Garrulous Glaahk Bushwhacker2k Posted February 11, 2013 Share Posted February 11, 2013 I've done practically everything else there is to do (I have access to the cave leading to the surface and I'm pretty sure I know how to teleport to assassinate Hawthorne) but for whatever reason I don't know how to enter Skarrgarath. I talked to Micah, who tells me to go to Skarrgarath and then to Erika, who he claimed had knowledge of the place... but they aren't telling me anything I don't know and the entrance is still blocked. I feel like I'm missing something obvious. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 11, 2013 Share Posted February 11, 2013 Have you also talked to Rone and Patrick? You will also need the Blessed Athamae (special item) from Tower of Magi. I don't remember what is the trigger for the gate. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 11, 2013 Share Posted February 11, 2013 | GRAH-HOTH? | Once you return to the Castle. Talk to the king about killing Sss-Thsss. He will reward you and as you leave the king's throne room the unthinkable happens......DEMONS! They've just attacked Fort Remote. Talk to the king and he'll tell you to investigate. Once in Fort Remote you'll see the devastation caused by the demons and closer inspection shows that Grah-Hoth is back and is striking back from his prison. You'll get three options in the encounter with Grah-Hoth either way you'll end up fighting a horde of demons, mung demons and imps. Demons are kind of hard because of their magic ability but the Mung Demons are twice as hard. Imps can be smacked around easily so don't worry about them. Mung Demons will use dumfound ray and it will dumfound your magic users that will cause the temporary loss of there magic points and the loss their spells. This battle will be long since most of your magic will be disabled so have a lot of haste potions and etc. After the battle, head to the Castle and speak to the king. He'll tell of Grah-Hoth and tell you that he is hidden in a place called Skarragath. Skarragath is where Grah-Hoth is supposed to be imprisoned for eternity. Spirits to make sure no one can free Grah-Hoth guards it. You can't just head to Skarragath right away without completing a few quests and getting an item called the Blessed Athame. To start you'll need the go to Grah-Hoth's old stomping grounds, Akhronath. Akhronath used to be the main fort of Grah-Hoth when he ruled Avernum and some of his followers are still waiting for some uninvited guests to greet. Why head to Akhronath? Because it has an Empire Royal Seal that you'll need later on that is extremely important. To get started you must first head to the Patrick the mage's tower which is located south of Blosk. He'll tell you that his wife is sick and the only thing to cure is some graymold salve. This is how you find it: you'll have to get a boat and go straight north up a river from Sss-Thsss's castle. Keep going until you see a lone eye beast. The graymold is right on an island north of it. Once you've located the graymold salve, head to Patrick's Tower to heal his wife. He will then tell you to search his journal. It will contain phrase that you'll need later and to go to the castle to get a gold key. The gold key will help you get into Akhronath. Head to the castle, grab the gold key, look in the in the southern part of the castle in a jail cell, and go to Akhronath. Where is Akhronath? It is in the middle of a lava pit west of the Tower of Magi. You should use Safe Travel or the Orb of Thranli to avoid being hurt by the lava. Inside Akhronath there will be lots of undead, spirits, imps, and especially demons. Repel Spirit spell at level 3(Note: it must be at level 3 to effect demons) and the DEMONSLAYER (if you have it) will come in handy. Remember the thing your after is the Royal Seal so don't leave Akhronath until you get it. You will also find an Obsidian Spear (2-20+4 damage nothing special). When you get to the top you'll notice you a room that you can't get into. There is a wheel that requires the gold key to turn use Far Sight and you should be able to see the secret room with the wheel in it. It is located on the northern side of the Akhronath. Once you have done that a room will open up and the Royal Seal is in there. Once you decide to take the Royal Seal then a lot of Mung demons will attack you. Cast haste's and blesses immediately because the Mung demons will dumbfound and slow your characters along with summoning a lot of weak creatures to slow their impending death. Now that you've gotten the Royal Seal, it's time to go to the Tower of Magi. If you haven't noticed most of the people there are freaked out about a demon they summoned and are holding captive. It's n-not any ordinary demon it's...it's a HAAKAI LORD!! It's named Adze-Haakai. He is in a secret laboratory within the Tower of Magi. You'll also find THE BLESSED ATHAME hidden there as well. You'll need the Blessed Athame later on to free the mighty Grah-Hoth. If you're anxious to beat the Haakai Lord, then you'll have to find a wizard named Solberg. First find a wizard apprentice at the southern part of the tower and he will tell you how to find Solberg. He is located around the lava pits around Formello. Solberg will give you a crystal key in order to get to the Haakai Lord in the Tower of Magi. Solberg will also mention an onyx scepter that you can also find in the Tower of Magi. Grab the key then leave but don't forget to search the area and his tower for some goodies. Head back