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Zephyr Tempest

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Everything posted by Zephyr Tempest

  1. Ah, zero intelligence creatures. I don't like them. They prevent me from focusing fire on the tough enemies, as well as preventing me from forming walls of my creations to prevent them from attacking my Shaper (who, more often than not, only ends up with 1 or 2 endurance, without items). Especially those nasty enemy melee creations, who seem to have some sort of grudge against my shaper. I remember one time in GF1 or 2, in that place with the ghosts running faster than how quickly their hp dropped, I formed a wal with my creations, and I think I stayed in combat mode to ambush them when they hit the wall. It wouldn't be as easy to maintain that wall with zero-int creatures. They always spoil my tactics. And as a shaper, I could always spare the essence to give them intelligence.
  2. Quote: Originally written by Nick Ringer: ... what about the new thahd? I kind of like it, just a bit too spotted for me though. The new Thahd looks quite...overweight. A lot more like the Battle Alpha, in fact. But yes, The G1 spawner was much better looking, because it doesn't look like a pile of lime gelatin when it's covered in acid, it doesn't have a strange hole at the top, and it actually DOES have tentacles.
  3. There is a MUCH easier way to steal...it involves bringing up the "get item" screen, stealing whatever you want, but... slight spoiler Last time I checked, that trick was pure GOLD! Both figuratively and literally! Oh, and before you ran into quickfire, always enter combat mode, and if possible, cast haste on your entire party. Much easier to escape that way.
  4. Okay, but where could I get it at level one or two, so I could get at Cloud of Blades level 3? But, is it worth trading the Khazi for a Rakshasa, since I'll replace my Demon with a Demon Golem?
  5. Just a few more questions... Ok, I currently have... 1. Empire Dervish 2. Troglodyte Khazi 3. Demon 4. Dark Wyrm (needed to use editor to had endurance to ge this little nightmare) However, I'll only replace 2 and 3. Perhaps someone could tell me about the quality of... 1. Rakshasa (I know I'll get this one. But who will I replace?) 2. Demon Golem (should it replace the Demon? Or should I go for resistances and melee more since I already know every spell except Cloud of Blades?) 3. Lich Particularly, I would like to know resistances, since all three are fairly rare. I already know Rakshasa are immune to magic (Except a healthy Capture Soul) In other words, 7 potential souls. Any recommendations? Oh, and WHERE do I learn Cloud of Blades?
  6. In A2, I managed to capture a Rakshasa with Capture Soul 3. So, I believe it is possible in A3. I wonder if they're immune to slowing in A3, too. Well, I'm now going after Elhioc. Can his soul be captured? Oh, and is it worth capturing the soul of a Spine Beast? There are still some around who have teamed up with ogres.
  7. Drakes are actually a bit vulnerable to fire damage. Well, I also captured a Troglodyte Khazi, but they mostly just use Priest spells, even though I think I've seen they have some Mage spells (I'll go check that out). Anyway, I've also seen that Ogre Mages are immune to Ice damage (or at least awe-inspiringly resistant), but the ONLY creatures I've EVER seen that use Ice damage are (Ice and normal) Drakes breathing cold, and Baby Dragons using Ice Lances? So, the Demon really IS better for a Mage monster, isn't it? Anyway, I'm going to go find a Dervish.
  8. Okay, now I found an Ogre Mage and got his soul. Now I have a Demon AND an Ogre Mage. But...which one is better? The Ogre Mage doesn't seem to have Slow, but I've certainly seen Demons use it, but it seems the Ogre Mage is more resistant to magic.
  9. Behold! The topic rises once again! Okay, now I'm a bit of a ways into Avernum 3, and I have the following abominiations' souls trapped in a Soul Crystal: 1. Alien Slime 2. Drake 3. Demon 4. Basilisk Since I'm currently retrieving the Orb of Thralni, most of these guys are pretty good. But, the Drake and Demon have the same spells, both have good resistances and hitpoints. But, which one has more hitpoints and which one is a better spellcaster? I could find out the hard way, but it would take a while to find both, so I'm wondering if anyone here already knows.
  10. Quote: Originally written by Whan Aprill with his shoures sote: I'd have to say the most boring monster is the doomguard. Why? If you've slain one, you've slain it a hundred times! HAHAHA! If you really want to fight a Doomguard one hundred times, try using Cloud of Blades on it. So...many...Doomguards...make them go away! I think Spray Acid, Call Beast, Summon Spirit and Terror are all boring. All the other spells have their uses. There are several monsters I consider boring...like goblins, NORMAL golems and Guardians. So what? You're an invisible melee-based demon. I'll just haste and bless myself and go Demonslayer on you. Or, at least, they were demons in A2.
  11. I know this topic is VERY old, but a new question has come up. I just had a Simulacrum Limoncelli battle a Dervish, and well...Limoncelli didn't do much before he faded. So, the new question is...should I replace Limoncelli with a Dervish? edit: Perhaps resistances could decide this. Could anyone list them?
  12. Well... (SPOILER - Do not continue unless you want to know about the ending) - - - - - - At the end, when you need to use a control panel, Erika keeps Rentar-Ihrno busy so she won't teleport you away when you get to the control panel. I believe Erika also burns gigantic holes in a series of walls to make it easier to get to Rentar-Ihrno's fortress, IIRC.
