Jump to content


SYNERGY LIST — Nethergate: Resurrection Items


  • Please log in to reply
12 replies to this topic
Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:49 PM #1 SYNERGY LIST — Nethergate: Resurrection Items

Welcome to the inevitable, gigantic, and newly reformatted Items List for Nethergate: Resurrection.

It is ordered roughly for Celt playing, though parts of it are more ordered as Romans encounter things, just to make it sufficiently confusing.

This list includes item locations, item statistics, quest information, Rune Reading requirements, items to keep for quests, Sylak items, and other neat stuff you may find useful. Please to enjoy.


QUICKLINKS:

Northeastern Zone
Eastern Zone
Southeastern Zone
Central Zone
Western Zone
Southwestern Zone
The Netherworld / Endgame
Sylak Items / Sylak Keys / Items to Save

Edited by Triumph, 07 December 2013 - 08:53 AM.
Updating some links

• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:52 PM #2 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


NORTHEASTERN ZONE

________________________________________________________________________________________
________________________________________________________________________________________

NETHERGATE FORT

Cormac — NE — LEARN SPELLS: Healing Circle 1-6, War Circle 1-6 [Pretty Average]

Energy Draught — Grain Storage — NW — grain sack

Iron Longsword (2-10 dmg, +1-5/level) (steal), Poor Chain Mail (blocks 20%, encumbers 15%) (steal)

QUEST REWARD: (100 XP per beast) Slay five Dark Beasts for Llyn — Lynn’s Home — W

Healing Herbs — NE — ground

Iron Largeshield (blocks 16%) (steal) — Trainer’s Hut — C
TRAIN: Woodscraft, Barter, First Aid, Herbcraft, Hardiness, Defense — Bituitus — C [Very Reasonable]

... CHIEF CARTUMNUS’ QUARTER — SE ... [accessible after retrieving Bronze Disk]

Chief Cartumnus — QUEST REWARD: Retrieve Bronze Disk — access to storeroom: Torc (blocks 2%), Healing Draught, Bronze Helmet, Gloves, Iron Largeshield (blocks 16%), Leather Sling (3-12 dmg, +1-4/level) — SW — Storeroom

Iron Largeshield (blocks 16%) (steal), Quality Iron Spear (3-15 dmg, +1-5/level) (steal) — SE — Meeting Hall

Chief Cartumnus — QUEST REWARD: Retrieve Stone Skull from Goagh-Nar:

Chief Cartumnus — QUEST REWARD: Retrieve Eye of Cathrac — 75g, Chill Charm (+20% Resistance Fire Damage), Lucky Bracelet (+3 Luck) — Chief’s room — SE — N box

Chief Cartumnus — QUEST REWARD: Retrieve The Crown of the Lost Warriors — Radiant Robe (blocks 8%, +15% Protection from Melee Damage, +10% Resistance: Magic Damage, +10% Resistance: Acid), Hedgehog Charm (+20 Damage to attacker), Blessed Large Shield — Chief’s room — SE — S box

________________________________________________________________________________________


ANGARAHAD —  NEAR NETHERGATE — NE — Healing, Curing, Strength, Energy, Haste Draughts, Healing Herbs [CELTS: Extremely Cheap]

GANN’S TRADING POST — NEAR NETHERGATE — NE — Torches, Piercing Crystal (1) 360g, Unshackling Crystal (1), Darts of Ice Scroll (2), Call Spirit Scroll, Chill Charm, Gauntlets (block 3%) [CELTS: Expensive]

LITTLE GROVE (west of Goblin Pits) — Iron Spear — on body

SHADY GROVE — NEAR NETHERGATE — E — Mistletoe (2) (regrows) [Woodscraft 2 or less]

EASTERN SHADOWVALE — E — N of Galag-Trav — QUEST ITEM: Lost Shade #1

EASTERN SHADOWVALE — E — N of Galag-Trav — QUEST ITEM: Goblin #1 with witches’ skull

EASTERN SHADOWVALE — SE — outside Galag-Trav — Healing Draught (2) — kill goblins on hill

EASTERN SHADOWVALE — S (north of river, east of road) — Healing Herbs (2) (regrows) [Woodscraft more than 2, no more than 4]

EASTERN SHADOWVALE — C E — Iron Longsword — on body in spiral grove

ELONNA’S HUT — NEAR GOBLIN MARSHES — W — Healing Draught (12), Curing Draught (10), Strength Draught (5), Engergy Draught (4), Haste Draught (4), Invulnerability Draught, Healing Elixir (4), Strength Elixir (3), Balm of Life (5) / TRAIN: Health Circle 3120g  for L3, 3900 for L4 [Slightly Expensive]

GOBLIN MARSHES — Healing Draught (kill Goblin ambush) — NW

BLACKFANG WOODS — Selkie Chief’s Skin ??? — Worg/Dark Wolf pack (kill) — SW

________________________________________________________________________________________


GALAG-TRAV

Druid’s Robe (blocks 10%), Curing Draught — Storeroom (Door L9) — N — east side of hall

Ceremonial Dagger — Formorian Shrine — NW (pray at altar for access to treasure below) [summons Spectral Warrior and Spectral Wolf

SECRET AREA — HIGH PRIEST’S CHAMBERS — C — off SE corner of room to passable barrier to: Haste Draught, Steel Cudgel (3-12 dmg, +1-4/level), Spearflinger’s Ring () — box

Iron Bracer — Oozing Olgaz (kill) — C (Druid’s Robe, Woad — box)

Leather Sling — Shade room E — S

SECRET AREA — SW — west off shade room W to ledge — Iron Battle Axe (1-7 dmg, +1-7/level)

Blessed Chain Mail (blocks 33%, encumbers 10%) — NW — Greater Shade crypt — sarcophagus

Superior Longsword (3-15 dmg, +1-5/level) — NW — Mung Rats

Wand of Bolts — Turvald the Crusher (kill) — NW (Steel Large Shield — box)

KEY III — on body behind barriers — S

Torque (2) — Wight room

BEVAN — REWARD for rescuing HATHWISA: Intelligence Bracelet (+2 Intelligence)


UNDER GALAG-TRAV

SECRET AREA — SE — south off hall — Steam Vent — Fine Leather Armor, Quality Iron Spear, Lockpicks — on body [2 Fire Lizards]

Iron Longsword, Druid’s Robe — HALL OF BONES — S

SECRET AREA: Long Forgotten Crypt — Door L15 — [ROMANS] BOON: Faerie Lore +1 [Rune Reading 14] (Crypt past barrier — Need to pray at altar upstairs to pass wards) Door L10 — passable barrier [CELTS cannot pass]

Long Forgotten Crypt — Door SE — barrier — Pass Portal Scroll, Break Barrier Scroll

Long Forgotten Crypt — Door SW —  Blessed Studded Armor (blocks 21%, 10% encumbrance), Steel Helmet / Call Spirit Scroll, Ravage Life Scroll / 91g — trapped boxes

SW — Blessed Studded Armor (blocks 21%), Damaged Large Shield, Steel Helmet (blocks 10%) — trapped box S

SW — Call Spirit Scroll, Ravage Life Scroll, Bitter Loss Scroll — trapped box C

SECRET AREA — NE — east off hall — Door L10 — PLATFORM CHAMBER — Wyrmskin Helmet — acid trap

SECRET AREA — N — west — Door L15 to Tier 2

... TIER 2 ... FOMORIAN LAIR ... NW

Iron Battle Axe — Formorian Thug (kill) — NW

SECRET AREA — N — east — onto N ledge — Iron Battle Axe

Mistletoe — NW — in jar

Healing Draught, Horn — NW

Door L15 — Shard of Release, Cheap Wine, Gold Ring, Entertaining Scrolls (4) — boxes

Iron Large Shield — Fomorian Thug — NW © (kill), Ceremonial Dagger on altar

SECRET AREA — NW © — to east behind altar — Druid’s Robe, Spiritual Herbs (4)

Bronze Halberd (2-14 dmg, +1-7/level) — W — Fomorian on ledge (kill)

Healing Herbs — Central Hall — jar


________________________________________________________________________________________


GOBLIN PITS

--------
LEVEL1
--------

SECRET AREA — S C — SUPPLY CACHE (outside fort going east from w area) — javelins, Leather Sling, Healing Herbs

Iron Longsword — SMITHY

Haste Draught — Goblin Shaman (kill) — C

Haste Scroll — Chief’s Chambers — C — bookshelf

Iron Longsword, Fine Small Shield (blocks 8%) — Chief’s Bedroom — box — C

Healing Draught, Wand of Ice / Shard of Release — Chief’s Chambers (Door L4) — trapped boxes

Healing Draught, Curing Draught, Fine Leather Armor (blocks 10%) — WOLF PIT — C — Door (KEY I?) — boxes

Shield Ring, Strength Draught, KEY I — Drog Eyegouger (kill) — DINING HALL — N

Iron Spear (2-10 dmg, + 1-5/level), Healing Draught — GOBLIN BARRACKS — NW

Healing Draught — Goblin Shaman (kill) — C

SECRET AREA — NE — Corner — Mistletoe, Healing Herbs

Energetic Herbs — NW — Door L6


UNDER GOBLIN PITS (L2)

Haste Draught — Goblin Warrior (kill) - NW

Ring of Health (+15% Resistance: Illness, +5% Resistance: Acid) — Shaman Torbuld (kill) — NW

Blessed Dagger (5-20 dmg, + 1-4/level) — Altar — NW — [summons three Shades]

Ceremonial Dagger (2-10 dmg, +1-5/level) — NW

Druid’s Robe (blocks 10%), Mistletoe, Healing Herbs — NW

BOON — 3 Skill Points — Sit in High Priest’s Chambers — NW (Need Druidism 8)

SECRET AREA — NW - at north end of hall — Druid’s Robe (kill Goblin Shaman)

Healing Draught, Healing Herbs — dresser — NW — Shaman’s Quarters

LEARN POTION: Energy Draught (Rune Reading 15) — First Hall of Learning - N (NW)

LEARN SPELLS: Create Light, Piercing Sight, Pass Portal, Hovering Feet (Rune Reading 20)  — 2nd Hall of Learning — N © — R bookshelf / L bookshelf summons 2 Ghouls, Energy Draught

Entry to Third Hall of Learning: (Door L6)

LEARN SPELLS: Call Aid, Bite of the Serpent, Coils of the Serpent, Charm Beast — Third Hall of Learning (Door L8) (Rune Reading 22)

Spiritual Herbs — Prayer Cubicle — C N

SECRET AREA — N — south wall from hall — Energetic Herbs

Blessed Shield — Vazec the Fomorian (kill), QUEST ITEM: Bronze Disk — C E — Vazec’s Lair — box

Poor Chain Mail (blocks 20%), Ring of Skill (+5% chance to hit in melee) — gate (KEY II) — C E — Vazec’s Lair

Healing Draught — SW

Iron Longsword — SW — (Door L5)

Wand of Bolts, Healing Draught — small room off Arena — SW

Woad (2), Darts of Ice Scroll, Healing Draught — SW — off arena prep room KEY x?

SECRET AREA — SW — east wall from cell — Fine Leather Armor (blocks 10%, encumbers 5%), Quality Iron Spear (3-15 dmg, +1-5/level)

Silver Ring — in jar — SE

Steel Chain Mail (blocks 26% dmg, encumbers 15%), 200g — sarcophagus — SE [summons 7 Shades]

SECRET AREA — E — south wall from wolf pen — chest, coins

Ring of Skill (+5% chance to hit in melee), Poor Chain Mail — Vazec’s Room (past door) - E

KEY II — E (Door L6) — in box

...

240g, Shielding Charm (+5% protection from melee damage, +15% less chance to be hit), Blessed Leather Armor (blocks 16%, 5% encumbrance) — 3 boxes — (past barrier/Lost Soul) — Secret access from Deep Goblin Pits (L3) — SE

Iron Studded Armor (blocks 12%, encumbers 10%), Blessed Longsword (5-30 dmg, + 1-6/level), Druid’s Robe, Quality Small Shield (blocks 10%), Call Spirit Scroll — bodies — L2 — (past barrier/Basilisk!)


