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Chessrook44

Let's Play Avernum 6!

148 posts in this topic

That battle at the end went longer than I expected... ah well, on the plus side, we try to deal with a few demons around the Great Portal.

 

 

 

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After a quick trip to deal with the Ogres we head back to the castle to report in... and move up in the world.

 

 

 

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Before we go into the Undead Spiral, we take a look at the farms and environs around Mertis itself.

 

 

 

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Well, it seems the Undead Spiral by Mertis is finally under control... this can only be a good thing.

 

 

 

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Deeper into the Honeycomb we go! And bloody hell that one ogre was annoying as all hell...

 

 

 

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Deeper into the Honeycomb we go! I think... this way DOES go deeper in, right? We're not actually going out an-OH DAMMIT!!!!

 

 

 

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Finally we've found a few locations of note in the Honeycomb, and we finish up our explorations. Dang that place was confusing...

 

 

 

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Finally we head towards the Abyss... but first, of course, we stop in the Spire Fortress.

 

 

 

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Ah, Spire. Still rough, but it doesn't seem QUITE as bad as it always used to be. Strange...

 

 

 

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Yanno I just realized, this is probably the best city to go to if you want to buy anything. After all, it's full of Barghans.

 

 

 

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Some more exploration of the final unknown parts of the Abyss, followed by searching for where our goal is hidden.

 

 

 

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What starts as a quick trip west turns into a difficult fight for our lives. What interesting thing have we found?

 

 

 

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The Darkside Loyalists. Thought we killed them all, but there's still a few running about and hiding in dark holes. Let's see if we can kill them...

 

 

 

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Man... Silvar is really kind of a mess now, isn't it? I remember when it was a nice city...

 

 

 

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Well, time to finish exploring these ruins we were in the middle of... and then probably report in.

 

 

 

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Struggling to keep up but enjoying your LP. You are an absolute machine pumping these episodes out. Impressive.

 

How big is the batch that you tend to record in one go?

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Struggling to keep up but enjoying your LP. You are an absolute machine pumping these episodes out. Impressive.

 

How big is the batch that you tend to record in one go?

Two hours (four eps) on Saturday, two hours (four eps) on Sunday. Gives me a week's worth of episodes, plus one. Over time it builds up enough of an extra backlog that I can skip a day (if needed) without having to stop. I'm proud of the fact that I haven't really missed a day in.... quite a long time.

I can say it's come close a few times though. Not long ago I had ZERO backlog.

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Time to start exploring around Silvar, as we look through a bunch of shops and an infested forest.

 

 

 

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More exploration in this episode. Not uh... not much more to say beyond that, actually...

 

 

 

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It's always depressing to see a whole town from previous games get destroyed, let alone twice.

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It's always depressing to see a whole town from previous games get destroyed, let alone twice.

Agreed. It wasn't that bad a city too. Even more so when this town is being destroyed not directly because of the actions of outside forces, but because said outside forces COULD show up.

 

We check just west of Cotra, and take a peek north as well.

 

 

 

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Thanks to a path through a tunnel, we've managed to find our way to a ledge overlooking the Eastern Gallery. Time to go Slith Slaying!

 

 

 

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Goblins and Chitrach and Slith and Undead, oh my! All sorts of things we find in this episode.

 

 

 

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Yanno, I think I have more memories of this old fort than the fort west of Duvno. Well let's go kill everything inside... again...

 

 

 

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And now we know why so many strange foods have eventually become delicacies... even though there is no reason humans should have ever started eating it.

 

 

 

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Well Dranlon may not be able to get anyone out, but at least their defenses are holding strong.

 

 

 

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Ah, so here's where all those chitrach were coming from.... the same place they were coming from two years ago! Who could have expected?!

 

 

 

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Back to exploring, as we look through the areas to the east and northeast of Fort Dranlon.

 

 

 

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We head north to explore the last of the Eastern Gallery, and then do a quick escort mission.

 

 

 

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Finally we find the bandits that have been causing Dranlon so much trouble. And their leader is a bit of a coward.

 

 

 

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Sometimes, when the only path is an obvious trap, your only option is to trigger it.

 

 

 

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