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Beta Test - A Defiant Land


Vox

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This is my very first scenario and i'm new to the online BoA community. I'm not overly experienced but i'm very keen to continue making more scenarios.

 

This has been a startup for me and i'm wondering if anyone would be willing to test it out, give me any tips, pointers and report any bugs.

 

I can e-mail it to whoever would like to test it out.

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The bugs I have found are all graphical.

 

error.png

 

 

 

error2.png~original

 

error3.png

 

error4.png

 

intentional.png

 

And as for tips, you could make the battles easier by

1. Lowering the levels of the lizards

2. Decreasing the quantity of enemies in encounters

 

IMPORTANT TIP: Kindly place a reset button in the mirror puzzle room, and you can also change the ground texture. The current one looks untidy.

 

POINTERS: The scenario was done by a level 35 two-man party, Easy.

 

Good Luck on getting it finished. Best regards from me :lol:

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There was actually only the one script error - pretty darn good, I thought.

 

Yeah, I forgot to mention the missing walls in that town, Vox, but you know my opinion about it. I got that weird blue effect north of Campania, but it was momentary and didn't repeat. No idea what caused it.

 

 

 

And as for tips, you could make the battles more interesting by

1. Raising the levels of the lizards, and varying the types

2. Decreasing the quantity of enemies in encounters

 

 

FYT

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Oh yes! The huge outdoor blue effect thing. That was caused by some script in Campania city.

Because there is a teleporter which you could possibly use, I needed to change the outdoor location as you leave the town. It causes the outdoors to reload as you leave the city.

You can find it in state 15, 16 and 17 of t2Campania.

it looks somewhat like this:

 

 

change_outdoor_location(0,2,19,6);

 

If anyone knows how to prevent this, please let me know. Otherwise it's ok, since it isn't a fatal bug.

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Oh yes! The huge outdoor blue effect thing. That was caused by some script in Campania city.

Because there is a teleporter which you could possibly use, I needed to change the outdoor location as you leave the town. It causes the outdoors to reload as you leave the city.

You can find it in state 15, 16 and 17 of t2Campania.

 

I don't know that much about AVscript, I just make some neat graphics for BoA. Be sure to spellcheck before officially releasing it.

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