DEEP GOBLIN PITS (L3)

QUEST ITEM: Shadow Serpent (kill) — Gives Shadow Mark #1 for Lyn’s quest — C

SECRET AREA — north C — drinking pool [CELTS see Crone in the water]

Strength Draught — Goblin Gravekeeper (kill) — NE

SECRET AREA — NE — south from PIT OF THE DEAD — KEY X — Ceremonial Dagger, Spiritual Herbs (2), Iron Bracer, Boots

Healing Draught — Goblin Shaman (kill), Energy Draught, Healing Draught — E — Subterranean Keep

Bronze Helmet, Darts of Ice Scroll — E — (Door L6)

Haste Elixir, Silver Ring — Guarded Hall Treasure Room (Door L15) — SE — N trapped box

Haste Elixir, Healing Elixir, Resistance Ring (+5% Resist Elements & Magic), Emptiness Brew — Guarded Hall Treasure Room (Door L15) — SE — S box

SECRET AREA — SE — south off Storage Cave — path through Hidden Rat Lair up to L2

Healing Herbs (3) — S

Healing Draught, Druid’s Robe — S W — Dark Spider room

Ruby — SW — Fire Lizard (kill)

SECRET AREA — C W — north of Huge Hideous Rat room — Icy Ring (+15% Resist Fire) — box

Iron Shield, Gloves, Cheap Wine / Silver Ring, Basic Charm (+30% Resist Acid) — Ash Caverns — SW — on body [3 Fire Lizards]

Spiritual Herbs (2) — W N

SECRET AREA — NW — north off hall — barrier (passable), drop, portal / Skull for Crones [CELTS]

SECRET AREA — W — south off hall to body on ledge — KEY III, Call Beast Scroll



• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:54 PM #3 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


EASTERN ZONE

________________________________________________________________________________________
________________________________________________________________________________________


BLACKFANG WOODS — Wand of Ice — NW — QUEST REWARD: Retrieve 2 skulls for old witch

Healing Herbs (once) [Woodscraft >4] — NEAR RUINED HALL — NW

EASTERN SHADOWVALE — Darts of Ice Scroll — Mushroom patch on south riverbank [>4 Woodscraft] — NE

EASTERN WASTES — Herb Hut — C — REPUTATION: Leave or Steal Herbs +/- 10

EASTERN WASTES — fly Rented Spirit up cliff to retrieve 2 necklaces — War Charm (+2 Armor Use, +2 Hardiness), Crystal Charm (+80% Protection against Petrification) — NE

EASTERN WASTES — Energetic Herbs (regrows) [>4 Woodscraft]— below dead tree — NE

EASTERN WASTES — Grove of Bones - QUEST REWARD (Find six lost shades): Helm of Speed (blocks 10%, +1 Action Point) — E

EASTERN SHADOWVALE — Healing Draught (2) — Goblin Lookout camp (kill) — E

GRIZZLE THE SPRITE — SOUTHEASTERN VALE — SE — Healing Elixir (8), Curing Elixir (9), Strength Elixir (6), Energy Elixir (4), Haste Elixir (4), Balm of Life (6), Heroic Brew (3) — [CELTS: Pretty Average]

SOUTHEASTERN VALE — Mistletoe (1) (regrows) — S — north of river across from BURIAL GLEN

GRASSY GLADE — C — Haste Draught, Quality Battle Axe (2-14 dmg, +1-7/level) Fomorian Thug (kill) — fight after killing sheep for mutton


________________________________________________________________________________________


RUINED HALL

Healing Herbs (3) — NW — behind castle

Spiritual Herbs — NE - behind castle in barrel [ROMANS]

Healing Draught — east of main entrance outside castle [ROMANS]

Call Spirit Scroll, Energy Elixir — S — E of main entry — (Door L10) — boxes / Darts of Ice Scroll — box [ROMANS]

SECRET AREA — NE — tiny room from outside castle — Haste Scroll (2), Darts of Ice Scroll

SECRET AREA — W — north from Shades — Energy Draught,[CELTS] Lockpicks / [ROMANS] Haste Draught

SECRET AREA — NW wing — Warrior Bones — Drakeskin Sandals, Lockpicks — box

SECRET AREA — SW wing

SECRET AREA — NE wing — Dark Spiders — RUNIC SCROLLS — box

SECRET AREA — S out of NE wing secret area — Iron Chain Mail (blocks 23%)

SECRET AREA — SE wing — Wand of Bolts — Giant Slug (kill)

Lockpicks, Curing Draught — NNE — Dark Spiders (kill) [CELTS]

SECRET AREA — SE wing — Giant Slug — Wand of Bolts, Torque (blocks 2%)


UNDER RUINED HALL

Opening Stone — OLD STOREROOMS — S in spider web [ROMANS]

SECRET AREA — NE — OLD GOBLIN QUARTERS — north to box with Opening Stone

SECRET AREA — C (E) — Secret Passage between E and W areas

Healing Elixir, Silver Ring, Lockpicks — Abandoned Storeroom — C

Darts of Ice Scroll — Abandoned Storeroom — C — SW crate

Curing Draught — C N in jars

LEARN SPELL: Total Healing — W — altar [CELTS, Rune Reading no more than 20]

SECRET AREA — south passage out of altar room — W

SECRET AREA — south of pit south of altar room — Opening Stone, Portal out — W

[ROMANS] Energy Draught, Call Beast Scroll — OPPOSITE PLATORMS — NW

Steel Shield (blocks 14%) — NW

LEARN POTION: Strength Elixir — NW — bookshelf [Rune Reading no more than 15]

SECRET AREA — S out of library above - LEARN POTION: Hasting Draught [Rune Reading no more than 15]

IRON DOOR — N — needs 3 Opening Stones

Blessed Javelins (3) — C — box (Door L5 x 2)

Energetic Herbs — SW - [Giant Lizard]

SECRET AREA — SW — east from lizards — Opening Stone on body past lava [ROMANS]

Ring of Health — Cobweb the Sprite (kill) — N

Emerald, Call Beast Scroll, Call Spirit Scroll — N (Door L8)

Opening Stone — S — POOL CHAMBER — in right pool of three [ROMANS]

POOL CHAMBER — Middle Pool heals

Piercing Crystal — E Pool (drink) [CELTS]

Quality Battle Axe, Darts of Ice Scroll, Fine Small Shield, Energy Draught — NE [CELTS] from W portal — leads to QUEST ITEM: SHADOW SPIDER (Shadow Beast #2 — kill for Llyn — Exp 100 pts.)

Restoration Brew — SW — FIGHT OUT — Goblin Shaman (Kill)

Iron Bracers — Gryndle (kill) — E

Aspskin Gloves (blocks 5%), Call Beast Scroll — Dolojan (Kill) — SE

SECRET AREA — C - passage from east to west

Druid Robes (3) — W box / Ceremonial Dagger, Torc, Dexterity Bracelet (+2 Dexterity) — E box — past barrier — NW ©

Haste Elixir — SE (upon leaving) — Aranea (kill) [CELTS]


• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:55 PM #4 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


SOUTHEASTERN ZONE

________________________________________________________________________________________
________________________________________________________________________________________


TOLL BRIDGE — Formorians (kill) — 300g, Small Iron Shield

QUEST ITEM: Little Boy’s lost ball — E on river bank

NE of BURIAL GLEN — Ring of Will (+50% Resist Mental Effects) — 10 Wights (kill)

GOBLIN VILLAGE — N of Abandoned Mine — Ask for location of Fomorian for other goblins

BONY PLAINS — N of Abandoned Mine — Ring of Health (+15% Resist Illness, +5% Resist Acid)

BECCA THE HEALER — SE of Crones — Herbs (2 each) [CELTS: Slightly Expensive]

DRY PLAINS — E of Crones — Place Spiral Horn in arangement in stone circle — REWARD: Quicksilver Ring (+3 Hardiness, +1 Dexterity)

REPTILE HILL — Steel Large Shield (blocks 20%)

HAGFEN — along riverbank — Glowing Ball

SOUTHERN SHADOWVALE — NW — by Crones Cave — Healing Herbs, Spiritual Herbs, Energetic Herbs [Woodscraft no more than 4]

JULIUS — NEAR SHADOWVALE — NE of Fort Shadowvale — QUEST REWARD: give boots, Julius gives Blessed Shield


________________________________________________________________________________________


CRONE CAVERNS

Healing Herbs (2), Spiritual Herbs (2)[ROMANS steal — 4 thefts permitted]

Healing Herbs — W - sacks

[ROMANS] SECRET AREA — W — south of statues — Leather Sling — BASILISK! — Druid’s Robe (blocks 10%), Iron Shield, Haste Draught, Call Spirit Scroll

Silver Bracelet, Wand of the Coils, Armor Ring (+10% melee protection) — NW bedroom 1 — box

Emerald, Healing Herbs, Spiritual Herbs, Lockpicks — N bedroom 2 — box

SECRET AREA — N — east or west out of bedroom — altar room [CELTS]: LEARN SPELL: Heartshock [Rune Reading x?] [ROMANS may not cross Rune]

Silver Ring, Haste Elixir, Energy Elixir, Chill Charm (20% resist fire) — NE bedroom 3 — box

SECRET AREA — C N — west from passage corner — Lockpicks, Silver Bracelet — box

E - Magic Barrier — Dark Wolf in pen

SECRET AREA — E — from room past barrier with Wind Warrior — Blessed Longsword

BONE KEY — NW (unlocks Galitan/wolf lock)

Ceremonial Dagger — NW

-----

[ROMANS]

THREE CRONES — QUEST REWARD 1 for Golden Goblet: Resistance Ring (+5% Resist Elements & Magic), use Blessing Pool for one PC

THREE CRONES — QUEST REWARD 2 for killing Lady Rose in the Hollow Hills: Knowledge Charm (+5 Rune Reading, +2 Druidism)

THREE CRONES — QUEST REWARD 3 for killing Widow Queen in Maze of Thorns: Slippers of Speed (blocks 7%, +1 Action Point)

THREE CRONES — QUEST REWARD 4 for killing Faerie Bazaar Bazaar Master: Sylak’s Pants of Power (blocks 8%), Blessing Pool: 2 uses



UNDER CRONE CAVERNS

Energy Draught — NE — Vapor Rat (kill)

Silver Necklace, Silver Bracelet, Iron Studded Armor, Energy Draught — N — past Vapor Rats

LEARN SPELLS: Call Aid, Bite Of The Serpent (Serpent’s Fang) — NW — past rune (Door L10) [ROMANS]

LEARN SPELLS: Create Light, Piercing Sight — NW — past rune (Door L10) (Rune Reading 20) [ROMANS]

READ: BOOK OF LIES — Guarded Library — NW — (Door L15) [ROMANS]

SECRET AREA — W — Gold Fibulae, Ravaging Baton, Lockpicks — north off NW cell — box (KEY x?)

