rings) directly without creating a Drakon first but that's just what I think would make sense.
  22. OK, I think I found a solution to the items not giving strength to creations problem. I'll mod the items that give strength bonus to creations, so that they would give directly levels on damage and attack. EDIT: I made the mod. Here is the link if anyone is interested Aside of changing strength bonuses to creations (that doesn't work) to extra damage dice and to hit increases this mod makes Alwan slightly better by giving him +2 Action Points and after the first blade upgrade, a slight increase in damage. To install: Simply unzip the folder inside the Geneforge 3 Folder and allow the program to overwrite the 2 files required. Since there are only 4 possible stats an item can affect, items (like Shapers boon) that give bonuses to all stats give bonuses to attack, to damage, to dexterity and intelligence but not in endurance. To compensate for the lack of those endurance points, these items give increased dexterity bonuses to make creations be hit a little less (so be more durable). I.e. Shaper's Boon now gives +1 level to hit, +1 dice of damage, +2 dex and +1 intelligence.
  23. Actually, a hole to the heart would be easier to heal I would think with direct application of magic. It's like closing the wound fast and efficiently. Alwan was half-dead for some time and paralyzed. He had to have a Fyora pull him and he was sustaining himself with healing IIRC.
  24. You both keep saying "Early Shaping" but that's what the Shapers are still doing by the time of GF5. They just have more formulas for what works. If by design or accident they make something useful, they evaluate it and then send it to the Foundry for further evaluation. I think I've read in more than one games that their method of research is still "bombard it with magic to see if it changes beneficially and keep track of the changes" or "make small alterations and see what happens". Take the Kyshaaks for example. The load-screen texts tell us they are unstable and prone to blow up. I guess those blow-up Roamers and Kyshaaks are half-done. For Kyshaaks especially I think the Shapers would improve them in future generations. Kyshaaks are like generation 2 while Clawbacks and Alphas are several iterations further down the road. Even in the detail-light geneforge games half the labs or castles I go to, mention that the Shapers use those blast doors and open areas around cores etc to isolate problems when those experiments go bad. In GF3 there is a merchant in a city that tells you "Very few researchers die in their sleep" alluding that most die by accidents.
  25. alhoon

    Geneforge 5 Modding Suite Demo

    Tested it. It works.
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