Well-Actually War Trall Chessrook44 Posted March 29, 2015 Share Posted March 29, 2015 With the first Avernum trilogy completed, we move on to the second, with a new engine, a new story, and a new party! Those of you who want to catch up and watch my other LPs can see them here, here, and here. And now, let us begin! Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted March 30, 2015 Author Share Posted March 30, 2015 With Fort Monastery explored we take a look to the south, checking out the road and lands between it and Grindstone. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted March 31, 2015 Share Posted March 31, 2015 Odd feature of the second trilogy, First Aid is actually useful. leshpar 1 Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted March 31, 2015 Author Share Posted March 31, 2015 For once it is. I'll have to find time to improve it. OK enough messing about outside, let's head into the goblin lair to deal with them. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted March 31, 2015 Share Posted March 31, 2015 If surrounded, use the Daze spell. I think that is what you are meant to do. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 1, 2015 Author Share Posted April 1, 2015 This episode we move on to the city of Grindstone, and check out the regions around it. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 2, 2015 Author Share Posted April 2, 2015 With the Fort Monastery regions explored we move onwards to investigate what exactly is keeping news from getting through. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 3, 2015 Author Share Posted April 3, 2015 A shorter episode today as we explore the remaining path leading to Fort Draco. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Spukrian Posted April 3, 2015 Share Posted April 3, 2015 I'm along for the ride, as I've finished the Second Trilogy (just finished Avernum 6 today in fact). I will be following you to be sure. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 4, 2015 Author Share Posted April 4, 2015 Fort Draco, changed a bit from the old days, and with ominous warnings of what is happening in the rest of Avernum. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 5, 2015 Author Share Posted April 5, 2015 And after killing goblins and slaying Nephilim bandits, we valiantly go out to kill.....worms. I feel like this is a bit of a step backwards here... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 6, 2015 Author Share Posted April 6, 2015 Northwards we go, to investigate the problems in the mines. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted April 6, 2015 Share Posted April 6, 2015 If you were helping yourself to everything that was not nailed down, people in every town you passed through would figure that their property was missing thanks to you. You would soon be Wanted all over Avernum. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 7, 2015 Author Share Posted April 7, 2015 If you were helping yourself to everything that was not nailed down, people in every town you passed through would figure that their property was missing thanks to you. You would soon be Wanted all over Avernum. Naaaah. It's a standard adventurer practice. As long as they don't see me they can't figure it out. Either way, a short episode here as we check out the path between Fort Draco and Formello. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 8, 2015 Author Share Posted April 8, 2015 Welcome to Formello, the city where nobody wants to go out onto the streets! Wait, uh... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 9, 2015 Author Share Posted April 9, 2015 Outside we go, to explore the areas around Formello. To start with, we check the west, south, and southeast areas. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 10, 2015 Author Share Posted April 10, 2015 Around to the northeast and north areas around Formello. Not much to say beyond that. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 11, 2015 Author Share Posted April 11, 2015 We move on to deal with Hrickis, and then start looking through the tunnels to the north. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 12, 2015 Author Share Posted April 12, 2015 Deeper we go into the northern caverns, where we find a concerning foe wandering around... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 13, 2015 Author Share Posted April 13, 2015 We head into the ruins of Mortax's Cave, and finally see clues of just what is behind what is going on... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 14, 2015 Author Share Posted April 14, 2015 With the region explored, we move onwards into the Eastern Caves. Where of course there are more problems. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 15, 2015 Author Share Posted April 15, 2015 Before we start on the bandits, we take a quick trip to the east to check the eastern walls for anything good. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 16, 2015 Author Share Posted April 16, 2015 Well with the eastern areas checked out, we move west to start dealing with the bandits. First up: Hanvar. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 17, 2015 Author Share Posted April 17, 2015 One bandit down, two to go. Onward we go to take care of the second of the bandit leaders. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 18, 2015 Author Share Posted April 18, 2015 With his two lieutenants dead, all that remains is to finish off the leader... Bandit Lord Bragg. