Garrulous Glaahk Bushwhacker2k Posted May 8, 2014 Share Posted May 8, 2014 I am aware there is already a thread on this topic (http://spiderwebforums.ipbhost.com/index.php?/topic/2875-grah-hoths-treasure-in-a1/page__hl__grah-hoth) but it's 9 years old so I decided to re-post the question! (hope that's the right choice in this situation) Does anyone know of any way to loot Grah-Hoth's 4 chests or are they simply instant-death goodness? A related question: Is there any way to get back to the area where you fought Grah-Hoth? It seems like the original passage closes off and that seems to be the only way to get there... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 8, 2014 Share Posted May 8, 2014 I thought you could come back there later. I guess the terrain flag resets when you get too far away. Exile had warnings about death if you took food or loot in that place. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted May 9, 2014 Share Posted May 9, 2014 My A1 Template shows that there are no items in the four chests, hence the chests only have placed specials on them. Nothing to loot. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bushwhacker2k Posted May 9, 2014 Author Share Posted May 9, 2014 My A1 Template shows that there are no items in the four chests, hence the chests only have placed specials on them. Nothing to loot. I don't know what that is, but thank you for the information anyway Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted May 9, 2014 Share Posted May 9, 2014 In Exile 1 you get burned to a crisp by those chests, so in A1 they will probably be bad news. Avernum 1 Template is meant to act as a ready-made basis for a scenario based in the world of Avernum 1. Scenario designers won't need to spend hours designing proforma towns meant for basically utility purposes. It is not a port of the A1 game to the BoA world. It does not recreate the A1 game's mechanics, especially in the area of traps. See: http://spiderwebforums.ipbhost.com/index.php?/topic/10981-avernum-1-template/ (There are also Templates for A2, A3 and Nethergate: Resurrection.) Quote Link to comment Share on other sites More sharing options...
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