Energy Draught — W — Small Ruins

Iron Studded Armor, Iron Battle Axe, Earrings, Energy Draught — C — on body in locked cell (Door L5)

Health Charm (10% Resistance: Illness, +5% Resistance: All Damage) — Loot Boxes — S of 4 — S W

Mistletoe — W — crate — Storeroom / Poison Elixir /

SECRET AREA — W — north from NW corner of Storeroom — Spiritual Herbs (2) / Energetic Herbs (2) — boxes


________________________________________________________________________________________


BURIAL GLEN

WIGHT’S COURT — SW — (Door L15) — Lost Soul (Kill) — Blessed Leather Armor (blocks 16%), Blessed Shield (Blocks 17%)

THE BONEYARD — SE — (Door L5) — Woad

CRYPT OF CEREMONIES — (Door L15) — SE [CELTS: Return when experienced for BOON]

SMALL CRYPT — SW (Door L5) — Bronze Bracer (blocks 6%)

THREEFOLD CRYPT — NW — Spiritual Herbs. — Push buttons: Shades (kill) — Gold Ring

HALL OF BONES — Crypt (Door L10) / Crypt (Door L15) — Lucky Bracelet (+3 Resistance) / Portal (Door L22)

HALL OF BONES — SSE Crypt — Blade of Vengeance (talk to SW shade first) (4-20 dmg., +1-5/level, +30 damage to humanoids) — find at base of statue, 2nd door on left

MARBLE CRYPT — S — (entry through 3 portals) — Silver Cup, Energetic Herbs, Poison Elixir, Silver Ring, Rogue’s Leather (blocks 13%, +1 Dexterity, +1 Defense, +1 Tool Use) — box past passable barrier

Reward for setting pyre in MARBLE CRYPT — Shielding Charm (+5% protection from melee damage, +10% less chance to be hit), Ambrosia (Divine Protection), Jeweled Ring

HALL OF URNS — E — [ROMANS] Shield Ring (blocks 5% melee)


________________________________________________________________________________________


MAZE OF WEBS

Iron Helmet, Haste Draught — SW — Husk Area

Darts of Ice Scroll, Healing Draught — SE — bad spiders hideout

Druid’s Robe / Iron Chainmail, Blessed Longsword — body — NASTY SPIDERS — NW (kill)

Blessed Steel Helmet — QUEST REWARD: Kill Nasty Spider (in NW)

QUEST REWARD: Bug-Attracting Amber to Spider Chief: access to box in C: Sylak’s Wisdom Rock, Druid’s Bracelet: +2 Faerie Lore, +2 Druidism

SECRET AREA — SE — Healing Herbs (3)


________________________________________________________________________________________


SHADOW VALLEY FORT

Healing Draught — YOUR QUARTERS — NE — dresser, [CELTS: Darts of Ice Scroll, Studded Armor, Iron Shield, Iron Spear, Opening Stone]

Healing Herbs, Spiritual Herbs — DUSTY STOREROOM — NE — box

[ROMANS: Superior Longsword (3-15 dmg, +1-5/level)] [CELTS: Healing Elixir] — DUSTY STOREROOM — NE — box

Lockpicks, Entertaining Scroll — Barracks — NE — dresser / [CELTS: Eye of Cathrac — S dresser]

Javelin (3) — East Gate

Iron Longsword (2-10dmg, +1-5/level) — outside fort — NE

Healing Draught (steal) — VALITUDINARIUM — SE

Healing Herbs (steal) — VALITUDINARIUM — SE — box  

Superior Longsword (3-15 dmg, +1-5/level) (steal) — C — E Barracks — N dresser

Iron Helmet (blocks 8%) — C E Barracks — S dresser

Blessed Shield, Heroic Brew — COMMANDER’S QUARTERS — (Door L5/Door L15)

Javelin (3) — West Gate, Javelin (3) east of West Gate

Iron Longsword (2-10dmg, +1-5/level), Javelins (3) 6— Training Rooms — W

Iron Shield (blocks 11%) — South Gate

Quality Iron Spear (3-25 dmg, +1-5/level), Iron Helmet (blocks 8%), Poor Chain Mail (blocks 20%) — Quartermaster’s Storeroom — SW — (Door L10) — boxes

Haste Draught — Quartermaster QUINTUS — SW — in wine amphora, Javelins (3)

QUINTUS — SW — Haste Draught, Healing Draught (3) [first provisions]
QUINTUS — SW — Darts of Ice Scroll, Healing Draught (3) [after Abandoned Mine]
QUINTUS — SW — Bladesman Band (+1 Endurance, +1 Armor Use), Healing Draught (3) [after Ruined Hall]
QUINTUS — SW — Ravaging Baton, Healing Elixir (3) [after Stone Skull]
QUINTUS — SW — Warrior’s Bracelet, Healing Elixir (3) [after Eye]

GNAEUS — NW — Training Halls — Healing Elixir, Haste Elixir (1st Runic Scroll)
GNAEUS — NW — Training Halls — TRAIN: Woodscraft +1 (2nd Runic Scroll)
GNAEUS — NW — Training Halls — TRAIN: First Aid +1 (3rd Runic Scroll)
GNAEUS — NW — Training Halls — TRAIN: Faerie Lore +1 (4rd Runic Scroll)
GNAEUS — NW — Training Halls — TRAIN: Druidism +1 (5th Runic Scroll)

Strength Bracelet (Strength +2), Dragonskin Cloak (blocks 6%, +10% Resistance: Fire) — Hidden Storeroom behind Conference Room [accessible after explring Tunnel Under Fort) (Door L5


UNDER SHADOW VALLEY FORT (L2)

Energy Draught C SE — in tunnel dead end

Healing Draught — NE — ABANDONED CAMPSITE

Ambrosia, Heroic Brew — Cavern Of Ledges — N

SECRET AREA — W — south to cliff drop (use Rod of Safe Descent) — to HIDDEN BODY — Torc, Fine Leather Armor, [ROMANS} Nimble Gloves (blocks 3%, +1 Tool Use) / [CELTS] War Charm (+2 Armor Use, +2 Hardiness), Fine Leather Armor, Torc, 14 coins

SECRET AREA — S — north off tunnel dead end — exit from HIDDEN BODY area

SECRET AREA — W — north from tunnel — [ROMANS: Gold Ring, Bar of Tin, Earrings, Ravage Life Scroll, Piercing Crystal, Lockpicks, Invulnerability Draught, Energy Elixir — Rodentius (kill)] / [CELTS: Amber (3), Emerald, Ruby]

SECRET AREA — NW — north from tunnel — [ROMANS: Icy Chain Mail (blocks 38%, +20% Resistance: Fire), — Foul Rat, Squeakers (kill)] / Woad — body

SECRET AREA — C N — going east off passage — Blessed Sling — in box

Shadow Leather (blocks 13%, +1 Intelligence, +1 Druidism) — N — Cavern Of Ledges — Druid Shade (kill)

Blessed Battle Axe (6-42 dmg, +1-7/level), Steel Plate Mail (blocks 42%) — Aegis of the Vale (kill) — SW [ROMANS]


________________________________________________________________________________________


NEAR SHADOW VALLEY — Iron Longsword (2-10dmg, +1-5/level) — N of FORT SHADOWVALE behind woods on body

SOUTHEASTERN SHADOWVALE — Silver Necklace — Wolf (kill) — west of FORT SHADOWVALE

SOUTHEASTERN VALE — Emerald — NE of FORT SHADOWVALE — by big rock with x? Woodscraft

GOBLIN VILLAGE — Steel Helmet (kill goblins)


________________________________________________________________________________________


ABANDONED MINE

--------
LEVEL1
--------

Fine Iron Dagger (3-9 dmg, +1-3/level) — ABANDONED QUARTERS — N — box

Healing Draught — Goblin (kill) — E

Healing Herbs — MUSHROOM FARM — E

Bronze Helmet (blocks 6%) — E

LOCKED DOOR (KEY III) — E — Bar of Lead (3), Bar of Silver, Lockpicks, Haste Draught

LOCKED DOOR (KEY I) — C — Fine Leather Armor (blocks 10%), Iron Spear (2-10 dmg, +1-5/level) , Iron Shield (blocks 11%), Nice Fur

SECRET AREA — NW off hall to W — Talking Granite Slab (damages chosen PC to touch it)

LOCKED DOOR (KEY II) — NW — Emerald (2)

Bar of Tin (3) — W — crate

LOCKED DOOR (KEY 1) — SW Quadrant © — Bars of Tin (4), Bars of Lead (4)

Lockpicks — C (SW)

SECRET AREA — C off hall going east — CONCEALED PASSAGE — Poor Studded Armor (blocks 10%), Iron Spear (2-10 dmg, +1-5/level) — on body

Warmth Charm (Resist Cold 20%), Healing Draught, Amber, Iron Bracer (blocks 8%) — Goblin Shamans (2) (kill) — NE — MINE ENTRYWAY [EXIT BATTLE]

--------
LEVEL 2
--------

UPPER AREA (N)

Healing Draught — W — Goblin Warrior (kill)

Lockpicks — NW - SMALL QUARTERS — box

Chill Charm (20% resist fire) — Goblin Chief Vlax (kill) — N © — COMMON ROOM

Iron Longsword (2-10 dmg, +1-5/level) — Goblin Warrior (kill) — N © — COMMON ROOM

Blessed Studded Armor (blocks 21%) — Vorgar the Smith (kill) — NW © — GOBLIN TORTURE CHAMBER

SECRET AREA — NW — off NE cell in GOBLIN TORTURE CHAMBER — Silver Bar, Tin Bar, Lead Bar

MISSION OBJECTIVE: Satchel — N — on body in cell

Quality Small Shield (blocks 10%) — NNE - box

Iron Spear (2-10 dmg, +1-5/level) — NW — CHIEF’S ROOM

Blessed Javelin (5-30 dmg, + 1-6/level) (3), Haste Draught — NE — CHIEF’S ROOM — trapped box TU4 or less  [trap = worg]

Healing Draught — NE — trash room

LEARN POTION: Hasting Draught — NE — SHAMAN’S QUARTERS — W box [Rune Reading 5 or less]

Druid’s Robe (blocks 10%), Ceremonial Dagger (2-10 dmg, +1-5/level), Mistletoe, Healing Herbs — NE — SHAMAN’S QUARTERS — E dresser

SECRET PASSAGE — E © west of stairs going south to MIDDLE AREA


MIDDLE AREA  ©

Healing Herbs — C — pots

Quality Battle Axe (2-14 dmg, +1-7/level) — SW — box

LOCKED DOOR (KEY I) — SW — Iron Helmet, Leather Helmet

Bronze Battle Axe (1-7 dmg. +1-7/level) — C — RAT SLAUGHTERHOUSE

KEY I — SW — on body in hall

Crude Sling — Goblin Shaman — C — GRISLY TEMPLE

BLESSING (HEALING): Destroy Altar — C — GRISLY TEMPLE

SECRET AREA — GRISLY TEMPLE — C — off north wall — Wand of Bolts (Lances of Fire)


LOWER AREA (S)

SECRET AREA — S © — off east wall of fifth little room — Darts of Ice Scroll

KEY II — SE - on body in cell

LOCKED DOOR (KEY II) — E — Shield Ring (+5% Protection Against Melee)


--------
LEVEL 3
--------

NORTH AREA

Call Beast Scroll — W — lizard nest

Resistance Ring (+5% resist elements and magic) — BURIAL CHAMBER OF HONOR — NE — NE crypt

Ravage Life Scroll — BURIAL CHAMBER OF HONOR — NE — E crypt

RUNIC SCROLL — N — box

SECRET AREA — NW — south off Lizard Lair — GEMSTONE CHAMBER — Ruby (destroy it)

Fury Helm (+1 to Trained Combat Statistics, +10% Protect Fire Damage), Bar of Silver, Torc, Iron Helmet — NW — Dragon MOZANNOS (kill)

Iron Chain Mail (blocks 23%), Superior Long Sword (3-15 dmg, + 1-5/level), Steel Battle Axe (3-21 dmg, + 1-7/level), Energy Elixir, Capture Mind Scroll, Wand of the Coils, 140 coins — Treasure Cave — NW — box



SOUTH AREA

SECRET AREA — east off Rat Room — E — leads up to L2 SECRET AREA

KEY III, Bar of Tin — ROOM FULL OF BODIES [L2] — on bodies

SECRET AREA — ROOM FULL OF BODIES [L2] — SW corner — Iron Chain Mail (blocks 23%), Iron Longsword — on body

Silver Ore — E

Healing Herbs — W ©

Spiritual Herbs, Healing Herbs — SW

SECRET AREA — C — south off hallway — ORE STORAGE — Silver Ore (3)

SHINING STONES — Lower Crypt — SW — push button in crypt — box (need Rod of Safe Descent to get here)


• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:56 PM #5 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


CENTRAL ZONE

________________________________________________________________________________________
________________________________________________________________________________________


SHAYNEE — Spire Woods (pay sprite 50g to find her) — C — TRAIN: Herbcraft (3185g at level 7) / LEARN POTIONS: Energy Draught, Hasting Draught, Strength Elixir, Balm Of Life, Healing Elixir [CELTS: Slightly Expensive]

NORTHERN SHADOWVALE — Druids guarding temple — Steel Studded Armor, Wand of Ice, Iron Longsword, Iron Studded Armor

NORTHERN SHADOWVALE — cave north of bog — LEARN SPELL: Stone Guardian [Rune Reading no more than 19]

NORTHERN SHADOWVALE — cave NE of bog — Freedom Charm (+40% Resist Mental) (with enough Woodsman Skill) (kill family of Giant Lizards)

NORTHERN SHADOWVALE — Lost Shade (northwest of VALE OF THE SOULD)

WATCHED WOODS — Spiritual Herbs (regrows) [South of TEMPLE of BRIGANTIA]

GROVE OF BONES — Spiral Horn

POZ THE BUTCHER — along road — Mutton for sale

NEAR RUINED HALL — Sylak’s Exuberant Trash — W of River, under rock

SOUTHEASTERN VALE — Call Spirit Scroll — under trash pile NE of Crone’s Lair

SOUTHERN SHADOWVALE — Lost Shade (NE of Crone’s Lair)

SOUTHERN SHADOWVALE — N of CIRCLE WARRENS by rock — Ring of Warmth (+15% Cold Protection) — Reward from boy for finding  his lost ball.

