Ineffable Wingbolt Superba Posted December 30, 2015 Share Posted December 30, 2015 I noticed I have here and there some difficulties in evaluating useful/protection items criterias. Assuming I sell most of the items and that I don't like to have a heavy bag full of alternative items, it's sometimes difficult to understand which is better, which is to discard and why. An example: Spectral robe Value: 2000 Weight 5 lbs. Armor: +10% +5% to Energy Resistance +3% chance to evade attacks. +20% to Miind Effect Resistance. Shining Silk Robe Value 800 Weight 5 lbs. Armor: +12% +10% to Energy Resistance. +10% to Fire Resistance. +5% chance to evade attacks. I instinctively estimate the Shining Silk Robe more useful, but the higher value in coins of Spectral Robe makes me think there is some criteria I do not understand. There are more items which comparison drive me crazy... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted December 30, 2015 Share Posted December 30, 2015 The coin values of items are frequently irrational. You're not wrong. In this case, I would say that mental resistance is a lot more useful than the other resistances; it can make or break tough fights. However, since it's on a piece of armor with only 10% physical resistance, and spellcasters will have high mental resistance anyway, it's likely useless. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 30, 2015 Share Posted December 30, 2015 If there's a pattern to item prices at all, it's that rarer and harder-to-get items are usually more expensive than more easily available ones, even if the rarer ones aren't actually better. Even that's not a universal rule, though. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted December 30, 2015 Author Share Posted December 30, 2015 I understand. Coming to criteria, I elaborated a first hand selection of qualities, so when I write about "instinct" I refer to things like 1) items with no cut in hit percentage 2) items with percentage of escaping attacks 3) items offering high percent protection from phisical/magical damage. I am now running an unbalanced party with three Berserkers, two of them with dual wielding, one with pole weapons, and a superb wizard/archer. It works well. However, I have here another odd question: in many different playthroughs, I noticed that second character in line is always, and I mean always, more efficient than the first. No matter if I give the first (say, Aldous) the best weapons. Damage amount is less if compared to the second player (even if human like the first), I think I asked about this gap once and I was told it depends upon weapons and training. But, I tried different solutions and result was the same, isn't it odd? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted December 30, 2015 Share Posted December 30, 2015 Party order has no effect on damage. If you posted all the parties where you observed this, I'm sure it would be easy to point to the skill or weapon discrepancies behind it. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 30, 2015 Share Posted December 30, 2015 In fact, it's quite easy to test this: you can switch around the positions of characters in the party order and see if it changes their combat performance (it won't). Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted December 31, 2015 Author Share Posted December 31, 2015 Right. What I thought as an explanation was that second place is default for the Slith, and that maybe the program adds some strength there, due to the implied higher level of strenght of his race, that doesn't change even when you switch race. But, all right. Just my imagination then. If you please, I am in need of help about a last question. I accidentally changed the order of entering combat (not the order of march). I couldn't say how I did that. Now my wizard is first in line of combat and this is quite a disadvantage. How can I restore the previous order? Thanks a lot! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 31, 2015 Share Posted December 31, 2015 Was your party action order in combat previously the same as your marching order? In your settings, there should be an option to lock party action order to marching order. If you turn that off, characters will act in an order based on skills such as Dexterity and Quick Action. If you don't want that, turn it back on. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted December 31, 2015 Author Share Posted December 31, 2015 Found it! Thanks again Lilith. It is located in the general Settings. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted January 1, 2016 Author Share Posted January 1, 2016 Did I say "last question"? I am sorry. I am stucked in Drath's maze, as usual. I know there is a Randomizer's file or post where it is told the sequence of directions through portals to get to Drath level. But, I don't find it here anymore, only the "click and go through eastern portal a number of times", that doesn't work. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk wackypanda Posted January 1, 2016 Share Posted January 1, 2016 After you use the east portal in any room, check the north wall. Keep using the east portal until you see a secret switch on the north-east side. Then use the switch. If the switch does nothing, use the east portal again. If the switch does something, you have opened the way to Drath. This should happen after using the east portal 4 times, although it's possible to lose track. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted January 1, 2016 Author Share Posted January 1, 2016 Yes, thanks, but I already followed the exact same inctructions, let's say that when the switch does something, and not "a soft click", it doesn't open else than a southern exit to nothing. I know the way to Drath is north, but doesn't open even after about ten minutes of in and outs. In other terms, I would need some basic directions to get out of here, i.e. N-E-W-E-E-E. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk wackypanda Posted January 2, 2016 Share Posted January 2, 2016 Well, there's your problem. The southern exit is the passage to Drath. None of the portal rooms have a north passageway. Superba 1 Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Superba Posted January 2, 2016 Author Share Posted January 2, 2016 Yes! That was it. I followed wrong directions until now, as it was written the exit would have opened on north wall... thanks a lot, wackypanda! Quote Link to comment Share on other sites More sharing options...
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