Hatchling Cockatrice Randomizer Posted November 14, 2007 Share Posted November 14, 2007 Spellbooks AL is the minimun total Arcane Lore in the party needed to read the spellbook. Anama can read some spellbooks without the required AL. Anama can't read the spellbooks in the Sentinel Workshop. Items to increase AL: crystalline aegis - AR 16%, +10% Hostile Effects Resistance, +2 AL, +2 Magery, +2 Magical eff. Silk-woven cord - AR +6%, +5% protection from weapons, +2 AL, +1 spellcraft, +1 First Aid Magus Vest - +1 Mage Spells, +1 Priest Spells, +2 Arcane Lore, +1 Spellcraft Chapter 1 (Demo) New Harston Upper Level of Lark - AL 6 - Augmentation North Harston Lower level under Fortunato's Workshop - AL 8 - Daze Scuttler Pits Lower level - AL 6 - Slow Nothern Isle Lower level next to Black Wight - AL 8 - Enduring Shield Goblin Warrens Lower level - AL 5 - Minor Heal Goblin Warrens Lower level - AL 7 - Smite Static Fields Pirro's quest reward 1 - AL 6 - Summon Shade Chapter 2 - Northern Isles Shankar's Tower quest reward 1 - AL 5 - Haste Chapter 3 - The Drake Pillars Drake Pillar Lower level crypt east of Harkin's Landing - AL 9 - Mass Curing Drake Pillar Upper level crypt east of Harkin's Landing - AL 11 -Steel Skin Drake Pillar Lower level Slith kidnappers - AL 6 - Minor Heal Drake Pillar Lower level Slith kidnappers - AL 6 - Heal Northern Plateau - AL 8 - War Blessing and Protection Gladwell's quest reward offensive magic - AL 3 - Unlock Doors and Icy Rain Khora Vysss Lower level secret area - Thrown Weapons - AL 8 Khora Vysss Upper level behind barrier (dispell barrier) - Pole Weapons - AL 8 Chapter 4 - Tranquility Shankar's Tower quest reward 2 - AL 10 -Terror Solberg's Tower Ticoura reward for west tower - AL 13 - Dispel Barrier New Harston Upper level Lark quest reward 3 (Moref) - AL 10 - Strong Daze Sentinel Workshop Lower level - AL 10 - Lightning Spray Sentinel Workshop Upper level south of Sentinel Prime - AL 11 - Magical Efficiency Sentinel Workshop - AL 13 - Magery Small Tower in NE Quadrant - AL 10 - Divine Fire Chapter 5 - Anama Lands Static Fields quest reward 2 - AL 9 - Minor Summon Ahonaria upper level - AL 15 or Anama - Unshackle Mind. Heal, Mass Healing, Mass Curing, Steel Skin Ahonaria upper level diff 30. door - AL 15 or Anama - Divine Fire, Essence Armor, Control Foe, Return Life New Harston upper level diff. 20 door - Control Foe - AL 12 or Anama Chapter 6 - Azure Gallery Highground - AL 8 - Bolt of fire and Icy rain Highground - AL 12 - Dispel barrier Lake of Trials - AL 16 - Divine Retribution Gladwell's Keep quest reward 2 offensive magic - AL 5 dispel barrier and prismatic shield - 3 levels of each Shafrir - AL 8 - lesser spells - bolt of fire through unlock doors - need to be under a geas and ask to have it removed Shafrir - AL 15 - Arcane summon - need to do Shafrir's quest to get Anama scrolls and not be under Gladwell's geas Muck - AL 16 -Divine Host Soultaker's Pit - AL 9 - Enduring Armor Soultaker's Pit - AL 10 - Fireblast Soultaker's Pit - center - AL 18 - Divine Restoration Gladwell's Keep - AL 8 - Lightning Spray +2 Gladwell's Keep - AL 12 - Fireblast Gladwell's Keep - AL 15 - Arcane summon Chapter 7 - Vahnatai Lands Shankar's Tower - AL 15 - Arcane shield - quest reward for Mad Crystal New Harston - AL 14 - Arcane Blow - quest reward for Hraithe Eyes Thalants behind barrier (piercing crystal) - AL 12 - Return life Thalants - AL 10 - Strong Daze - need to clear Thalants Thalants - AL 13 - Arcane shield - quest reward Dark Presence Thalants - AL 14 - Divine Retribution - quest reward Dark Presence Thalants - AL 17 - Arcane Blow - quest reward Cleanse Kherebass Pit of Abominations - AL 12 - Fireblast Pit of Abominations - AL 16 - Divine Host Chapter 8 - The Dark River Melanchion's Keep - AL 16 - Divine Retribution Melanchion's Keep - AL 18 - Arcane Blow Chapter 9 - Darkside Lands Dorikas' Fortress - AL 14- Arcane Summon and Arcane Shield Dorikas' Fortress - AL 14- Fireblast and Arcane Blow Mage Spells Bolt of Fire - Highground - AL 8, Shafrir - AL 8 Call Beast - Shafrir - AL 8 Spray Acid -Shafrir - AL 8 Daze- North