SOUTHERN SHADOWVALE — FAERIE CIRCLE in HAGFEN — Firewalker Band (with enough Faerie Lore) — (25% Resistance: Fire, 15% Resistance: Cold)

________________________________________________________________________________________


VALE OF THE SOULD [NORTHERN SHADOWVALE — NNE]

SAMAEL — REWARD: (Get Shining Stones from Abandoned Mine) LEARN SPELLS: Raise Dead, Hero of Old, Beast Call

SAMAEL — Rent Spirit: 1000 coins (spirit stays with you after performing tasks if Faerie Lore is at a certain level???)

SECRET AREA — SE — going west from rat room — Turn Wheel (opens gate to SE)

SECRET AREA — C (S) — south from rat room — Turn Wheel (opens gate to SSE)

SECRET AREA — NE — north out of library to URN to smash

SECRET AREA — NE — west out of NE corner of Library — Capture Mind Scroll, Ravage Life Scroll — box

SECRET AREA — NE — NE corner over lava to URN to smash

SECRET AREA — NE — south out of lava room to URN to smash

SECRET AREA — N — passage south to 2 Urns to smash

SECRET AREA — E — north out of libary — Capture Mind Scroll, Ravage Life Scroll — box

Druid’s Robe, Earrings — N — barrel — CHARNEL HOUSE

Healing Elixir — NW — Aranea (kill)

Iron Chain Mail, Iron Spear, Wooden Large Shield — NW — corpse

SECRET AREA — NW — south of C — through maze

Fine Leather Armor, Horn — SW (SE) — corpse

Energetic Herbs — E

Healing Elixir — E — box

Mistletoe — E

BARRIER — E to URN to smash, Spiritual Herbs, Iron Dagger

Druid’s Robe, Wymrskin Helmet, Mistletoe — E © (Door L12)

Iron Longsword — C

SECRET AREA — C — going east south of Quarry to Urn to smash

SECRET AREA — C (E) — going east from south passage to Urn to smash

Bar of Silver, Emerald, Ruby, Strength Elixir, War Charm (+2 Armor Use, +2 Hardiness), Wand of Carrunos, Crystal Shield (blocks 14%, Protection from Petrification) — Samael’s Bedroom — E © — box

SECRET AREA — SW — from entry area portal after dealing with Sammael: LEARN NETHER SPELL: Clouds of Night — read bookshelf [Rune Reading no more than 20]


________________________________________________________________________________________


TEMPLE OF BRIGANTIA [NORTHERN SHADOWVALE — NE]

BOON: Skill Points +2: Sit at the altar — C, Wand of Carrunos

QUEST REWARD: Free Orim for Aidin — BOON: Use Blessing Pool, LEARN SPELL: Heartshock — altar — C

AMBUSH — (many kills) — Leather Armor(1), Iron Studded Armor, Iron Longsword (2), Wand of Ice, Healing Draught (1), Ambrosia, Haste Draught, Ceremonial Dagger

Ceremonial Dagger, Void Crystal — Aidan (kill) — C — Altar

QUEST ITEM: Temple Goblet — free to take as CELTS with good reputation / steal as ROMANS: Take to dock and wait for Water Sprite, drink water = BOON: +1 Strength

Mistletoe — SE — off trees / C (east) off trees

Druid’s Robes (3), Gold Fibulae — S — trapped box

Ceremonial Dagger, Energetic Herbs, Spiritual Herbs, Silver Bracelet, / [ROMANS] Gloves of the Fae (blocks 2%, +1 First Aid) — S W — trapped box

Druid’s Robe (3), Leather Sling (3-12 dmg, +1-4/level) — SW — box
Mistletoe, Druid’s Robe — SW

Mistletoe, Healing Herbs — SW — in box

Fine Leather Armor, Iron Studded Armor — SW — in box

Woad, Small Iron Shield, Iron Spear — NE



UNDER TEMPLE

Leather Armor — Celtic Tribesman (kill) — GUARDROOM — NE

Basic Charm — DEAD PERSON ASH STORAGE — N — in jar

Spiritual Herbs in Sack of Grain — STOREROOM — C N

Mistletoe, Healing Herbs, Spiritual Herbs, Woad — STOREROOM — C N

SECRET AREA going west from SW STOREROOM — C —[CELTS] Faerie Wine /  [ROMANS] Button (push)

...

Door L15 — from mortuary to TOMB OF THE GREAT ELDERS — NW

Blessed Bracer (blocks 11%) — Nether Beast (triggered by opening NW sarcophagus) (kill)

Shining Pelt — E © Sarcophagus, after opening NW sarcophagus and killing Nether Beasts

Sylak’s Eternal Candle — TOMB OF THE GREAT ELDERS — E sarcophagus after killing Nether Beasts — NW

QUEST ITEM: Golden Pelt — E sarcophagus — NW

...

Darts of Ice Scroll, Call Beast Scroll, Haste Scroll, — Library — E

SECRET AREA — Maureen’s library — C S — east from N-S passage — LEARN SPELLS: Beastskin, Simulacrum (bookshelf) [[Rune Reading 18], Capture Mind Scroll — bookshelf

SECRET AREA — south out of Maureen’s library — LEARN NETHER SPELL: Make Elixir [Rune Reading 24]

Portal to BATTLE HALL:

[CELTS]: Warrior’s Plaid pants (blocks 4%, +2 Hardiness) — Gorkesh the Invader (kill), Blessed Javelins (3) — High Druid Cormac (kill) — Battle Hall — SW

[ROMANS]: Leather Sling, Dagger of the Sun (6-30 dmg, + 1-5/level, +40 to Undead) — High Druid Cormac (kill) — BATTLE HALL — SW (from portal), Wand of Ice  

________________________________________________________________________________________


THE CIRCLE WARRENS [SOUTHERN SHADOWVALE — south of Crones]

Invulnerability Draught, Resistance Elixir — E — box (KEY III)

Healing Elixir, Silver Necklace — N — on body past first barrier

NW — TILE BOX I — past two sets of bariers

Call Spirit Scroll, Capture Mind Scroll — SE — dresser

SECRET AREA — NW — Tile Box II (triggers four Burning Bones)

SECRET AREA — NW — (from passage to south) — access to upper area — Burning Bones drop: Poor Chain Mail, Rubies, Iron Short Swords, Eagle Eye Ring / Piercing Crystal — in box

Energetic Herbs — C — jar (push block onto tile to open gate) / TILE BOX III
Healing Herbs, Energetic Herbs — W (guarded by 3 Giant Slugs)

Call Spirit Scroll, Capture Mind Scroll — C SW — trapped dresser

Warrior’s Plaid Pants (blocks 4% damage, +2 Hardiness) — C SW - dresser (KEY III)

SECRET AREA — W — south from passage to 4 Ice Puddings, TILE BOX IV

SECRET AREA — C SW — east from passage to sealed gate (Sever Seal), TILE BOX V

C — drop into box room to TILE BOX VI (summons four bears — look at their names!)

Gauntlets (blocks 3%) — SW

Guardian Caryatids drop Emeralds (kill) — SE runed gate

Warrior’s Ring (+10% to hit in Melee, +2 levels Melee damage), Spider Silk Cloak (blocks 4%, +1 Dexterity, +5% Protection from Melee Damage) — Naga (kill) — SE

TITUS’ KEY, Blessed Chain Mail (blocks 33%), Martyr’s Shield (blocks 18%, +20 damage to Attacker) — box in Titus’ lair — SE

Beastmaster Bracelet (+3 Beast Circle) — L body — SE
Quality Battle Axe (2-14 dmg, +1-7/level) — R body — SE
Bronze Plate Mail (blocks 30%), Iron Pike (3-21 dmg, +1-7/level) — C body — SE

SECRET AREA — SE — west to portal out

SYLAK ITEM: Sylak's Amazing Bricks — use Rod of Safe Descent to jump down cliff — C S



________________________________________________________________________________________


SELKIE FEN [SOUTHWESTERN SHADOWVALE - C]

SECRET AREA — NE — barrier to Laboratory of Gulharus

Healing Herbs, Spiritual Herbs, Mistletoe, Energetic Herbs — NE — Lab — dressers

Icy Ring (+15% Fire Protection) — NE — Old Ruins — Windwarrior (kill) [past barrier]

Silver Bracelet, Druid’s Robe, Wand of Fire, Invulnerability Elixier — NE — trapped box past lava

Call Hunt Scroll — Split Tail lizard (kill) — N

SECRET AREA — NW — past Ice Lizard — Healing Draught, Haste Draught, Curing Draught, Emptiness Brew — in box past passable barrier

Iron Studded Armor (steal) — SE - Door L5

Fine Small Shield, Call Spirit Scroll, Javelins, Iron Studded Armor (steal) - S - boxes — Door L15

Heroic Brew (steal) — S — Door L12

Gold Ring — SW - Small Prison (kill Fomorians)

Superior Longsword (3), Iron Helmet (2), Boots (steal) — C

SECRET AREA — S — from C south across bridge — Ceremonial Dagger

Sling (2) — C S

Healing Herbs (2) — C E

QUEST REWARD for returning Selkie pelts: access to three bodies — C E — KEY V, Iron Studded Armor, Healing Elixir, Blessed Sling, Woad

Iron Longsword, QUEST ITEM: Selkie Chief’s Skin, Fine Iron Dagger, Basic Charm, Torc — Selkie Chief & guards (kill) — C

Superior Longsword (2), FIne Iron Dagger, Iron Longsword (2), Haste Draught — selkies (kill) — W/SW

Superior Longsword, FIne Iron Dagger (2) - Selkie Guards (kill) — E
• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 01:57 PM #6 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


WESTERN ZONE

________________________________________________________________________________________
________________________________________________________________________________________


MARBLE BRIDGE — Bronze Battle Axe (2), Wooden Large Shield (kill Formorians)

FRAGRANT MARSH [southeast of VANARIUM] — Spiritual Herbs (regrows)

DRY WASTES (SW of bridge) — Sylak’s Talking Skull (fight Fomorians on hilltop)

HUNTER’S HOLLOW — NEAR VANARIUM (SE of VANARIUM) — QUEST REWARD for Killing Spectral Wolf for Adams — Ring of Skill (+5% Chance to Hit in Melee) / or steal Superior Longsword, 50g

GREAT WESTERN WOODS (south of VANARIUM) — Call Hunt Scroll, 100 coins — 5 Greater Shades (kill)

GREAT WESTERN WOODS (south of VANARIUM) — Iron Studded Armor (3), Iron Chain Mail (1), Iron Longsword (2), Healing Draught, Haste Draught — 3 Druids + High Druid (kill) [ROMANS]

GREAT WESTERN WOODS (south of VANARIUM) — Healing Herbs, Mistletoe (regrows) — C

KAJA’S HUT — W of GREAT WESTERN WOODS [south of VANARIUM] — Recipes: Energy Elixir, Haste Elixir, Restoration Brew [Pretty Average] / QUEST REWARD: Tool Use +1 for bringing transcribed runes from Gryphon obelisk to the north (need paper and pen to acquire.)

