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[GF5] Arena mod. v2


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Welcome to the Arena modification for Geneforge 5. As the name of the mod implies, this is a mod where you pit your character against an assortment of enemies.

 

The Arena mod, while fun, is not a full gameplay mod. There are no quests, there are no deep NPCs etc. It started as an effort to test the various changes I make as I work on the "Total Conversion Mod". However, new battle scripts and changes in items and creations give this mod an air of freshness.

 

The premise of this mod, is that your character is in a dream. It requires you to start a new game.

You start at 18th level, in a large room. A Drakon Lifecrafter nearby can boost your level, abilities, spells etc. A Shaper can create enemies and allies for you. There are 4 chests with equipment of different tiers for you to choose.
Once ready and you have told the Shaper to bring in the enemies, proceed to the next room. There's a signpost there. Read it and start the fight.

 

DOWNLOAD LINKS:

Link 1: http://www.mediafire.com/file/km52qxbj3pvq1gy/ArenaGF5.rar

 

INSTALLATION:

 

To install:
- Backup your "Geneforge 5" folder.
- Copy and paste the folder "Geneforge 5" to your Geneforge folder (where all the Geneforge games are). You should be prompted that some files will be overwritten. Accept and the mod will be installed.

 

To uninstall:
Simply overwrite the Geneforge 5 folder with the original from your back up.

 

 

The mod is tested and works with a clean installation of Geneforge 5 on Windows 10. It has not been tested for MAC.

This mod is not compatible with your GF5 saves! Don't try to use it with your normal GF5.

 

 

 

 

 

There is no wrong way to use this mod. If you want to make a character with 30 intelligence at 18th lvl so you can have a bazillion of top creations at full modifications, all the power to you. If you want to give your character Battle Shaping 15 and Shape Clawbug 15 to make 45 lvl clawbugs, so be it. If on the other hand want something more reasonable, like a lvl 23 character with mid-early equipment and 3-4 tier 2 creations and see how you fare against moderate enemies, so much the better. And of course, if you want to see how a pair of Battle Alphas fares against a rotgroth, all you have to do is Shape those Alphas and have them fight the Rotgroth without you interfering.
As said, no wrong way to use this mod.


Changes from the normal combat gameplay of GF5:
- The levels of most creations is different with a larger gap in power between the various creations.
- Some items have changed
- There are new NPC types (Batoneers, conscripts, Shocktroopers, Lifecrafters, Prospectives etc)

- There are a couple new Creations
- Some enemies have more complicated scripts

 

What you should be aware of:
- Not all creation types are available for the Player to Shape; I have put in only the creations that would be present in the total conversion mod.
- The scope of the total conversion mod is to be from levels 18-35 or so. However the intention is to make the world of the total conversion as such, that a level 35 character doesn't have immense power able to stomp everything underfoot.
- The chests are in "tiers". Beginning, mid-early, mid-late, end-game.
- There is an option to activate a "Healing field". This may periodically heal a few of your enemies every turn.
- In one of the chests are "sanity crystals". Having them in your equipment would be a great boon when fighting a Dementor.

- Therions are slightly overpowered compared to their essence cost compared to other Tier 2 creations. This is intentional because in the actual game learning to Shape them will require more effort.

 

Edited by alhoon
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