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rist

G2 Training

3 posts in this topic

Sooo, playing as a guardian in G2, I avoid putting any points into melee until I get the 6000 for Brodus. And then I discover that it doesn't boost my base stat, but raises the cost as well. All that work and money for 2 ability points? I guess he's more useful for other classes....

 

Is that how training works in the other entries in the series?

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Not quite sure what your question is...? In every game except G1, raising a skill increases the skill point cost for raising the skill again.

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Never use a trainer with something that's your primary stat. You NEED melee and strength (unless you're doing some kind of cheesy ranged build) as a Guardian. Otherwise, it makes you way too weak for far, far too long.

 

In Geneforge 2 (and maaaybe 3), training (after a manner) counted as additional points you invested, raising the price; same thing goes for canister augmentations and bonuses (like from a certain demon...) the game gives you directly. Anything that raises your stats (canisters, events, manually increasing them) reduces the amount of training you can do. In later games, it worked differently, and you were able to get training if a spellbook or canister had raised the stat you're training, but not if you had invested skill points into it. (If you got, say, a canister that increased your spellcraft by 3 in Geneforge 4, you could train twice with Burke; however, if you had put skill points into it, you couldn't train more)

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