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wary wanderer

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Everything posted by wary wanderer

  1. Thanks -- that's exactly what I was afraid of (well, not that exactly, or I wouldn't have asked...I mean "something like that").
  2. I think that was the point -- that when you're in a shared space such as these boards, you actually can't choose what words you use. Well, you can, but only within the parameters of the rules set out in the CoC. That you didn't reduce the explitive to asterisks doesn't exactly make your post more praiseworthy...
  3. Originally by Randomizer: anyone have a list of all sylak items and what are they used for? (not locations of them) No. The only ones that really help are Sylak's pen for making scrolls from paper (really useful), Sylak's chaotic dice for gaining XP in dice games in the Hollow Hills, northwest of Galag-Trav, and as Romans on the luck test. Sylak's dancing cloth produces clothing items for sale, but most are now unsellable. Sylak's nourishing bowl produces food that is helpful when you do Annwn, but not needed. --- Well, Sylak's thumping shovel comes in handy too, particularly as Romans -- casting one cloud of night per day is a nice feature, even if I often forgot to use it.
  4. Being a Mr. Smartypants, I cleared out the Vale of the Sould before getting the Orim quest from Aidan. Does anybody know (or know how to figure out) the sdf # to earn myself my rightful bounty for completing the Free Orim quest? Many thanks...
  5. Why do you prefer the original? This is basically the same game, with an improved engine, two fun new dungeons, and it works on computers made in the post-floppy-disk-drive era.
  6. Quote: Originally written by Argyll: The only game I haven't enjoyed is Netherworld. The graphics are too tiny for these old eyes. The new Nethergate:Resurrection iteration allows for full-screen graphics, which should make things easier on tired eyes...
  7. In the Hall of Lamps, is there any way to get to the gated space connecting the "ends" of the celt and roman sides, behind (but unconnected to) the djini's lamp? It's my third playthrough, and I still haven't cracked that nut.
  8. Nope. (Waiting anxiously, hoping not to be proven wrong...)
  9. Originally written by Rinoa Heartily: Quote: 3rd question, the price of your wares are the same regardless of what the merchant might indicate? I am referring to my own wares, not the merchants. On the value you get for selling your loot, it is only influenced by the collective amount of Barter that your party has. For both Romans and Celts, it's available for purchase in your 'home base' for a nominal fee, one that pays for itself many times over. Quote: 4th question, am i supposed to buy spells/skills from merchant as I increase my druid skills? Don't they come automatically as when i create new characters? I remember i got a couple of spells when i created my characters? As for spells, the only addition I'd put forward is a reminder that many high-level spells are given as rewards for completing quests, finishing dungeons, wandering through caves, and other andventurer-ly actions.
  10. While I don't remember for certain, I have a strong suspicion that the reward is the same regardless of how much gold you have on hand when opening said chest. What's more interesting is that 1) you managed to get down to exactly 0 gold prior to opening the box, and 2) you paid attention to how much gold you got when opening it.
  11. An additional question about the blessing pools is whether the effect of multiple dunks is additive? It's hard to discern any impact from one dip, truth be known, which makes it hard to be certain whether the weapons that have "double-dipped" get cumulative benefit or not.
  12. It's my understanding that if you already wiped out the goblins close to the Fort that you aren't able to complete the seek-and-destroy mission on the Fomorian. No Sylak's Crazy Sharpie for you! [but for the record, he's a little ways west of there, within a square bordered by tall stone blocks IIRC]
  13. *facepalming self* Yeesh. Noob indeed. Thanks Klax ... and thanks for not making me feel like [more of] a moron! Next time, either more sleep or coffee before posting, scout's honor.
  14. Hi all -- I haven't felt this, well, nooby in quite some time. I finally got a chance to start a game playing as Romans, and have completed raiding the Abandoned Mines. I found the messenger, and have listed under Special Items a "Roman Message" (described as the message the courier had before becoming a goblin toy, addressed to Vibius). I also have a "Runic Scroll" (description hinting that oh, maybe someone in the Fort might be able to help). Under Quests, I have both the Lost Satchel and Lost Lore quests. And yet when I talk to Vibius, he doesn't acknowledge the fact that I completed my mine mission, and when I talk to Gaius, he won't take my silly scroll. I'm far more inclined to assume that I've missed the boat than that my game got buggy somehow, but I'm at a loss here. Any advice or suggestions would of course be greatly appreciated.
