Tenderfoot Thahd Brexgem Posted April 22, 2017 Share Posted April 22, 2017 (edited) I was reading the source code for BoE, and noticed this: case eSpell::STUMBLE: store_m_type = 8; victim->curse(4 + bonus); store_sound = 24; break; case eSpell::CURSE: store_m_type = 8; victim->curse(2 + bonus); store_sound = 24; break; Does this mean that the Lvl 1 spell 'Stumble' is more effective than the Lvl 2 spell 'Curse'? Also, what affects the chances of Sleep Cloud/Paralysis/Mass Paralyze/Mass Charm affecting an enemy? Edited April 23, 2017 by Celtic Minstrel Reformatted code with code tags Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted April 23, 2017 Share Posted April 23, 2017 Also, what affects the chances of Sleep Cloud/Paralysis/Mass Paralyze/Mass Charm affecting an enemy? The main factors are their level and their magic resistance. Higher-level enemies are harder to land status effects on. Magic-resistant enemies seem less likely to be affected and magic-immune enemies are, well, immune. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Brexgem Posted April 23, 2017 Author Share Posted April 23, 2017 Does the caster's level and/or intelligence improve the chances of the spell working? Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted April 23, 2017 Share Posted April 23, 2017 Does this mean that the Lvl 1 spell 'Stumble' is more effective than the Lvl 2 spell 'Curse'? Hmm, it does appear to mean that, unless there are other factors at work here. The bonus is your Intelligence bonus if I recall correctly. Quote Link to comment Share on other sites More sharing options...
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