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Avernum 2 Let's Play!

Avernum 2 Lets Play

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Chessrook44 Chessrook44

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Posted 18 December 2014 - 03:30 AM #176 Avernum 2 Let's Play!

Oooh, now THIS shrine, I like...

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Chessrook44 Chessrook44

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Posted 19 December 2014 - 03:35 AM #177 Avernum 2 Let's Play!

An interesting path here.  Couple guardposts and OH GOD TWO OF THEM.

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Ishad Nha Ishad Nha

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Posted 19 December 2014 - 05:01 AM #178 Avernum 2 Let's Play!

For tips on dealing with Doomguards, see my post #113 and the next two posts.
Further comments on evading them:
Apply Sanctuary when the two Doomguards appear. Every move check whether it has worn off. Cast it when leaving one of the side rooms.
Doomguards won't attack the party if all four PCs are in one of the side rooms, then party has a chance to heal up.
Even if you don't know the correct solution to the lever puzzle at first, you should still emerge successful.
Doomguards won't be there when you return to the guardpost!

Third Guardpost is a matter of trial and error, eventually you will figure out a way through. (Not all squares between pillars have special encounters on them.)  After this you can return to Harston to rest, before going on to the final barricade and the Fortress itself.

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Edited by Ishad Nha, 19 December 2014 - 11:34 PM.


Chessrook44 Chessrook44

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Posted 20 December 2014 - 05:35 AM #179 Avernum 2 Let's Play!

After a bit of research (Including some tips from people here in the forums) I think I figured out a good way to deal with Doomguards.

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Chessrook44 Chessrook44

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Posted 21 December 2014 - 05:32 AM #180 Avernum 2 Let's Play!

At last we reach the fortress containing the Empire's Great Portal.  Time to kill everyone inside...

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Chessrook44 Chessrook44

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Posted 22 December 2014 - 03:34 AM #181 Avernum 2 Let's Play!

OH DEAR GOD THIS WAS A TERRIBLE DECISION!!!!

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Chessrook44 Chessrook44

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Posted 23 December 2014 - 03:32 AM #182 Avernum 2 Let's Play!

Well with the Empire's portal destroyed, let's get back to retrieving all of the Vahnatai's crystal souls.

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Ishad Nha Ishad Nha

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Posted 23 December 2014 - 06:25 AM #183 Avernum 2 Let's Play!

Room you could not enter in Pyrog's Cave, there was a secret door in the North of the room. Also, the door opens with Unlock Doors at level 3. Either way, a spell is found there.

Chessrook44 Chessrook44

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Posted 24 December 2014 - 06:20 AM #184 Avernum 2 Let's Play!

Lotta preparation in this episode, as we get ready to find and save the final Crystal Soul.

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Chessrook44 Chessrook44

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Posted 25 December 2014 - 05:20 AM #185 Avernum 2 Let's Play!

Angierach.  An Empire fortress headed by twelve powerful beings.  Let's kill them all.

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Chessrook44 Chessrook44

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Posted 26 December 2014 - 05:34 AM #186 Avernum 2 Let's Play!

Only a few members of the Twelve remain, and then... well, we're almost done...

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Ishad Nha Ishad Nha

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Posted 26 December 2014 - 06:58 AM #187 Avernum 2 Let's Play!

Third reward, level 3 Shielding spell. Occurring in the Tower of Magi you could guess as much.
If you want to get the spell, special item 27 is the Black Drake Fang. In the Character Editor find the Add Special Item function in the Advanced Features menu. First number is 27, second number will be 1.

Here is the list of where you find the spells at level 3:

Bolt of Fire,   Aranea Web
Light,   Upper Lizard Lair
Call Beast,   Crone Cavern, needs Vahnatai Lore
Bind Foe,   Patrick's Tower SW, Julz, Borgia Toadstools quest.
Haste,   Patrick's Tower SW, Julz, Borgia Toadstools quest.
Slow,   Patrick's Tower, RR of 26, Magi Clearance, (artifact quest.)
Ice Lances,   Tower of Solberg, Royal Clearance
Unlock Doors,   Erika's Tower, needs Blessed Athame
Create Illusions,   Athron's Lair
Far Sight,   Formello, needs the Deciphering Lens
Lightning Spray,   Tower of Elderan, L4
Capture Soul,   Crystal Shrine, Wilvron Bok, after returning a Crystal Soul
Simulacrum,   Crystal Shrine, Wilvron Bok, after returning a Crystal Soul
Dispel Barrier,   Barrier Tower
Summon Aid,   Tomb of Demonslayer
Beast Ceremony,   Trapped Halls of Sixus
Fireblast,   Ornotha Ziggurat, L2
Arcane Summon,   Olgai, after returning all three Crystal Souls.
Arcane Shield,   Tower of Magi, after destroying the Portal.
Arcane Blow,   The Castle, after defeating Garzahd