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 19, 2015 Author Share Posted April 19, 2015 With all the bandits dealt with it's time to head south again, first to take a look at Fort Avernum, and try to see what secrets are held within. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 20, 2015 Author Share Posted April 20, 2015 Into the city of Silvar we go, and things really are not going well here... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 21, 2015 Author Share Posted April 21, 2015 We check out the sewers beneath Silvar and then... get a closer look at the Shade. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 22, 2015 Author Share Posted April 22, 2015 A two part episode as we return to Cotra, slowly being rebuilt. It would've been one part if the ending took five minutes like I thought... [media] [/media] [media] [/media] Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 23, 2015 Author Share Posted April 23, 2015 And now begins the first of what will likely be a number of very dull episodes. Lousy chitrachs... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 24, 2015 Author Share Posted April 24, 2015 Did I ever mention how much I hated turrets? Also more bug killing. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 25, 2015 Author Share Posted April 25, 2015 Lousy bandits and chitrach everywhere... so much killing we must be doing! I do hope you guys are enjoying, at least somewhat. Seems to have been less comments this series than previous ones. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted April 25, 2015 Share Posted April 25, 2015 For me, A4 was good but it did not thrill all that much, it was like Geneforge light. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 26, 2015 Author Share Posted April 26, 2015 Finally we reach Fort Dranlon. It took a while, but we made it. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 27, 2015 Author Share Posted April 27, 2015 And now for the first of several long grueling crawls through bug-infested tunnels. Weeeee... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted April 27, 2015 Share Posted April 27, 2015 (edited) Avernum games have no provision for recording barriers that you can't yet bring down. I use the journal to indirectly record the barriers that we can't break down. In my Journal I record a piece of dialog from a nearby person or a message from a nearby placed special. When the Mage's skill in Dispel Barrier increases, I use the Journal to tell me where there are barriers that might now be vulnerable to this spell. Ditto rocks that can be removed by the Move Mountains spell. Edited April 29, 2015 by Ishad Nha Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 28, 2015 Author Share Posted April 28, 2015 We find the source of the bugs within these tunnels. Time to kill all these things at last... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 29, 2015 Author Share Posted April 29, 2015 This episode we find a couple passages to take us under the beast-infested waters. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted April 30, 2015 Author Share Posted April 30, 2015 We take a drop down a hole, and see what's hidden within. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 1, 2015 Author Share Posted May 1, 2015 A quick run through, and we find Mertis besieged by undead.......again... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 2, 2015 Author Share Posted May 2, 2015 Today we begin our venture into the Honeycomb. This... won't be fun... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 3, 2015 Author Share Posted May 3, 2015 Deeper we go into the Honeycomb, looking for the bandits said to be hidden within. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 4, 2015 Author Share Posted May 4, 2015 More wandering, more of the honeycomb. I'm starting to hate this place... Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ĐªгŦĦ Єяŋϊε Posted May 4, 2015 Share Posted May 4, 2015 This game has the worst version of the honeycomb. Two levels and all outdoors with pathways leading out of sight in all directions, it's quite confusing. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 5, 2015 Author Share Posted May 5, 2015 This game has the worst version of the honeycomb. Two levels and all outdoors with pathways leading out of sight in all directions, it's quite confusing. Not only that, there's also the whole thing about being unable to attack single enemies without entering combat that I loved from the first trilogy. Turns it into a slog. Into the deepest parts of the Honeycomb we go... we're finally about done. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 6, 2015 Author Share Posted May 6, 2015 We take a peek to the east of Mertis, and then start our delve into the Spiral to clear it of undead. Again. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 7, 2015 Author Share Posted May 7, 2015 We continue on into the deeper reaches of the Mertis Spiral. Who could be causing the undead? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 8, 2015 Author Share Posted May 8, 2015 At last we reach the Tower Colony, former home of the Tower of Mages. Let's see how they're going to blow it up this time... Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 9, 2015 Author Share Posted May 9, 2015 Into the tower remains we go, to see if we can deal with what was left behind. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted May 10, 2015 Author Share Posted May 10, 2015 A quick peek around the regions around the Colony, followed by a storming of the front gates of the Ogres' Lair. Quote Link to comment Share on other sites More sharing options...
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