  15. Bad oafish evil Celts! Bad! *slapping wrists* Many thanks. It seems in retrospect that the problem wasn't my lack of foresight, but rather a lack of dexterity. Who knew?
  16. Somehow I didn't succeed at fulfilling this quest, although I'm not sure why -- I'd been sent on the quest before rampaging the airie, whipping Raven's birdbutt, etc. Was there somewhere in the airie that the feather was specifically to be found? And if not, does anyone know how to set the quest as done so that I can rightly get my key and experience and move along? Thanks in advance for your help!
  17. Somehow I didn't succeed at fulfilling this quest, although I'm not sure why -- I'd been sent on the quest before rampaging the airie, whipping Raven's birdbutt, etc. Was there somewhere in the airie that the feather was specifically to be found? And if not, does anyone know how to set the quest as done so that I can rightly get my key and experience and move along? Thanks in advance for your help!
  18. Actually, I can imagine Val going with the Shaper ending in a moment of lucidity, realizing the destruction she's brought forth and sacrificing her shattered life for the good of order, and as a final act of penance.
  19. Yeesh -- I'm usually not one for swiping at newbies, but that was a horrible reply. In fact, I felt compelled to reply if only to state that yes, energy preservation exists, but at least in games past it has been a relatively weak effect, and in GF4 there have always been better equipment options than those offering a bit of energy preservation ... and hence I haven't even tested its (im)potence.
  20. Maybe we could be more constructive in our advice if you told us more about your specific situation (what class you are playing, what pets you have, and what specifically is going wrong in the battle). Having played through a few times, I don't recall that battle being anything unusual...
  21. Everyone's favorite game: Guess what my question means. Is it possible that you mean "more than three creations at one time"? You're only allowed to have three different types of creation created at any one time, even if you know how to shape others. In order to create a new kind of critter once you already have three different types, you must absorb one to make room. Edit: Thanks for the correction, Thuryl. Apparently I missed that memo!...and of course it never occurred to me to try.
  22. Well...let us know how that goes for you!
  23. If exitzoning out before using the geneforge actually lets you proceed without its unique benefits...then perhaps this actually could form the basis of some excellent masochism scenarios? Mistaken Identity: Everyone keeps thinking you're some sort of superhero, and trying to recruit or kill you. You go along with it, for the most part, just trying to survive. You don't actually know how to use pods, canisters, wands, etc. Cast spells? No way. And obviously making creations is just voodoo. Heck, even magic items would probably best be avoided. Stick with nice clothes (silk pantaloons, fine robes, etc). Sticks, daggers even, sure. But you have no idea how to throw a javelin, of course. Wait -- you think I can attack and kill things? Um, I doubt it. Training? What's that? Just how far could you take the case of mistaken identities in handicapping your un-geneforged persona?
  24. Quote: Originally written by Noceur: Thanks for the replies, but I meant the armor %. Like, normal Gauntlets have "Armor: +4%". What does the 4% do? Welcome, welcome! I'll leave it to a non-lurker to extend the formal board salutations, with regards to where one is to leave one's sanity... As far as armor goes, if you search around you'll find long discussions on the subject, but I'll try to summarize: Armor % for your various worn items contribute to damage reduction from when you're hit. It's not a simple additive function, however, but slightly more complex. For instance, if you are wearing a 51% armor item, a 30% armor item, and a 20% armor item, you might think you're invincible -- 101%! Not so. Your true harm reduction is 51% + (30% of (100-51)%, or 15%) + (20% of (100-51-15)%, or 7%), for a true reduction in damage of 51+15+7 = 73%. Correct me if I'm wrong, folks. Hope that helps -- enjoy the games, and have fun on the boards! [edit: guess I was beaten to the punch!...]
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