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E3 Erika's Boon


Fatman

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Spoilers ahead!

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I'm curious, what happens if you don't accept her boon with the amulet? How does that affect the end game? Does she still fight with Rentar and die of exposure to sunlight? I never done a playthrough where I haven't accepted her boon so I would to know the outcome of that.

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You don't get the gap in the Great Walls, and you also don't get Erika's help in the last fight. You have to reach the platform with the control three or four times, and each time Rentar teleports you back. The last time she's too tired and you can save the day. Erika is never present, gets in no fight, and doesn't get killed by sunlight.

 

—Alorael, who does think it's interesting to consider what might have happened in subsequent games if Erika's survival remained canon. Erika is, after all, a first-rate power in the caves, and there's unlikely to be another time when she'd be so directly endangered. Would she bother to deal with shades or find them beneath her notice? What would her distant relatives think? How would she and the other big magical players in the later games get along?

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The established canon about magery in the Empire was (and is) very general. We know from E3 that lots of things generally established about the Empire, did not always apply in remote areas. Skylark Vale is certainly a remote area.

 

Also, there were not Alien Beasts in there. There were some weird mutated creatures that definitely look related to Alien Beasts, but were not nearly as nasty. I can't remember if Skylark Vale was explicitly located just north of Valorim or if we all just guessed that, but if so, it would make sense that Rentar found some mutated beasts and used them as the basis for her modified Alien Beasts, since those showed up in the northernmost province.

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An easier way is to have a backup of your saved file and then test it out. If it didn't work, then continue with your backup.

 

Well...in theory. But you have to accept the boon long before it becomes relevant. I suppose you could fight your way through the alien beasts, save the game, return to Upper Exile, accept the boon, go all the way back (and where the beasts are to Fort Emergence is about the farthest distance to travel in the game) fight through again. Bit of a hassle, even with word of recall on the way to Upper Exile.

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True (though Word of Recall or the amulet that does the same is much the same, and doesn't require you to muck about with the editor). Getting all the way back from Upper Exile, even when using the hermit's teleporter is still quite some distance. Mind you, normally I think that improves the game, getting to the next adventure is a task in of itself.

 

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