Garrulous Glaahk wackypanda Posted January 3, 2016 Share Posted January 3, 2016 Is there a way to determine the starting health of a particular boss from its script? What should I be looking for? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted January 3, 2016 Share Posted January 3, 2016 There would be if we knew how some hardcoded routines worked. Setting the "boss level" (distinct characteristic from regular level) seems to set the starting HP, but difficulty level definitely affects this (as with all HP), and I'd guess that the base creature type (its level and any bonus HP) affect it as well. Quote Link to comment Share on other sites More sharing options...
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