WESTERN SHADOWVALE - Stone Circle (NE of VANARIUM): LEARN SPELLS for CELTS: Sever Seal, Break Barrier early, later: Doom / [ROMANS]: Iron Studded Armor, Leather Armor, Wand of the Coils, Steel Studded Armor, Iron Chain Mail, Steel Longsword, Runed Helm (), Mistletoe, Haste Draught (kill Celts]

SECRET AREA: west from stone arrow NW of VANARIUM to QUEST ITEM: Lost Shade

GRASSY VALLEY — (kill outlaws) — Steel Chainmail, Superior Longsword, Haste Draught, Fine Small Shield, Knowledge Brew

NORTHWEST VALE - Stone Pillar - Need pen and paper to write down Runes

NORTHWEST VALE - Derek’s Body — QUEST ITEM: Derek’s ring for Velanna in Vanarium Inn

NORTHWEST VALE - N of FAERIE BAZAAR — Strengthening Pool (drink)

STARCAP’S ARMOR - NORTHWEST VALE — QUEST ITEM: Julius’ Boots/ Buy: Blessed armor [ROMANS: Slightly Expensive / CELTS: Expensive)

VYASH THE Faerie — NORTHWEST VALE — Dexterity Bracelet (+2 Dexterity) [CELTS: Pretty Average]

NORTHWEST VALE — Conn — REPUTATION (+/-5): give coins

WESTERN FEN — Miranda’s Locket (+10% Chance of Saving Life) (kill basilisks)

WESTERN FEN — Healing Herbs, Spiritual Herbs, Energetic Herbs, Mistletoe (2), 3 Witches, 6 Shades in hut (kill)

RUINS ATOP HILL by Goagh Nar — QUEST ITEM: Lost Shade — Strength Draught / Emerald Helm (blocks 8%, +1 Trained Magic Statistics) — in Totems on hill (kill 18 Fomorians)

NORTHWEST SHADOWVALE — Healing Herbs, Spiritual Herbs (regrows)

LIBRARIAN — E of FAERIE BAZAAR — TRAIN: Melee, Berserker, Hardiness, Defense, Druidism, Herbcraft, Tool Use, Faerie Lore [ROMANS: Exorbitant/CELTS: Pretty Average]

NORTHERN SHADOWVALE — TOIVO’S DIVERSE ENTERTAINMENTS — Ravage Life Scroll [Slightly Expensive]

________________________________________________________________________________________


VANARIUM

Bar of Silver — NE — barrel outside town

SILIUS — E — Iron Pike (3-21 dmg, +1-7/level) (80 coins), lockpicks, lamps
w
DRUSILLA — E — Piercing Crytal (4), Void Crystal, Unshackling Crystal, Energy Draughts, Drakeskin Boots (blocks 10%), Blessed Gloves (blocks 4%), Blessed Spear (5-30 dmg, +1-6/level) — [CELTS: Pretty Average]

TITUS’ ALCHEMY — LEARN RECIPES: Balm of Life, Woad, Healing Elixir, Energy Elixir [Slightly Expensive] — SE

Eagle Eye Ring (+3 to Spears/+3 to Javelins) — S — in woods

Sulpicious (kill) — NW — in room in Inn — [ROMANS]: Hasting Elixir, Steel Studded Armor, Leather Helmet, Spiritual Herbs / [CELTS]: Iron Studded Armor

Healing Draught — SW — dresser (steal)

MIDORI — SW — LEARN SPELLS: Healing, War, Beast, Craft (6 levels each) [[ROMANS]: Utterly Ridiculous / [CELTS]: Pretty Average]

Healing Herbs (4) (steal) — SW

QUEST REWARD: Sylak’s Assisting Horn [ROMANS]: bring him Dragon’s Blood) / [CELTS]: in NE dresser — Manius Voltinia — N


________________________________________________________________________________________


THE FAERIE BAZAAR

Solberg — W — Blessing Pool (BLESS Equipped Weapons) [ROMANS: 3000g/CELTS: 2000g]

SEEKER’S SPELLS — LEARN SPELLS: Beast Circle (6 levels), Craft Circle (6 levels), Spirit Circle (4 levels) [Utterly Ridiculous] — Libary — C, read library scrolls: Goblins / Barriers / Sylak

UNDER LIBRARY — Darts of Ice Scroll [ROMANS]/Call Beast Scroll [Druids] — bookshelf

SECRET AREA — Under Library — SE corner to east — (Door L6) to ledge above lizard

SKROG’S METAL THINGS — SW — Blessed weapons and armor (Utterly Ridiculous), KEY IV for 150g after Poot tells you about it.

COLOTHA’S POTIONS — SW — Healing/Curing/Strength/Energy/Haste Elixirs, Balm of Life, Heroic Brew (500g/1100g) [CELTS: Pretty Average / ROMANS: Exorbitant]

POOT’S SPECIAL ITEMS — SW — Lockpicks, Drakeskin Sandals, Doom Scroll, Capture Mind Scroll, Wand of the Coils, horn (Exorbitant)

Blessed Studded Armor (blocks 21%) — Under Poot’s shop — box (trapped)
Blessed Large Shield (blocks 24%) — Under Poot’s shop — box (trapped)

SECRET AREA — Under Poot’s shop — east from SE to shades

Blessed Chain Mail — Kalleronon’s Sarcophagus — C — UNDER FAERIE BAZAAR

SECRET AREA — passage into storage room from SW crypt passage — Sacks of Grain (3)

MOONFIRE — S — QUEST REWARD: Rod of Safe Descent for killing the Fomorian in Galag-Trav and bringing his jewel back. [CELTS: Expensive]

Spider Silk Cloak (Blocks 4%, +1 Dexterity, +5% Protection from Melee Damage — (Buy: 900g) — MOONFIRE — S

BAZAAR KEEPER’S MANSION — NE — Door L15 — Darts of Ice Scroll, Hero of Old Scroll — desk (steal)/Blessed Dagger (5-20 dmg, +1-4/level) — dresser (steal) / (Door L15) — trapped chests: Shard of Release / Call Spirit Scroll, Shielding Charm

QUEST REWARD for releasing ten spirits from urns in Vale of the Sould — Mauling Leather (blocks 18%, +3 levels to Melee damage) — Bazaar Keeper — NE

QUEST REWARD for spider eggs from Maze of Thorns — Aescal’s Ring (+2 Health Circle, +2 First Aid) — Bazaar Keeper — NE

QUEST REWARD for Black Wolf fang — LEARN SPELL: Mighty Beast — Bazaar Keeper — NE

Iron Chain Mail, Superior Longsword, Wooden Shield, Invulnerability Draught — NE — Bazaar Master (kill)

SECRET AREA — SW corner of BAZAAR MASTER’S house — cheap wine, entertaining scrolls (steal) — boxes


HOLDING PENS (L2) — SE

Fine Leather Armor — SE — pen — Fomorian (kill) (Door L5)

Silver Ring, Torc — SE — pen — on body


DIRTY STOREROOM (L2) — S

Horn (steal) — box

SECRET AREA — west from bottom of stairs to UNDER FAERIE BAZAAR


POTION BREWING CHAMBER (L2) — SW

Healing Herbs, Mistletoe — SW

Flask of Goo — SW — box past RUNE

SECRET AREA — west out of room with box — passage to SPECIAL STOREROOM


SPECIAL STOREROOM (L2) — SW

Blessed Studded Armor — W — trapped box W

Blessed Large Shield (blocks 24%) — W — trapped box E

SECRET AREA — passage east to UNDER FAERIE BAZAAR


UNDER FAERIE BAZAAR (L2) — C

Blessed Chain Mail — C — NE sarcophagus


UNDER FAERIE BAZAAR (L2) — NE — from LIBRARY

SECRET AREA — SEALED JAR CHAMBER — NE off NE area — unseal jar with SEVER SEAL — LEARN

NETHER SPELL: Wind Warriors [Rune Reading no more than 20]


________________________________________________________________________________________


REALM OF REPTRAKOS

SECRET AREA — S — entrance into lair

Healing Elixir, Earrings, Healing Herbs — C — bodies

Silver Drinking Cup — S

Iron Chain Mail, Steel Cudgeon, Blessed Javelin (3) — SW — body

Bar of Tin — box/ Silver Ring, Bar of Lead — trapped box — SW — (Door L7)

SECRET AREA — NW — west off tunnel end — Amphora of Cheap Wine (3)

Wand of Ice — NW — Goblin Thugs (kill) / Healing Elixir — NW — box / Iron Shield — box

SECRET AREA — N — north off rat pen area — Turn Wheel: opens gate to NW treasure room (need Gobo to find this hidden wheel)

REPTRAKOS’ TREASURE: SECRET AREA — N — east into NW Treasure Room — Bar of Tin / Sylak’s Nourishing Bowl — W box (wakes dragon) / Puzzle Box (unfinished QUEST ITEM) — E box

Bar of Tin, Quality Battle Axe — NE — bedroom dresser

QUEST ITEM: Dragon Scale (kill 3 Giant Slugs) — NE

QUEST ITEM: Stone Tablet (for Reptrakos) (past Basilisk to W in Secret Area on body) — C

QUEST REWARD (Stone Tablet to Reptrakos): LEARN SPELL: Mighty Beast, Call Spirit

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects) / QUEST ITEM: Dragon Scale — Reptrakos (kill) —  NE

REPTRAKOS’ TREASURE: 40g / Steel Plate Mail (blocks 42%), Nimble Band (+1 Action Points) — S box / Balm of Life, Resistance Elixir — N box — W Treasure Room

REPTRAKOS’ TREASURE: 40g, Emerald / Bar of Silver, Bar of Lead — W box / Ruby, Jeweled Ring — E box — NE Treasure Room

REPTRAKOS’ TREASURE: 15g, Silver Ring /  Warrior’s Bracelet (blocks 2%, +2 Melee, +2 Spears, +2 Levels Melee damage), Wand of Doom — box — SE Treasure Room


________________________________________________________________________________________


GOAGH-NAR Need KEYS I-V to open everything

SECRET AREA — SE — from W cell south — Shield Ring — body

Healing Elixir — SE — on body

Superior Longsword — SE — storage room

...

Ravage Life Scroll — NE — trapped box in HUGE STOREROOMS

Haste Elixir — E — in box

Lockpicks — NE — in box

SECRET AREA — N — across top from W-E

SECRET AREA — NW — from cloakroom going west

SECRET AREA — NW — south into bedroom

Emerald, Gold Ring — NW — Queen Rit’s bedroom — dresser

Iron Pike, Mauling Gauntlets (blocks 6%. +1 Melee Damage) — Queen Rit (kill) [CELTS]

Energy Elixir, Call Hunt Scrolls — KRAVVUS (lizard) (kill) — NW past barriers — Door L12 — Knowledge Brew — S trapped box / Wand of Doom, Blessed Bracer — NW — Door L18 — N trapped box

Assassin’s Dagger (5-25 dmg, +1-5/level, +6 Acid Damage, +1 Endurance) — Warrior’s Quarters — NW — dresser

Superior Longsword — W bedroom N of hall — Fomorian (kill) / Fine Leather Armor — box

Ceremonial Dagger — locked bedroom W of FOMORIAN SHRINE — dresser

Iron Battle Axe — W entry guard (kill)

Blessed Spear — C(NE) — Door L5 — locked box

Blessed Battle Axe - KEY V — C NE — box

Golden Goblet — Queen Rit’s bedroom — NW

Wyrmskin Helmet (blocks 7%, +5% protection against Illness) — C NW — HALL OF MEMENTOS — Door L15

Superior Longsword — C NW — past locked door to dining room

MYSTERY BOX — KEY ?? — Door L15 — south off dining room — C NW

Heroic Brew, Shield of Klud (blocks 18%, +1 Melee Damage, +3 Missile Damage) — Fomorian Crusher — N (last one?)


