Avadon 3 bugs
Posted 18 September 2016 - 08:01 AM Avadon 3 bugs
-Foresight spies quest triggers the "to the north..." spies escaping dialogue even if you're coming through the secret gate- seems like you need to have activated the escaping spies event first to be able to cut them off and fight them?
-same quest- after having cut off and killed the spies, if you take the overland way 'round back to the fort, the "to the north..." event fires AGAIN when you reach the appropriate area, despite said spies being dead
-after using the Fort Foresight portal to return to Avadon, using the Avadon portal dumps you back in Zhethron's Lair (which I assume it's not meant to do, as the destination of the Avadon portal changes from the Refuge to the Lair when Redbeard moves camp); this isn't game-breaking obviously, but it's pretty irritating
-during the final battle with Redbeard, at one point he staggered and the dialogue mentioned that he's being affected by the "poison which Protus put in his healing potion"... despite my refusing to let Protus taint the potion earlier (maybe it's assumed that since I'm fighting Redbeard, I turned on him long before?)
-not a bug, but somewhat incongruous: in the ending, the text first says that I (paraphrasing) "work behind the scenes to undermine Avadon's power and reach"- presumably because I earlier announced my intention to become Keeper and then step down; however, the ending later states that under my Keepership, Avadon reaches "new heights of power and prestige"- maybe because I became Keeper at all? It also mentions that I, as Keeper, both try to make peace without sowing the seeds of future rebellions, AND set up the conditions necessary for future revolt
Posted 18 September 2016 - 08:31 AM Avadon 3 bugs
The portal from Fort Foresight to Avadon is supposed to return you to Zhethron's Keep. This is deliberate.
"Oh, I'm sure we can think of something .... How much gold do you have?" - "Hero"
"We're all screwed if Cthulhu shows up. Try to enjoy life in the meantime." - Adam Rawnsley
Posted 18 September 2016 - 09:05 AM Avadon 3 bugs
Oh... is this so you can't screw up the scripting during the final return to Avadon sequence?
It'd be nice if it sent you back to Foresight until then, then swapped back to one of the other bases once you trigger the final sequence flag. Since your companions jump ship when you enter the portal, you have to run all the way back to the Fort from the lair to retrieve them, every time you use it. (It's pretty jarring in in-universe terms too, cause Zhethron's base is (in-universe) weeks of travel from Fort Foresight. Though it's not like travel time is totally consistent in plot terms, either.)
Posted 19 September 2016 - 09:40 PM Avadon 3 bugs
Posted 02 October 2016 - 09:58 PM Avadon 3 bugs
I guess you could try to explain this as Laria being promoted to Head Librarian, briefly, between the ending of Avadon 2 and Redbeard's disappearance, but it seems more likely that Mr Vogel passingly confused Eye Laria with Eye Leira from Avadon 1, who WAS the Head Librarian, but who dies in the attack on the castle in the endgame.
EDIT: Further confusing the issue, the commander of Fort Foresight in Avadon 3 is Eye Leora, whose dialogue portrait is a reuse of Eye Leira's from Avadon 1.
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