Rotghroth Rhapsody Thaluikhain Posted August 10, 2017 Share Posted August 10, 2017 I vaguely remember something about when the party was in a boat, they couldn't change towns (use a staircase, say). I'm not sure if this was the case, or if it had been fixed. I guess, if you couldn't do that, you could leave the town, go to a small outside section, and then go back into another town, rather than move from one to the other directly. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted August 10, 2017 Share Posted August 10, 2017 It should be possible in OBoE, but is untested. In legacy BoE, boats would only trigger specials while outdoors, so you probably wouldn't've even gotten the "can't use staircase" type message. In OBoE, they always trigger specials (unless you block them with a Boat Block, as I recall), and I think I extended stairway nodes to work in more situations. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Thaluikhain Posted August 10, 2017 Author Share Posted August 10, 2017 Hmm, ok, thanks. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast keira Posted August 10, 2017 Share Posted August 10, 2017 I have an unreleased scenario in which one town is a giant underground Venice-style boat place spanning multiple "towns" with nodes at the edges to get to other places. And that was like Many years ago, so it's been a thing at least as far back as cboe. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted August 11, 2017 Share Posted August 11, 2017 There was definitely something about special nodes being triggered in boats only in town or only outdoors. I don't know if it applied to all specials, or only to placed specials. Maybe you were using terrain specials, as I did for my unfinished scenario that didn't use an outdoors and linked towns together with edge nodes? (To clarify, by "terrain specials" here, I mean terrains with the "call special when stepped on" ability.) Quote Link to comment Share on other sites More sharing options...
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