UNDER GOAGH-NAR (LEVEL 2)

Mistletoe (2), Healing Herbs, Spiritual Herbs (2), Energetic Herbs — S — Door L9 — boxes

[ROMANS] RUNIC SCROLLS — STINKY BEDROOM — NW — box

Call Spirit Scroll — C — Wight (kill)

SECRET AREA — NW — east from hall (way out from trash pit)

SECRET AREA — S — east from crypt — Push Button on altar to ??? [ROMANS]

SECRET AREA — S — north from altar room — health boost pool [ROMANS?]

Rod of Calling — Fomorian Zombiemaster (kill) — C — Door L5

SECRET AREA — C — W past Door L5 — Silver Necklace, Silver Bracelet, Hero of Old Scroll — box

Blessed Dagger, Spiritual Herbs — C — storeroom with Greater Shades

QUEST ITEM: Shadow Wolf (kill) — Magical Beast #4 — C S

SECRET AREA — C N — east from east-west passage

Ambrosia — Bendbones (kill) — C E — Door L15

Ravage Life Scroll, Bladesman Band — C E — trapped box

SECRET AREA — SE — east from rat room — 105g — body

Ruby — Burning Bones (kill) — NE — light braziers in 3 SECRET AREAS off room to summon and to open door to:

Fomor Slayer (5-35 dmg, + 1-7/level, +25 damage to humanoids) — Sword In The Stone — NE past two passable barriers

... [back down after going up as CELTS] ...

Ceremonial Dagger, Blessed Javelin — Fomorian (kill) — SW

Mistletoe *(2), Healing Herbs, Spiritual Herbs (2), Energetic Herbs — SW — Door L? — boxes

LEARN SPELL: Beast Ceremony — C N — skull room [Rune Reading no more than 20]

Piercing Crystal — C — Fresh Zombie (kill)

QUEST ITEM: Shadow Wolves (5) (kill) — C S

Piercing Crytal — Memorial room — SW — C


BOTTOM OF GOAGH-NAR (LEVEL 3)

Ravage Life Scroll in desk — W room

SECRET AREA: N out of W room — Iron Chain Mail, Golden Goblet, Nimble Gloves (blocks 3%, +1 Tool Use) — trapped box

Healing Draught — S — box

Bar of Iron (4) — NW — storeroom — box

Bar of Tin — NW — STOREROOMS — jars, Javelins (9), Steel Longswords (2)

Iron Battle Axe — Meat Pens — N — box

Superior Longsword (2), Bar of Iron — NW

SECRET AREA — W — going west out of above room to river

Iron Shield (2), Iron Studded Armor (2) — NW Storerooms 

SECRET AREA — W — going south from far west across river past passable barriers to Fomor Zombies — to box with: Glahz’s Shield (blocks 14%, +30% Resist Cold Damage)

Healing Herbs (3) — WNW by river

Ceremonial Dagger — E

Bronze Battle Axe — E — Kill Fomorian

SECRET AREA — E — from Hall of Self-Denial east

Bronze Plate Mail (blocks 30%), Wooden Large Shield, Haste Draught — NE — Fomorian (kill)


THE ORDEAL DESCENT (LEVEL 3)

Huge Emerald — C — box 1

QUEST ITEM: Stone Skull — C — box 2 [ROMANS]

Fomorian Blade () — C — box 3

Fomorian Protector () — C — box 4

Bronze Longsword, Poor Chainmail — Spectral Warrior (kill) — C

Dragonskin Cloak (blocks 6%, +10% Resistance: Fire) — GUARDIAN WYRM (kill) [ROMANS]


________________________________________________________________________________________


JAGGED AERIE

SECRET AREA — Woad, Steel Battle Axe (3-21dmg, +1-7/level), Blessed Javelin (3) — SE — west from lizard den on body

Rod of Control — NE — box: KEY IV or lower

Warmth Charm (+20% Resist: Cold) — NE — box: KEY V(?)

SECRET AREA — NE/N/NW — access from NE going N — Energetic Herbs / leads to: QUEST ITEM: Gryphon Feather (catch Gryphon Feather: Need 6 Dexterity with one PC) — NW

SECRET AREA — N — going west of C area from above SECRET AREA — Haste Draught — box

SECRET AREA — N — south to ledge — Poison Elixir, Healing Draught — box

Emerald — NW — jump down to nests from SECRET AREA access

Leather Sling — SE Gryphon nest — E

Iron Battle Axe (3) — W — Fomorian Battle — TIER OF FORCE

Energetic Herbs — C — TIER OF KNOWLEDGE

SECRET AREA — C — off 2nd ledge going east — Sylak’s Ethereal Scalpel (Cures All Negative Effects), Silver Ring — body 

CHAMBER OF THE RAVEN: QUEST REWARD: Icy Longsword (4-24 dmg, +1-6/level, +8 Life Drain) — for getting message from Stone Circle by Vanarium

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects), All Circle Scroll (+3 to all spell circles, except Spirit Circle) — Raven (kill) — Chamber Of The Raven [Raven is neither human, nor beast, and cannot be slowed. You can Charm or Simulacrum its summoned Gryphon defenders.]


________________________________________________________________________________________


HALL OF THE LAMP

CELTS (W HALF) (need Druid or Faerie Lore to enter?/ Sever Seal to open gate)
--------

Knowledge Brew, Quicksilver Ring — SW — box (KEY V)

Knowledge Charm (+5 Rune Reading, +2 Druidism) — Grosk Farsight (kill) — SW, Energy Herbs

SECRET AREA — SW — west from Grosk shrine — turn wheel to open...? 

Blessed Cudgel (+5-25 dmg, +1-5/level) — C SW

Iron Battle Axe — C W

Energy Draught, Ravage Life Scroll — NW — box

Strength Draught, Haste Draught — NW

Strength Elixir, Unshackling Crystal — NW — box

GLOWING KEY, Shield Ring, Healing Elixir, Balm of Life — NW — Chief Tormada (kill)

Wand of Fire — box — NW

Fomor Slayer (5-35 dmg, + 1-7/level) — box (Key VI) — NW


ROMANS (E HALF)
----------
Poor Chain Mail, Large Wooden Shield — Burning Bones — E

Jewled Ring — E — sarcophagus

SECRET AREA — SE — south off crypt room — Quicksilver Ring (+1 Dexterity, +3 Hardiness), Knowledge Brew — KEY V — box

SECRET AREA — SE — south off above secret room — Turn Wheel: opens next Secret Area

SECRET AREA — SE — south off hall — 2nd wheel to turn, Slimes

Quality Battle Axe, Bronze Plate Mail — E — sarcophagus

SECRET AREA — E — south off above E crypt — Fomoror Slayer (5-35 dmg. +1-7/level, +30 Damage to Humanoids) — KEY VI box
Druid’s Robe, Ceremonial Dagger, Blessed Gloves — NE — sarcophagus

Superior Longsword (3-5 dmg, +1-5/level) (3) — NE

GLOWING KEY, Torque, Gold Necklace — Archdruid Torgul (kill) — NE

[BOTH (Center)]
---------------

SECRET AREA — N — west from NE or east from NW — Sylak’s Thumpin’ Shovel (Casts Clouds of Night once per day) [3 Dark Wyrms]

Polished Breastplate (blocks 59%, +10 Resistance to Mental Effects, +1 to trained Combat Statistics, Protection from Petrification) — TITUS VORENUS (kill) — N (LAMP CHAMBER)

Ring of Speed (+1 Action Points) — IFRIT SHARZAD (Payment for letting it go free / kill) — N / BOON for trying to make it serve you — +1 Strength, +1 Dexterity, +1 Intelligence, +1 Endurance


• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 02:00 PM #7 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


SOUTHWESTERN ZONE

________________________________________________________________________________________
________________________________________________________________________________________


SOUTHWESTERN SHADOW — Selkie chained — Strength Bracelet (Strength + 2) (take)

ARBOR PATH — NEAR HOLLOW HILLS – Faerie Men & Warrior fight (ROMANS: kill) — ron Short Sword, Iron Long Sword, Haste Draught, Steel Chain Mail

ABOVE HOLLOW HILLS — QUEST ITEM: Lost Shade — W of Hollow Hills

UNTAMED FOREST — Armor Ring (kill Nasty Spider) / Energetic Herbs (regrows)

NEAR HOLLOW HILLS — Island Guarded by 4 Basilisks — Sylak’s Chaotic Dice

SOUTHWESTERN CRAGS — Endurance +1

GOBLIN VALLEY  — QUEST REWARD (SNORBEL): Kill Kharto (in SE Shadowvale) — Sylak’s Clever Pen / Blessed Chain Mail (kill goblin village)

LANDS OF THE FAE — REPUTATION REWARD (+30 required): BOON: +1 Strength, +1 Dexterity, +1 Intelligence, +1 Endurance — SW


________________________________________________________________________________________


HOLLOW HILLS

RENFIELD’S RELIQUARIES — Door L15 — E — Opening Stone, Bar of Lead — box

FLAXEN — Wymrskin Helmet (blocks 7%), Dragonskin Cloak (blocks 6%), Blessed Leather Armor (blocks 16%), Blessed Studded Armor (blocks 21%), Dragonskin Bracer (blocks 6%) — [Exorbitant] / Drakeskin Boots (blocks 7%) (steal), Blessed Gloves (blocks 4%) (steal)

THYME’S ODD ITEMS — N — Shield of Khar (blocks 12%, +2 Strength) [1800g], Ravaging Baton, Silken Pantaloons (blocks 5%, +1 to Druidism) [720g] — [Expensive]

SECRET AREA — N — north from storeroom (Door L9) — Huge Fomorian (kill) — Iron Battle Axe, Iron Plate Mail (blocks 36%, encumbers 25%), Quality Iron Pike (4-28 dmg, +1-7/level) / Fine Leather Armor — box

MORDEN’S LESSONS — C — TRAIN: Melee, Spears, Javelins, Slings, Hardiness, Defense — [Exorbitant]

RIPPEL’S TOOLS OF STEALTH — W — Lockpicks, Piercing Crystal (1), Void Crystal (1), Shard of Release (1), Unshackling Crystal (1) — [Slightly Expensive]

FOGLIO’S GOODS — C — POTIONS: Resistance Draught, Elixirs, Invulnerability Elixir, Knowledge Brew (1300g), Ambrosia, Heroic Brew, Restoration Brew, Doom Scroll. Hero of Old Scroll, Call Spirit Scroll — [Slightly Expensive]

FLANDERS’ MAGICAL PETS AND FAT RENDERING — SW — Torc, Ravage Life Scroll — Wind Warrior (kill)

IRRITATED Faerie — (kill) (Door L5) — S — Haste Draught, Iron Short Sword

Druid’s Robe (2), Blessed Dagger, Healing Herbs, Spiritual Herbs, Energetic Herbs — SE — (Door L8) dresser

Iron Helmet, Quality Iron Spear (3-15dmg, +1-5/level) — NE — Door L8 / Blessed Shield, Iron Chain Mail — trapped box

Wand of Carrunos — NE — Door L5 / Silver Ring — box

Blessed Javelins (3) — box — C — (kill Fomorians)

SECRET AREA — NW — Armor Ring, Radiant Robe (blocks 8%, +15% Protection from Melee Damage, +10% Resistance: Magic, +10% Resistance: Acid) — Lady Rose mansion — Door L15, barrier / Gold Fibulae, Jeweled Ring, Gold Bracelet, Blessed Battle Axe (5-40 dmg, +1-8/level)

QUEST REWARD: Lady Rose — NW — Bring her the stones from the Abandoned Mine: BOON: +1 Strength, +1 Dexterity, +1 Intelligence