to the Tower of Magi's secret lab and search for a secret passage, after a long find with minor demons, you'll reach the ADZE-HAAKAI!! He's not that hard just circle him and gang up on him and leave on person with spell points to heal and etc. In the box near Adze you'll find the Black Scepter that will be useful later. | Unleash The Beast | Now it's time. Time to free Grah-Hoth himself. Grah-Hoth is imprisoned in Skarragath. It is located at southwest of the capital of the Abyss. Make sure you have the Blessed Athame before you even think of coming here. Once you enter you'll notice that the guards are all spirits and one lich. You can talk to the lich if you want but their more important things to do. You need to find the wheels to open the gates that lead to Grah-Hoth's true prison. One of them is toward the north and the other is to the south. You'll need to pull both of them in order to get to Grah-Hoth. When you open the gates all the spirits and the lich will attack you only to prevent you from freeing Grah-Hoth. Aim for the lich because it can summon more spirits to make the battle harder. In the prison of Grah-Hoth, you'll fight guardians (invisible warriors who are very hard to kill) encounter golems (also very hard to kill), black shades (these are invisible spell casters that take forever to kill). This is only if you don't turn off the defenses by entering a hidden room located southwest. The bottle Grah-Hoth is kept is in the northern part of the tower. Walk up to pedestal and free Grah-Hoth. You will take some damage and it will attempt to poison you and, after talking with Grah-Hoth, you'll gain 50 exp points. AHHHHHHHH! Is what you'll say when you return to Skarragath (Well maybe). Demons, Imps and a Haakai will be will be left behind by Grah-Hoth after destroying Skarragath. Haakai's have the highest level in priest and mage spells so watch out. Their is an imp their as well who will tell you where Grah-Hoth's fort is. | Grah-Hoth's Fortress | If you don't have the Orb of Thranli, stop, and go get it, (Note: Walkthrough for it in the artifacts section) without it you can't get into Grah-Hoth's tower. When you manage to get to Grah-Hoth's territory, you'll fight demons that are guarding the entrance to his territory. Skeletal Warriors are the new enemies introduced here. They are a lot stronger than the normal skeletons. Once you find the tin key you'll get further into Grah-Hoth's fortress. You'll see imps around that are somewhat friendly, tell them that you plan on killing Grah-Hoth, and they will tell you to talk to another imp called Tyoarick. He will tell you of a secret passage they didn't seal up to the east of a storeroom in the east wall. While traveling the secret passage you'll have to jump some of the way down and encounter some undead baddies. At the end of the passage you'll need a hammer to break the wall but if you don't have one you can find a hammer in the storeroom to the north. Once you get past the wall, you'll enter the demonic chambers and be prepared for ALOT of demons and mung demons wait. On the plus side, you'll find a Mind Crystal. If you want to avoid the headache of fighting a lot of demons, then head straight and you should see an opening. Head north and Grah-Hoth's throne room waits (Note: Be sure to cast beast ceremony if you have it). You'll find Grah-Hoth, a Haakai, and a lot of demons and skeletons. Aim for Grah-Hoth and your troubles with all of Grah-Hoth's friends will vanish. Grah-Hoth looks like Adze-Haakai and he shoots fire at your characters plus he does a lot of damage. Watch out for Mung Demons and the Haakai but you should really pay all your attention on Grah-Hoth. Once you've killed Grah-Hoth, pat yourself on the back, and then head east to Grah-Hoth's treasure room. DON'T TOUCH THE BOXES!! They will kill you as soon as you open them. You'll some rare items lying around though, including a steel halberd. Once you've looted it leave and you've just completed the first mission. Don't forget to get your reward from the king. by AverMan Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bushwhacker2k Posted February 12, 2013 Author Share Posted February 12, 2013 That was informative but I still have no idea how to get into Skarragath I did everything you said before getting the information to go to Skarragath and I still get the message, "There is a massive, basalt fortress blocking the corridor. It has no visible gates. It's just a massive sheet of rock, blocking your progress. Massive words, the letters five feet high, have been carved into the rock: "The Former Realm of Grah-Hoth, sealed by order of King Micah. None may proceed." I have the Blessed Athame, I have the Royal Seal, I've killed Haazai-Adze... I've talked to both Erika and King Micah repeatedly... I can't figure out what I'm doing wrong. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 12, 2013 Share Posted February 12, 2013 Talked to King's mage and Patrick too? And freed Grah-Hoth from its prev. prison? And have all items mentioned on AverMan's text? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Bushwhacker2k Posted February 13, 2013 Author Share Posted February 13, 2013 I figured out my problem. Akhronath =/= Skarragath. Thanks, guys. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 13, 2013 Share Posted February 13, 2013 lol yea there's "bit" distance between those 2. BMA 1 Quote Link to comment Share on other sites More sharing options...
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