Seasoned Roamer Fireball Fodder Posted July 16, 2015 Share Posted July 16, 2015 So I have a few questions about certain spell mechanics, and I was hoping someone with knowledge of the code could enlighten me... Spark - what kind of damage is it? Dumbfound - does it reduce enemy magic levels, or is it just a Mage version of the Curse spell? Wall of Ice - does it last longer than Wall of Force? Or is it just the same spell, but with a different damage type? Major Haste - is there any reason to cast this instead of Major Blessing (i.e. is the effect more powerful or does it last longer?) Symbiosis - is there any reason to cast this instead of a healing spell? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 16, 2015 Share Posted July 16, 2015 So I have a few questions about certain spell mechanics, and I was hoping someone with knowledge of the code could enlighten me... Spark - what kind of damage is it? Magic damage, the same damage type as shock fields or the Kill spell. Dumbfound - does it reduce enemy magic levels, or is it just a Mage version of the Curse spell? It does in fact reduce the enemy's spellcasting level, just like it does when enemies use it against you. Unfortunately it's ineffective against monsters with immunity to magic, which a lot of higher-level spellcasting enemies have. Wall of Ice - does it last longer than Wall of Force? Or is it just the same spell, but with a different damage type? According to this thread it's the same damage, same duration, just a different damage type. Major Haste - is there any reason to cast this instead of Major Blessing (i.e. is the effect more powerful or does it last longer?) The effect of Major Haste depends on the caster's experience level: if their level is 24 or higher, Major Haste will give a stronger haste effect than Major Blessing does. You're usually still better off with Major Blessing, though: if you really need more hasting than one casting gives you, you can just cast it twice. Symbiosis - is there any reason to cast this instead of a healing spell? Not really. It's conceptually interesting but not very good. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Fireball Fodder Posted July 16, 2015 Author Share Posted July 16, 2015 Ok, thanks for the quick and informative reply! The reason I asked about Wall of Ice is that Exile II claims ice fields last "much longer" than force fields. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted July 16, 2015 Share Posted July 16, 2015 Field spells do not have a duration per se; instead, they have a chance of fading each round. According to the code, Ice Wall should in fact last longer on average than Fire wall, but the same as Force wall - Ice/Force have a 1/6 chance to expire each turn, while Fire has a 1/4 chance. (And Blade Wall is unique in having a 1/5 chance each turn to fade.) I consider the Spark spell to be an electrical spark rather than a fiery spark, since there are other situations where magic damage is used to represent electricity. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Fireball Fodder Posted July 20, 2015 Author Share Posted July 20, 2015 I've experimented in Exile II and can confirm that Force and Ice walls have the same duration (ok, chance of disappearing to be precise) even in that game, despite the fact that the in-game help claims otherwise. Off-topic, but minor issue: is it just my copy of the game, or does Feodoric (male name) from the pre-generated party in Exile II use a female graphic by default? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 20, 2015 Share Posted July 20, 2015 I've experimented in Exile II and can confirm that Force and Ice walls have the same duration (ok, chance of disappearing to be precise) even in that game, despite the fact that the in-game help claims otherwise. Off-topic, but minor issue: is it just my copy of the game, or does Feodoric (male name) from the pre-generated party in Exile II use a female graphic by default? The character graphics in the Exile series are small and low-res enough that a lot of them look pretty much gender-neutral to my eyes. I recall that being one of them. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Nephil Thief Posted July 21, 2015 Share Posted July 21, 2015 I figured Feoderic was male but androgynous looking. Might be bias, dunno. (Actually, I always thought his graphic looked like Michael Jackson...) Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted July 21, 2015 Share Posted July 21, 2015 I've experimented in Exile II and can confirm that Force and Ice walls have the same duration (ok, chance of disappearing to be precise) even in that game, despite the fact that the in-game help claims otherwise. Perhaps he meant to write "fire" but instead wrote "force". Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Fireball Fodder Posted July 21, 2015 Author Share Posted July 21, 2015 Perhaps he meant to write "fire" but instead wrote "force". Yes, that's the most likely explanation. The character graphics in the Exile series are small and low-res enough that a lot of them look pretty much gender-neutral to my eyes. I recall that being one of them. I figured Feoderic was male but androgynous looking. Might be bias, dunno. (Actually, I always thought his graphic looked like Michael Jackson...) Do you guys mean the person with the red shirt and black cloak with some kind of spell suspended above his/her hand? That's the graphic he gets in BoE, but in my copy of Exile II "he" is what looks like a woman with long hair wearing blue robes. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Nephil Thief Posted July 21, 2015 Share Posted July 21, 2015 @Fireball Fodder You know, I don't have a working copy of E2 on hand, but I think that might be a deliberate touch. The kind of "crimes" that get people Exiled are crimes against the Empire's silly social standards. Falling outside the Empire's gender norms would probably qualify, and then some. (Welcome to the Spiderweb forums. Please leave your normative social standards at the door.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 21, 2015 Share Posted July 21, 2015 Perhaps he meant to write "fire" but instead wrote "force". The problem with this theory is that the documentation would still be inaccurate either way. It claims that ice fields do the same damage as force fields but last longer: ice fields do last longer (on average) than fire fields, but they also do more damage. There's no field that has both a shorter half-life and the same damage as an ice field; fire and force fields both meet one criterion and fail the other. It's more likely that Jeff just misremembered the damage and decay chance of the various fields while writing documentation, or changed it in between writing the documentation and releasing the game. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slawbug Posted July 21, 2015 Share Posted July 21, 2015 The change in PC icons is almost certainly the accidental result of the total graphics replacement in Mac v2.0 (and whatever the corresponding PC version was). Some of the other PCs also have different-looking icons, they just didn't happen to end up with an icon with a different gender presentation. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Richard Bacon Posted July 23, 2015 Share Posted July 23, 2015 Um it doesnt matter which last longer or causes more damage, It really matters if the Enemy who is to be damaged by the Field Spell is resistant or immune to it. So just cast Scry Monster to see which spell may damage more. however diesnt enemys Armor reduce The damage of field spells tho? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Richard Bacon Posted July 23, 2015 Share Posted July 23, 2015 and in exile 3 Adrianna is the one with that dark blue graphic(there saying i recognized adrianna as a woman) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted July 23, 2015 Share Posted July 23, 2015 Um it doesnt matter which last longer or causes more damage, It really matters if the Enemy who is to be damaged by the Field Spell is resistant or immune to it. So just cast Scry Monster to see which spell may damage more. however diesnt enemys Armor reduce The damage of field spells tho? Nope. In the Exile series (including Blades of Exile), armour only reduces physical damage, so the only field it has any effect against is Wall of Blades. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Richard Bacon Posted July 23, 2015 Share Posted July 23, 2015 Lol blade wall is just a fun creative one XD Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted July 24, 2015 Share Posted July 24, 2015 As Lilith said, armour reduces physical damage only (this includes undead and demon damage, which I've considered removing in Blades of Exile). Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Richard Bacon Posted July 30, 2015 Share Posted July 30, 2015 but you already put boe up for install. how u gonna fix that? make it updater?, or my version i have of boe is the Official Made by Spiderweb software on efor Win 98 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Celtic Minstrel Posted July 31, 2015 Share Posted July 31, 2015 ...what are you talking about? Quote Link to comment Share on other sites More sharing options...
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