LEARN SPELLS: Stone Guardian, Soul Lance — Galitan (if you rescued him) — NW

QUEST REWARD: KEY VI — Give Gryphon Feather to Genevieve — SW (N) — secret door

Invulnerability Draught — Rose Lady (kill) — NW / Iron Chain Mail (3), Superior Longsword, Fine Iron Dagger — Faerie Warriors (kill)


________________________________________________________________________________________


HAGFEN

Healing Herbs (2) — NW

Mistletoe, Spiritual Herbs, Healing Herbs — N

Mistletoe, Energetic Herbs (2) — NE

Spiritual Herbs — E

Spiritual Herbs — SE

Mistletoe — SE

Healing Herbs — C

Spiritual Herbs, Energetic Herbs — S

Mistletoe, Healing Herbs — SW

Spiritual Herbs — C

MOIRA — C — Improve Druidism / Health Circle / War Circle / Beast Circle / Craft Circle  [CELTS: Expensive]

KEY IV, Crystal Charm (+80% protection from petrification) — NE — kill three basilisks — on body

QUEST ITEM: Source Of Many Bugs (Amber) — SPIDER HOLLOW — S

SECRET AREA — Dead Thieves room — C SE — south off corridor

Robe of the Archdruid (blocks 10%, +3 Intelligence, +3 Missles, +5% Resistance Mental Effects) — Gwyar (kill) — C


UNDER HAGFEN

Steel Battle Axe — C

Endurance Bracelet (+2 Endurance), Druid’s Bracelet (+2 Druidism, +2 Faerie Lore) [use rented Soul to acquire these] — NW (Door L9)

Druid’s Robe (steal) — Bathing Cave — NE

SECRET AREA — E — north from hall — Amber, Leather Helmet — box

Quality Battle Axe (2-14 dmg, + 1-7/level) — N

Freedom Charm (+40% Resitance Mental Effects), Amber Charm (+1 Health Circle, +1 First Aid), Bar of Tin, Earrings — W — 4 boxes (S box) — KEY I-IV

Bar of Lead, Lovely Stone Spiral, Woad — W — boxes

Steel Large Shield (blocks 20%), Steel Cudgel — N E — box33

Sylak’s Efficient Mortar, Deli Sandwich — E box of 3 — SW — KEY V

SECRET AREA — SE — Poor Chain Mail, Iron Long Sword, Wooden Large Shield — Burning Bones (Kill) — east from hall

Basic Charm, Knowledge Brew — NW box of 6 — S — KEY VI

Balm of Life, Woad — Boxes — S

Giantish Gauntlets (blocks 9%, +3 Melee Damage) — N — behind horse statue

TREASURE ROOM — (through portal from SE) — Ice Darts Scroll, Call Spirit Scroll, Selkie Pelts — boxes

Torc, Ravage Life Scroll — SE — locked shop — Wind Warrior (kill)

QUEST REWARD: +3 Levels Craft Circle Scroll (get skull or selkie pelt for Hags), LEARN SPELLS: Create Light, Piercing Sight, Pass Portal, Hovering Feet (bookshelf) — S [Rune Reading x?]

QUEST REWARD: +3 Levels Beast Circle Scroll (get skull or selkie pelt for Hags), LEARN  SPELLS: Call Aid, Serpent’s Fang, Serpent’s Coils, Charm Beast (bookshelf) — NE [Rune Reading x?]


________________________________________________________________________________________


MAZE OF THORNS

Araneas drop Healing Elixirs

S & E ENTRANCE:

SECRET AREA — Druid’s Robe, Silver Necklace, Blessed Gloves — Araneas (kill) — SE outside maze

Druid’s Robe, Mistletoe, Iron Plate Mail (blocks 36%) — W

LEARN NETHER SPELL: Call Hunt — Read Aranea web — NW [Rune Reading 24]

Mistletoe, Healing Herbs, Druid’s Robe, Hero of Old Scroll — N NE — Aranea (kill)

Druid’s Robe, Haste Draught, Capture Mind Scroll — NE — Aranea (kill)

Leather Sling, Quality Iron Pike — C

QUEST REWARD (Give Insect-Attracting Amber to Widow Queen) — Boots of Apollo (blocks 7%, +1 Strength, +2 Hardiness)

Obsidian Spear (6-42 dmg, +1-7/level, +20% Resistance Magic Damage), Runeshield (blocks 20%, +2 Rune Reading) — Widow Queen (kill) — W C

Nimble Band (+1 Action Points), Blessed Shield — box (south of Widow Queen) — W C

Healing Elixir, Druid’s Robe, Rod of Carrunos, Mistletoe, Iron Plate Mail — W — Araneas (kill)

Druid’s Robe, Gold Bracelet, Amber — E — body

Heroic Brew — SE — Aranea (kill)

Druid’s Robe, Ceremonial Dagger, Silver Ring, Energetic Herbs, Spiritual Herbs, Energy Elixir — body — SE

Druid’s Robe, Bladesman’s Band — SE — Aranea (kill)

SECRET AREA — SE © — Araneas (kill) — barriers — Torc, Ambrosia

NORTH ENTRANCE

Healing Elixir, Balm of Life, Druid’s Robe, Blessed Longsword — NW — 3 Araneas (kill)

SECRET AREA — NW — Webbed Tunnel portal to SW C — Blessed Steel Helmet (blocks 12%) — box / Jeweled Ring, Blessed Bracer (blocks 11%) — box

________________________________________________________________________________________


CASTLE AETHDOC

Faerie Warriors drop Iron Chain Mail, Fine Iron Dagger
Faerie Men drop Steel Chain Mail and Superior Longswords

Blessed Sling (steal) — W gate area (via portal) — N house — box

NORTHERN AETHDOC

Quality Battle Axe — SW — Nasty Spider (kill)

Burning Blade (3-18 dmg, +1-6/level, +25 Fire Damage) — NW — Dead Horace (kill)

SECRET AREA — NW — Agent [CELTS]

Blessed Javelin (3) — E

Call Beast Scroll — E — locked room desk

Energetic Herbs — locked room — N

Healing Elixir, Curing Elixir — NW locked bedroom

SECRET AREA — SE — south off garden — Healing Herbs

Quality Iron Pike — SE © — Drakeling (kill)

LEARN SPELLS: Raise Dead, Total Healing — SE — Iltanor’s Library [Rune Reading 22 or less]

SECRET AREA — S — north out of servant’s room — Bronze Fibulae, Silver Drinking Cup

STOREROOM — Assassin’s Dagger (5-25 dmg, +1-5/leavel, +6 Acid Damage, +1 Endurance) — Painweaver Hlel (kill)

Invulnerability Draught, Steel Chain Mail — NE — Lord Relatur (kill) in his bedroom


SOUTHERN AETHDOC

CRYSTAL KEY — Lord Indigo (kill) — NE

Ceremonial Dagger, Spiritual Herbs — W — execution room

Aescal’s Ring (+2 Druidism, +2 Spirit Circle) [ROMAN?] — Gated treasure room (KEY x?)

SECRET AREA — W S — north out of NE crypt — Push button to open crypts to south (summons Druid Shade and 2 Spectral Warriors)

Steel Large Shield, Wand of Fire, Dragonskin Cloak (blocks 6%, +10% Resistance to Fire) — three opened crypt sarcophaguses — SW

SECRET AREA — SW — Emerald — sarcophagus

SW — Gold Bracelet, Ravage Life Scroll / Rod of Calling [CELT?] — barrel

Energetic Herbs — Faerie Woman (kill) — SW / Call Spirit Scroll — bookshelf

SW — 3 gated crypts — (KEY x?)

Grim Shrine — S W — Pray [CELTS] for Hit Points boost3

LEARN SPELLS: Control Life, Soul Lance — SE — library — gate: KEY V [Rune Reading 18 or less]

LEARN SPELL: Doom — SE — library — gate: KEY VI [Rune Reading 18 or less]

Blessed Steel Helmet — SE — SPECIMEN CHAMBERS — past barrier, Door L15  — on body / QUEST ITEM: Shadow Beast #4 — Shadow Bat (kill) — Energy Draught — NE cell

LEARN SPELL: Sever Seal [800g] — Agate — SE — LABORATORY

Healing Herbs, Spiritual Herbs — SE — LABORATORY — cabinets

Shield of Klud (blocks , ), Haste Elixir — NE — Commander Dhorus (kill)

Blessed Javelin (2), Piercing Crystal — Military Storerage — N W


... SECOND TIER ...

SECRET AREA — SE — SECOND TIER — Quality Small Shield — box

RUNIC SCROLLS — SECOND TIER — NW — box [ROMANS]

Location of Eye of Cathrac — LORD INDIGO’S CHAMBERS — N — locked box [CRYSTAL KEY] [ROMANS]

Pass Portal Scroll — SECOND TIER — NW — bookshelf — Door L5

240g, Ruby, Resistance Elixir, Emerald, Firewalker Band (+25% Resistance: Fire, +15% Resistance: Cold), Jeweled Ring, 201g, Doom Scroll, Mauling Gauntlets, 40g (blocks 6%, +1 Melee Damage) — Treasure Room — SECOND TIER — SE — 4 trapped boxes [3 Basilisks]

Piercing Crystal (2) — NE — bedroom dresser — SECOND TIER — (Door L?)

SECRET AREA — C — north to BORAK’S INNER CHAMBERS — SECOND TIER


... THIRD TIER ...

Lucky Bracelet (+4 Luck), Obsidian Spear, Invulnerability Draught — LORD BORAK (kill) — BORAK’S INNER CHAMBERS — C — THIRD TIER

LEARN SPELL: Break Barrier [CELTS: Expensive 1800g] — Pelanth — SW — THIRD TIER

Piercing Crystal — SE — THIRD TIER

Ring of Will — BORAK’S INNER CHAMBERS — C — desk / Wyrmskin Helmet — dresser


• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 02:02 PM #8 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


THE NETHERWORLD / ENDGAME

________________________________________________________________________________________
________________________________________________________________________________________


VALLEYS OF ANNWN

RESTING ROOM — S C

Runed Helm, Healing Elixir, Energy Draught — C W — Wolves of the Hunt

Energy Elixir — SW

SECRET AREA — C NE — south from room off passage — body with 2 Dried Meat...leads to
SECRET AREA — C — south off body room to passage

PORTAL to HALLS OF THE DEAD — C E

... TIER 2 (N) ...

QUEST ITEM: Shadow Bear — C N

SECRET AREA — C N — north off Shadow Bear room — Energy Elixir

SECRET AREA — C NE — south off tunnel south — Vengeful Dead (2)

SECRET AREA — NE — west from passage end — Spiritual Herbs — box

PORTAL to E area with Drake: — NW

Darts of Ice Scroll (2) — N - W

QUEST ITEM (Drake) — Invulnerability Draught, Blessed Pike (6-42 dmg, +1-7/level) — SE — Drake (kill) [portal from BATTLEFIELD S]

QUEST ITEM (Drake) — Lifeshield (blocks 18%, +10% chance of saving life) — Tyressias (Drake) (kill) — NW (Tier 3), Blessed Large Shield, Energy Elixir, Haste Draught, Hero of Old Scroll, Mistletoe, Woad, Bar of Silver

SHADOW KEY — Bony Keymaster (kill) — NW [ROMANS] (Tier 3)

SECRET AREA — N — west off hall — Spiritual Herbs, Blessed Large Shield, Hero of Old Scroll — box on ice — (Tier 3)

PORTAL to Halls of the Dead — NE (Tier 3)
 

ANNWN SPIRIT HOMES

LEARN SPELLS: Break Barrier, Stone Guardian, Sever Seal, Soul Lance, Doom [CELTS: Exorbitant] — Moira — C SW

Shadow Leather (blocks 13%, +1 Dexterity, +1 to Riflery) — Moira (kill) — C SW

Jade Pike (6-28 dmg, +1-7/level, +6 to Melee Weapons) — Burning Bones (kill) — C

PORTAL to Halls of the Dead (W) — W

PORTAL to Valleys of Annwn (TIER 3 — NW) — N — past barrier [summons 3 Wind Warriors]

