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Avernum 4 slowdown issues (suggested fix included in thread)

windows 10 a4 slowdown

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leshpar leshpar

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Posted 22 January 2016 - 08:49 AM #1 Avernum 4 slowdown issues (suggested fix included in thread)

Hi. I was in the middle of an Avernum 4 runthrough when I upgraded from windows 7 to windows 10. I did a fresh install of the OS too, not the upgrade as I've had issues with that before (and I had to boy windows 10 anyway since my win 7 was... *cough* not authentic). On windows 7 the game ran flawlessly. However, after I began using windows 10 Avernum 4 (and avernum 4 only, every other avernum game runs fine) runs so slow its as if I was trying to use a commodore 64 to play it. Its completely unplayable. things that should only take a couple of seconds now take 30 to 40 seconds.

My computer has the following hardware:
3.9 GHZ AMD FX 6350 6 core processor (socket AM3+)
12 GB System Ram PC3 10660 DDR3
2 GB (GDDR5) video ram Geforce 760 GTX (PCI-E 16X)
500 GB Maxtor Hard drive SATA2
1 TB Seagate HDD SATA2
BDrom/DVDRW/CDRW combo drive
Asus M5A97 Motherboard
Thermaltake 700 Watt ATX power supply
Logitech G110 keyboard
Roccat Kone Pure mouse

copy and pasted from another website, hense the odd formatting.

Any help would be appreciated, I'd love to finish A4 before starting A5.

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Posted 23 January 2016 - 05:32 PM #2 Avernum 4 slowdown issues (suggested fix included in thread)

Try uninstalling and reinstalling.
That's usually the first thing to try.
Your saved games folder is somewhere else so it won't get lost but a reinstall should fix whatever broke in the upgrade.
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leshpar leshpar

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Posted 25 January 2016 - 07:08 PM #3 Avernum 4 slowdown issues (suggested fix included in thread)

I did a fresh install of windows 10. Therefore it was a fresh install of A4 as well.

Lilith Lilith

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Posted 25 January 2016 - 07:18 PM #4 Avernum 4 slowdown issues (suggested fix included in thread)

Is the slowdown constant or does it get worse at specific times, such as when you're moving around or when battle animations are playing?

The main thing I can think to suggest is to make sure you've got up-to-date Windows 10-compatible drivers for your video card.

leshpar leshpar

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Posted 25 January 2016 - 09:21 PM #5 Avernum 4 slowdown issues (suggested fix included in thread)

Slowdown is constant, though does seem to get worse in combat. Drivers are relatively up to date. Just as an example I can play Grand Theft Auto 5 with over 60 FPS on max graphics settings. (with V sync off).

Tyranicus Tyranicus

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Posted 25 January 2016 - 11:02 PM #6 Avernum 4 slowdown issues (suggested fix included in thread)

View Postleshpar, on 25 January 2016 - 09:21 PM, said:

Just as an example I can play Grand Theft Auto 5 with over 60 FPS on max graphics settings. (with V sync off).
With all settings maxed out, GTA 5 uses more than 4GB of VRAM, and you said your GPU has 2GB...

That said, I agree that you shouldn't be having problems with Avernum 4.
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Nim Nim

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Posted 27 January 2016 - 01:06 PM #7 Avernum 4 slowdown issues (suggested fix included in thread)

http://spiderwebforu...steam-versions/

Might be worth a shot ?

leshpar leshpar

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Posted 04 February 2016 - 07:59 PM #8 Avernum 4 slowdown issues (suggested fix included in thread)

View PostTyranicus, on 25 January 2016 - 11:02 PM, said:

With all settings maxed out, GTA 5 uses more than 4GB of VRAM, and you said your GPU has 2GB...

That said, I agree that you shouldn't be having problems with Avernum 4.

2 GB built in. The rest is taken from my system ram most likely. I have not monitored it, but I do know most modern video cards can pull system ram if they need to.

leshpar leshpar

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Posted 04 February 2016 - 08:02 PM #9 Avernum 4 slowdown issues (suggested fix included in thread)

View PostJuan Carlo, on 24 May 2012 - 06:10 PM, said:

Originally Posted By: sea
I fixed it.

You'll need to download the Microsoft Application Compatibility Toolkit.

http://www.microsoft...ls.aspx?id=7352

Launch the 32-bit version, create a new custom database, then a new application fix.  Navigate to the affected game executable, select it, and then, on the second page of fixes, look for "ForceDirectDrawEmulation."

To make sure the fix stays, right-click the database and select "Install" which will apply the fixes when you launch the game outside the Compatibility Administrator.


I can confirm that this works.

This fixed slowdown entirely for me, even in the menu screens.

They really should maybe sticky this fix in the "Avernum 4" strategy thread or on the steam forums or something as this seems to be a common problem.

Why this hasn't been stickied yet I don't know, but thank you so much Nim for posting this. It required some digging and clicking of links to get to this (aka: I read the thread and clicked a link to another thread), but I figured I'd post this fix that seems to work. This apparently works for Geneforge 1,2, and 3 as well as Avernum 4.

Nim Nim

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Posted 05 February 2016 - 12:12 PM #10 Avernum 4 slowdown issues (suggested fix included in thread)

View Postleshpar, on 04 February 2016 - 08:02 PM, said:

Why this hasn't been stickied yet I don't know, but thank you so much Nim for posting this. It required some digging and clicking of links to get to this (aka: I read the thread and clicked a link to another thread), but I figured I'd post this fix that seems to work. This apparently works for Geneforge 1,2, and 3 as well as Avernum 4.
Glad you got it working. Definitely not optimal how buried this is.

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Posted 05 February 2016 - 01:42 PM #11 Avernum 4 slowdown issues (suggested fix included in thread)

I guess there isn't really any reason not to sticky this thread, so here you go. I've also changed the title to make it a little more general (non-Windows-10 users also seem to have experienced the same issue) and easier to find for other people.





Also tagged with one or more of these keywords: windows 10, a4, slowdown

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