Harston Lower level under Fortunato's Workshop - AL 8, Shafrir - AL 8 Haste - Shankar's Tower quest reward 1 - AL 5, Shafrir - AL 8 Slow - Scuttler Pits Lower level - AL 6, Shafrir - AL 8 Icy Rain - Gladwell quest reward offensive magic - AL 3, Highground - AL 8, Shafrir - AL 8 Unlock Doors - Gladwell quest reward offensive magic - AL 3, Shafrir - AL 8 Augmentation - New Harston Upper level Lark - AL 6 Minor Summon - Static Fields Pirro's quest reward 2 - AL 9 Lightning Spray - Sentinel Workshop Lower level - AL 10, Gladwell's Keep - AL 8 raises 2 levels Terror - Shankar's Tower quest reward 2 - AL 10 Prismatic Shield - Gladwell's Keep 2nd offensive magic quest reward - AL 5 - 3 levels Dispel Barrier - Solberg's Tower Ticoura reward for west tower - AL 13, Highground - AL 12, Gladwell's Keep 2nd offense magic quest reward - AL 5 - 3 levels Summon Aid - Pirro's 3rd shade quest - AL 12 Strong Daze - New Harston Upper level Lark quest reward 3 (Moref) - AL 10, Thalants - AL 10 Fireblast - Soultaker's Pit - AL 10, Gladwell's Keep - AL 12, Pit of Abominations - AL 12, Dorikas' Fortress - AL 14 Arcane Summons - Gladwell's Keep - AL 15, Dorikas' Fortress - AL 14 Arcane Shield - Thalants - AL 13 and quest reward Dark Presence, Shankar's Tower - AL 15 and quest reward for Mad Crystal, Dorikas' Fortress - AL 14 Arcane Blow - Thalants - AL 17 and quest reward Cleanse Kherebass, New Harston Lark's quest reward for Hraithe Eyes - AL 14,Melanchion's Keep - AL 18, Dorikas' Fortress - AL 14 Priest Spells - Minor Heal - Goblin Warrens Lower level - AL 5, Drake Pillar Lower level Slith kidnappers - AL 6 Cure Poison War Blessing - Northern Plateau -AL 8 Protection - Northern Plateau - AL 8 Repel Spirit Smite - Goblin Warrens Lower level - AL 7 Summon Shade - Static Fields Pirro's quest reward 1 - AL 6 Enduring Shield - Northern Isles Lower Level near Black Wight - AL 8 Unshackle Mind - Ahonaria upper level - AL 15 or Anama Heal - Drake Pillar Lower level Slith kidnappers - AL 6, Ahonaria upper level - AL 15 or Anama Mass Healing - Ahonaria upper level - AL 15 or Anama Mass Curing - Drake Pillar Lower level crypt east of Harkin's Landing - AL 9, Ahonaria upper level - AL 15 or Anama Steel Skin - Drake Pillar Upper level crypt east of Harkin's Landing - AL 11, Ahonaria upper level - AL 15 or Anama Divine Fire - Small Tower in NE Quadrant - AL 10, Ahonaria upper level diff 30 door - AL 15 or Anama Control Foe - Ahonaria upper level diff. 30 door- AL 15 or Anama Essence Armor - Soultaker's Pit - AL 9, Ahonaria upper level diff, 30 door - AL 15 or Anama Return Life - Thalants - AL 12 behind barrier (piercing crystal). Ahonaria upper level diff. 30 door - AL 15 or Anama Divine Retribution - Lake of Trials - AL 16, Thalants - AL 14 and quest reward Dark Presence, Melanchion's Keep - AL 16 Divine Restoration - Soultaker's Pit - AL 18 Divine Host - Muck - AL 16, Pit of Abominations - AL 16 Weapons Skills - Khora Vysss Lower level secret area - Thrown Weapons - AL 8 Khora Vysss Upper level behind barrier - Pole Weapons - AL 8 Kherebass - Melee Weapons - Trainer shade test Magic Skills Sentinel Workshop Upper level south of Sentinel Prime - AL 11 - Magical Efficiency Sentinel Workshop - AL 13 - Magery - secret area By AL total for the party AL 3 Icy Rain - Gladwell quest reward offensive magic Unlock Doors - Gladwell quest reward offensive magic Prismatic Shield - Gladwell's Keep 2nd offensive magic quest reward - 3 levels AL 5 Haste - Shankar's Tower quest reward 1 Dispel Barrier - Gladwell's Keep 2nd offense magic quest reward - 3 levels Minor Heal - Goblin Warrens Lower level AL 6 Slow - Scuttler Pits Lower level Augmentation - New Harston Upper level Lark Minor Heal - Drake Pillar Lower level Slith kidnappers Summon Shade - Static Fields Pirro's quest reward 1 Heal - Drake Pillar Lower level Slith kidnappers AL 7 Smite - Goblin Warrens Lower level AL 8 Bolt of Fire - Highground Shafrir Call Beast - Shafrir Spray Acid -Shafrir Daze- North Harston Lower level under Fortunato's Workshop, Shafrir Haste - Shafrir Slow - Shafrir Icy Rain - Highground, Shafrir Unlock