QUEST ITEM: Irnan (join) — N E

Heroic Brew — C NE

Healing Elixir, Energy Elixir — E — box

PORTAL to Annwn Battlefied (SW) — E

Healing Draught, Energy Draught, Darts of Ice Scroll, Hero of Old Scroll — N — trapped box past barrier

Lockpicks (3) [ROMANS], Resistance Elixir — N E — Spectral Warriors (kill)

Emerald, Heroic Brew — Spectral Warriors (kill) — NE / RUNIC SCROLLS — box — LOOTED HUT

Ambrosia — NE — RUINED HUT — Spectral Warriors (kill)

Drakeskin Boots — S


HALLS OF THE DEAD

PORTAL to Annwn Spirit Homes — C W (drop down off ledge by Hall)

PORTAL to Annwn Battlefield — NW

Judgement Platform — sends you to Wild Hunt: Raised Platform in Annwn Battlefied

Box of Skulls — Grisly Trophy Hall — W — box behind barrier (passable)

PORTAL back to VALLEYS OF ANNWN — E

Rod of the Huntsman (Call Beast) — SE — Netherbeast (kill)

Healing Herbs, Spiritual Herbs, Energetic Herbs, Mistletoe (2) — SE [2 Nether Beasts]

Mistletoe — SE

Robe of the Archdruid — High Druid Aethne (kill) [CELTS] — NE / Firewalker Band, Knowledge Brew — box (Shadow Key)

Jade Pike (6-28 dmg, +1-7/level, +6 to Melee Weapons) (kill entry guards to castle)

Blessed Plate Mail (blocks 50%) — Rotting Torturer (kill) — NE

SECRET AREA [ROMANS] — NW — east from NE corner of Hall of the Hunt — SHADOW KEY — leads to:

SECRET AREA — N — south from passage: Hedgehog Charm (+20 Damage to attackers), Knowledge Brew — SW trapped box / Resistance Elixir — NW box / Blessed Gloves, Drakeskin Boots — NE box / Robe of the Archdruid — SE trapped box

SECRET AREA — N — south off Pit of the Souls SE corner — Golden Goblet, Ruby — box

SECRET AREA — E — 2 Living Punishment Chambers

Healing Elixir (4), Golden Goblet (3) — Great Hall of Warriors — C

Blessed Longsword (2, steal 1), Obsidian Spear (6-42 dmg +1-7/level, +20% Resistance: Magic Damage) — Wind Warriors test (kill) — Great Hall of Warriors — C

SECRET AREA —  Great Hall of Warriors — Golden Goblet, Ruby — NE — box

SECRET AREA — Great Hall of Warriors — Energy Elixir, Resotoration Brew — C W — box over drop

SECRET AREA — Great Hall of Warriors — NW — to SECRET AREA west of that — Assassin’s Dagger — box

SECRET AREA — PORTAL to Valleys of Annwn (NE) — Great Hall of Warriors — E

SECRET AREA — Blessed Leather Armor, Spiritual Herbs, Firewalker Band, Energetic Herbs — Great Hall of Warriors — W N


ANNWN BATTLEFIELD

Blessed Battle Axe (6-42 dmg, +1-7/level), Ambrosia — Beast Pack Leader — Wild Hunt

Hero of Old Scroll, Doom Scroll, Capture Mind Scroll — Western Headquarters – W — trapped box

Cordelia’s Locket (+1 Trained Combat Statistics), Spiritual Herbs — W — Druid Shade (kill)

PORTAL to Hall of the Dead — NW

[CELTS] Energetic Herbs, Steel Chain Mail, Blessed Spear/ [ROMANS] SHADOW KEY — N — body

PORTAL to Valleys of Annwn © — S

SHADOW KEY — S E — Tegid (kill) [CELTS], Ghoulbane (+5-30 dmg, +1-6/level, +25 dmg to Undead) (one-handed spear)

Ghoulbane (5-30 dmg, +1-6/level, +25 Damage to Undead) [ROMANS] / Hero of Old Scroll — Druid Zombie (kill)

Wand of Carrunos — NE — box / Healing Draught, Energy Draught — NE — box / Wand of Doom — NE — box

________________________________________________________________________________________


SPIRE OF AGES

Faerie Wine — N — locked bedroom dresser

Bar of Silver (2) — C (NE) — crate

Steel Chain Mail, Blessed Large Shield — C (SE) — barrel

Energy Elixir — C (SW) — sacks

Ruby (2) — C — crate

Energetic Herbs (2) — C (NW) — barrel

Amber, Jeweled Ring, Bar of Silver, Bladesman Band, Torc — C (N)

Resistance Elixir, Break Barrier Scroll, Ambrosia — C (N) — (Door L15) — box

Healing Elixir — N — Drake (kill) — GUEST LAIR

Rod of Control — N — chest — GUEST LAIR — past passable barrier

Healing Herbs, Spiritual Herbs — NE

Rod of the Huntsman (Call Hunt) — NE — chest

Blessed Studded Armor, Crystal Wand, Blessed Steel Helmet — NE — gate room

Crystal Wand, Blessed Large Shield, Blessed Leather Armor — SE — gate room (Door L15)

Iron Battle Axe — S

Energy Elixir, Call Spirit Scroll, Healing Elixir, Wand of Doom, Call Beast Scroll — SE — boxes

SW — box — KEY ???

Spiritual Herbs, Energetic Herbs, Haste Elixir — W — boxes

Blessed Longsword, Bar of iron — W (N) — crates


LEVEL 2

SECRET AREA — NE — south at far E, passage south to nowhere

SECRET AREA — NE — south from top of staircase — Wand of Ice in box

Icy Longsword — SW — Test of Pain reward

Blessed Plate Mail — SE — Commander Vibius (kill)


• The constant is change •

Synergy Synergy

Curiouser and Curiouser

  • Member
    • Member ID: 4,035
  • 2,410 posts
  • LocationKirkland, Washington, USA

Posted 24 May 2008 - 02:04 PM #9 SYNERGY LIST — Nethergate: Resurrection Items

________________________________________________________________________________________
________________________________________________________________________________________


SYLAK ITEMS / SYLAK KEYS / ITEMS TO SAVE

________________________________________________________________________________________
________________________________________________________________________________________


SYLAK ITEMS
Sylak’s Exuberant Trash (generates trash): NEAR RUINED HALL — W of River, under rock

Sylak's Talking Skull (reveals Nether Spell locations and Intelligence Bracelet location Under Hagfen) — DRY WASTES [east of VANARIUM] — (fight Fomorians on hill)

Sylak’s Eternal Candle (reusable candle) — TOMB OF THE GREAT ELDERS — E sarcophagus after killing [ROMANS] Lost Soul / [CELTS] Nether Beasts

Sylak’s Efficient Mortar (chance of doubling potions made) : UNDER HAGFEN — E box of 3 (KEY V) — SW

Sylak’s Chaotic Dice (beat gambling Goblins near Nethergate for 100 coins and a fight): NEAR HOLLOW HILLS — Island Guarded by 4 Basilisks

Sylak’s Clever Pen (writes random magic scrolls on blank paper you are carrying): GOBLIN VALLEY  — QUEST REWARD from Snorbel for killing Kharto

Sylak’s Assisting Horn (casts Beast Call once per day): VANARIUM — ROMANS: QUEST REWARD:  Dragon’s Blood to Manius Voltinia — N  / CELTS: in NE dresser] — Manius Voltinia’s house — N

Sylak’s Nourishing Bowl (generates random food): REALM OF REPTRAKOS — SECRET AREA — N W — box (wakes Reptrakos to take)

Sylak’s Ethereal Scalpel (cures all negative effects on PC using it once per day): JAGGED AERIE — SECRET AREA — C — off 2nd ledge going east

Sylak’s Thumpin’ Shovel (casts Clouds of Night once per day): HALL OF THE LAMPS — SECRET AREA — NE — west from NE area (kill Dark Wyrms)

Sylak’s Pants of Power (blocks 8%): THREE CRONES — REWARD for task 4: kill Faerie Bazaar Master  

Sylak’s Dancing Cloth (generates random clothing): NORTHERN SHADOWVALE (near VALE OF THE SOULD) — 4 basilisks in cave (kill)

Sylak's Wisdom Rock (gives 5(?) bonus skill points once per day) — QUEST REWARD from Giant Spiders for bringing Amber to the Chief Spider

Sylak's Amazing Bricks — use Rod of Safe Descent to jump down cliff in Circle Warrens


________________________________________________________________________________________


SYLAK KEYS

KEY I   — Goblin Pits — Drog Eyegouger (kill) — DINING HALL — N
KEY I   — Abandoned Mine L2 — SW — on body in hall [middle area]
KEY II  — Under Goblin Pits E (Door L6) — in box
KEY II  — Abandoned Mine L2 — SE - on body in cell [lower area]
KEY III — Galg Trav — on body behind barriers — S
KEY III — Deep Goblin Pits — SECRET AREA — W — south off hall to: body on ledge
KEY IV  — buy from blacksmith in Vanarium after Poot tells you about it
KEY V   — QUEST REWARD for returning Selkie pelts — Selkie Fen
KEY VI  — QUEST REWARD for giving Gryphon Feather to Genevieve — Hollow Hills


________________________________________________________________________________________


ITEMS TO SAVE:

Paper for Sylak’s Pen
Paper and ink for NORTHWEST VALE Stone Pillar
Mutton for beast in NW [ROMANS]


• The constant is change •

goblindolf goblindolf

Mercenary

  • Member
    • Member ID: 6,775
  • 69 posts

Posted 04 January 2010 - 06:40 AM #10 SYNERGY LIST — Nethergate: Resurrection Items

I found a pretty good item that is not in the list.

If you donate to the holy shrine in castle aethdoc 9 times (100 gold a time) you get sylak's pants of power.

Titus drops blessed plate if you manage to kill him in circle warrens (story still continues)



Also i've just got to Iltanor’s Library as romans and found that:

LEARN SPELLS: Raise Dead, Total Healing — SE — Iltanor’s Library [Rune Reading 22 or less]

Seems to be Raise Dead and Break Barrier, it didn't teach me total healing as a roman.


Randomizer Randomizer

Tormented Battle Mage

  • Global Moderator
    • Member ID: 4,341
  • 15,881 posts

Posted 04 January 2010 - 08:27 AM #11 SYNERGY LIST — Nethergate: Resurrection Items

Originally Posted By: goblindolf
IAlso i've just got to Iltanor?s Library as romans and found that:

LEARN SPELLS: Raise Dead, Total Healing ? SE ? Iltanor?s Library [Rune Reading 22 or less]

Seems to be Raise Dead and Break Barrier, it didn't teach me total healing as a roman.


You can't learn certain spells as a Roman no matter how high your Rune Reading.
"I don't know how we can ever repay you!" - Rescued damsel in distress
"Oh, I'm sure we can think of something .... How much gold do you have?" - "Hero"

"We're all screwed if Cthulhu shows up. Try to enjoy life in the meantime." - Adam Rawnsley

goblindolf goblindolf

Mercenary

  • Member
    • Member ID: 6,775
  • 69 posts

Posted 04 January 2010 - 03:43 PM #12 SYNERGY LIST — Nethergate: Resurrection Items

Since it taught me dispel barrier instead of total healing I was thinking that maybe it was changed in resurrection, and only gave total healing in the original.

Ishad Nha Ishad Nha

Hand of Avadon

  • Member
    • Member ID: 4,773
  • 2,366 posts

Posted 07 December 2013 - 04:07 PM #13 SYNERGY LIST — Nethergate: Resurrection Items

Even if a Roman party were taught Break Barrier they would not be able to cast it, without hacking the game. Problem with Total Healing I struck too.
In the Craft Circle, Romans can only go as high as Word of Recall, that requires them to accept Rhian, the native Druid, in Vanarium and to get the Craft Circle Scroll. Rhian starts out with a Craft Circle level of 2, is she uses the Scroll that makes for a level of 5. Native or not she can't train in Beast or Craft, just like a Roman.
(Necromancy? This is a standing resource.)

Edited by Ishad Nha, 07 December 2013 - 04:23 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users