  13. I just remembered that I once had a Geneforge dream (creepy, huh?) where there were good and evil creations that actually evolved the more experience they got. I remember a tiny, wimpy, pure EVIL slug-thing that turned into a hulking death juggernaught if it got enough experience. There were also human companions who could shape, as well. A very interesting dream (which was NOT inspired by Pokemon. I have been clean for a long time). But, would it be possible for your creations to actually evolve instead of just getting improved by you? That would certainly be an interesting feature to add. I also like the idea of exploding assassins. As for canisters, I think they should have a Skribbane effect, as in if you haven't used one for a long time, you begin sweating profusely and lose some health and spell energy. But the effects of the canisters themselves shouldn't be reduced.
  14. Okay, just one more question: I have found only two canisters of create Drakon, is it even possible to create an Ur-Drakon in GF3 without editors?
  15. Ok, big problem! I found a control panel in Spire Forest, and, not knowing the consequences, I activated it. Now Icy End hates me, and pleaselikeme won't work. I have no saves from before I did this. How can I fix this? edit: Killing Khossos wasn't what did it, according to the GF3 guide.
  16. Wow. It worked! Litalia is no longer hostile! Although I didn't get to Maker's End in time to kill Agatha. Thank you for telling me that!
  17. In my most recent game, I decided to be a rebel. I did not help the shapers at all, and when I finally get to the Geneforge to meet Litalia there, she decides to attack me. I looked through the script, and it turns out the game somehow thinks I am a loyalist. What can I do about this? Thankfully, I can escape before this happens, but I don't want to see what happens if I approach Akhari Blaze if I seem to be flagged as a loyalist. I see I'm not the first one to encounter this problem, but I still can't seem to convince her to not attack me.
  18. Quote: Originally written by strange shaper: actaully there is an updated from but u cant shape it. like the ornk lord in geneforge1. but jeff should make it so u can shape it. not the ornk lord but like a vishous man eating ornk shade. Ornk Lord? When I think of that, an ornk wearing a cape comes to mind. Where is the Ornk Lord? I've never heard of that before. Another ain't gonna happen: 1. EVERYONE will realize ain't isn't a word. 2. Everyone will realize gonna and wanna aren't words... 3. I don't think we'll ever actually get to ride a creation.
  19. I believe I have finally found some good creatures for my soul crystal: 1. Rakshasa 2. Ur-Basilisk 3. Gaddika 4. Haakai The problem is, both the Haakai and Gaddika seem to have the same amount of spells and very little difference between magic resistance. Which should I replace and with what should I replace it? I am in the Ziggarut, which has plenty of Spawned Fungi. And I'm keeping the Rakshasa. Magic immunity is invaluable. Any other Soul Crystal advice is welcome.
  20. Quote: Originally written by Ephesos: 2b. Come on, you can find something better than a drake/ice drake for a Soul Crystal, can't you? Wizards and Evil High Priests. Say...speaking of things stronger than Drakes, would an Eyebeast be worthy of replacing any of these; 1. Drake 2. Evil High Priest 3. Wizard 4. Ice Drake
  21. So, there's no way to stop Sixus from killing himself now?
  22. I have found where Sixus is hiding, but the problem is...once I get to him, he commits suicide. Is there any way to prevent this, or did I mess up royally somewhere? Oh, there are also some questions on the side: 1. Where may I acquire an onyx scepter? 2a Which are stronger: Vampires or Liches? 2b Which are stronger: Drakes or Ice-Drake? 3. Where can I find the stolen Crystal Souls?
  23. I would like a cat-based creation...like some sort of venomous tiger...or a pseudoCheetah with a high Quick Attack. But I'm just throwing out some ideas. Basilisks would be interesting, and the kill spell may fit them well, but then there would have to be some sort of distinction between them and Gazers. Or maybe an entirely new spell could be invented for them that paralyzes the enemy...and then just say it turns them into stone. I would also like to see a shapable creation make use of the Acid Shower spell. Or even better...have Oozebeasts be the advanced form of Ornks! I would love to see that!
  24. Quote: Originally written by Archmagus Micael: And while an Ur-Drakon has the ability to breathe on three hostiles at the same time (spray), it's only 1 creation, while 3 Drayks are harder to disable, plus probably do more damage. But then again, CryoDrayks are the best. - Archmagus Micael One Ur-Drakon has almost as many hitpoints as two drayks, and the Parry skill and its armor make up for the third. The Ur-Drakon uses Diamond Spray, not Essence Orbs. Diamond spray hits 5 (or maybe more. Drakons hit three targets and do only 2/3 the damage of a drayk to a single target) targets and does just as much damage as a drayk's breath. But 3 Drayks are much cheaper and perhaps just as good. But Cryodrayks almost never miss (+100% percent accuracy compared to a drayk's +65%. The target would have to be a masterful dodger for a cryodrayk to miss). So many choices... But I don't think I can make Cryodrayks yet (I thought they would be bluish, but they're purple! I don't like purple pseudo-dragons). Okay, I suspect the Ur-Drakon can hit up to 8 targets. He hit 7 only because I couldn't get the 8th to get close enough to the swarm. But I still think he could've hit that seventh Clawbug. Wait, I've stumbled upon a dilemma! I must choose between an Agent's Shelter or a Stasis Shield. How much stun resistance would a level 42 Ur-Drakon with 1 extra point of strength have without the Stasis Shield?
  25. I have one more question. Which out of these three is the best: 3 drayks, 2 Drakons, or 1 Ur-Drakon? Thank you in advance.
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