Doors - Shafrir Lightning Spray - Gladwell's Keep - raises 2 levels War Blessing - Northern Plateau Protection - Northern Plateau Enduring Shield - Northern Isles Lower Level near Black Wight AL 9 Minor Summon - Static Fields Pirro's quest reward 2 Mass Curing - Drake Pillar Lower level crypt east of Harkin's Landing Essence Armor - Soultaker's Pit AL 10 Lightning Spray - Sentinel Workshop Lower level Terror - Shankar's Tower quest reward 2 Strong Daze - New Harston Upper level Lark quest reward 3 (Moref), Thalants - need to kill Vahnatai blocking path Fireblast - Soultaker's Pit Divine Fire - Small Tower in NE Quadrant AL 11 Steel Skin - Drake Pillar Upper level crypt east of Harkin's Landing AL 12 Dispel Barrier - Highground Fireblast - Gladwell's Keep , Pit of Abominations Control Foe - New Harston diff. 20 door or Anama Return Life - Thalants - behind barrier (dispel) AL 13 Dispel Barrier - Solberg's Tower Ticoura reward for west tower Arcane Shield - Thalants - quest reward Dark Presence AL 14 Fireblast - Dorikas' Fortress Arcane Summons - Dorikas' Fortress Arcane Shield - Dorikas' Fortress Arcane Blow - Lark's quest reward Hraithe Eyes, Dorikas' Fortress Divine Retribution - Thalants - quest reward Dark Presence AL 15 Arcane Summons - Gladwell's Keep Arcane Shield - Shankar's Tower -quest reward for Mad Crystal Unshackle Mind - Ahonaria upper level Heal - Ahonaria upper level Mass healing - Ahonaria upper level Mass curing - Ahonaria upper level Steel Skin - Ahonaria upper level Divine Fire - Ahonaria upper level diff. 30 door Control Foe - Ahonaria upper level diff. 30 door Essence Armor - Ahonaria upper level diff. 30 door Return Life - Ahonaria upper level diff. 30 door AL 16 Divine Retribution - Lake of Trials, Melanchion's Keep Divine Host - Muck, Pit of Abominations AL 17 Arcane Blow - Thalants - quest reward Cleanse Kherebass AL 18 Arcane Blow - Melanchion's Keep Divine Restoration - Soultaker's Pit Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Sleeping Dragon Posted November 14, 2007 Share Posted November 14, 2007 You guys are thorough, aren't you? Next challenge: make one of these for locked doors! Or just tell me what the highest needed is. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Synergy Posted November 15, 2007 Share Posted November 15, 2007 You will find a lot of Tool Use requirements listed by zone in the Items List I just posted. -S- Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug nearart Posted December 11, 2007 Share Posted December 11, 2007 I'm at the end of the game and I still can't read the Spellbook in Solberg's East Tower, the one you get to by secret doorways. Is it acutally readable? Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Duskwolf Posted December 11, 2007 Share Posted December 11, 2007 If you mean the one in the east tower, no. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Erebus the Black Posted June 17, 2009 Share Posted June 17, 2009 It's been a while since I played A4 so I might have turned things upside-down, but In A4 a spell book read after it's spell was maxed by the trainer gave you an extra point you couldn't get anywhere else (for example: let's say there are 2 books with heal, and you go and read them before learning it from a trainer, then the maximum spell level you can reach is 3, however if you go and train both levels first, and then go read the books you reach a spell level of 4 (could be the other way around, but this is the more logical scenario)) is this still the case in A5? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 17, 2009 Author Share Posted June 17, 2009 No, Jeff changed it so you can learn in either order. No more having to go back to hunt up spellbooks after you find the trainer. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted June 17, 2009 Share Posted June 17, 2009 Actually, it wasn't dependent on order in A4 either. You could buy two levels of a spell no matter how many levels you already had. Quote Link to comment Share on other sites More sharing options...
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