Healing,   Almaria, Hmurr's Inn
Curing,   Tower of Magi, after Suzanne's Fire Lizard Egg quest
Battle Rage,   Tower of Magi, after Kelner's Serpent Cult quest
Shielding,   Tower of Magi, after Vincent's Black Drake Fang quest
Repel Spirit,   Serpent Cult, needs Blessed Athame.
Smite,   Cotra Ruins
Summon Shade,   Pyrog's Cave,  needs Vahnatai Lore
Safe Travel,   Cave of Motrax, Magi Clearance, four Piercing Crystals!
Unshackle Mind,   Dharmon, Magi Sanctum
Move Mountains,   Crystal Shrine, Wilvron Bok, after returning a Crystal Soul
Mass Healing,   Cave of Motrax, (Magi Clearance).
Mass Curing,   Empire Archives, Level 2
Sanctuary,   Gnass, Pathass, after Slith Charm quest
Divine Fire,   Dark Tunnel,  needs Vahnatai Lore
Control Foes,   Empire Archives, Level 2
Cloud of Blades,   Ruined Town, needs Vahnatai Lore
Return Life,   Giant's Cave, (Town 104)
Divine Warrior,   Olgai, after returning all three Crystal Souls.
Divine Restoration,   Tower of Magi, after destroying the Portal.
Divine Host,   The Castle, after defeating Garzahd


Level 2 Spells
(Crone Caverns: Ice Lances, Far Sight)
Out Zone 3, Northern Islands: Dispel Barrier
Out Zone 20, Central Avernum: Return Life, Divine Restoration

Deciphering Lens is easily obtained once party returns to Avernum, hence I don't bother to record it for areas that can't be accessed before the return.
Slow,   Patrick's Tower, Rune Reading of 26, Magi Clearance, (Vahnatai artifact quest.)

Edited by Ishad Nha, 26 December 2014 - 07:51 PM.


Chessrook44 Chessrook44

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Posted 27 December 2014 - 06:30 AM #188 Avernum 2 Let's Play!

And now it's finally time for the grand two-part finale, as we charge forth into Garzahd's Fortress to finally kill him.

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I hope you guys all enjoyed the Let's Play, and I hope you all join me as I head onwards to Avernum 3, and on to the surface!

Earth Empires Earth Empires

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Posted 27 December 2014 - 01:25 PM #189 Avernum 2 Let's Play!

correction: attempting to kill him.

Chessrook44 Chessrook44

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Posted 27 December 2014 - 01:47 PM #190 Avernum 2 Let's Play!

View PostEarth Empires, on 27 December 2014 - 01:25 PM, said:

correction: attempting to kill him.
Oh I'm pretty sure unless he comes back in another game we killed him.

Earth Empires Earth Empires

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Posted 28 December 2014 - 10:38 AM #191 Avernum 2 Let's Play!

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dolphindave dolphindave

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Posted 26 August 2015 - 04:29 PM #192 Avernum 2 Let's Play!

I am in the Vahnatai fortress north of Mancuso and the room that is supposed to have the treasure room key had an empty cabinet.  Looking at it just gets " a small depression in the back".  I have killed the Basilisk but the gate wont open.  Any suggestions

Ishad Nha Ishad Nha

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Posted 27 August 2015 - 03:56 AM #193 Avernum 2 Let's Play!

You need to find a Special Item that will fit the hole in the back.

dolphindave dolphindave

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Posted 27 August 2015 - 01:36 PM #194 Avernum 2 Let's Play!

None of the walkthroughs say that, any hints?
Tahnks

Ishad Nha Ishad Nha

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Posted 28 August 2015 - 04:10 AM #195 Avernum 2 Let's Play!

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dolphindave dolphindave

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Posted 21 September 2015 - 08:52 AM #196 Avernum 2 Let's Play!

The two Doomguards in the guardhouse with the 4 levers, hate em!  What's your strategy to deal with these guys?

Ishad Nha Ishad Nha

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Posted 22 September 2015 - 05:11 AM #197 Avernum 2 Let's Play!

Run! Sanctuary limits the damage they can do but you must keep casting it whenever it runs out.
Mass Healing fixes the damage they do.
I switch my front two PCs to be the back two places so the best armored guys are at the back.





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