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Geneforge 5 Editor


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Halt Halt

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Posted 26 January 2013 - 07:20 PM #1 Geneforge 5 Editor

WARNING: Installing this editor involves modifying your game files. Even if you only install it and never actively use it, your game may change in ways you don't expect or want. This editor is not made or supported by Spiderweb Software. Install at your own risk.


I have read some recent complaints about there not being a Geneforge 5 Editor, well I just made one!
Also, this editor is NOT supported by Spider Web Software! Use at your own risk!

Important: The XP portion of this is set so you can choose(In a limited way) of how much ep you want, the last option(Bring it ALL Back) is kind of self explanitory, use it once, and once only... it will instantly bump your character to level 61, if it doesnt use one of lesser options to not screw up your character!

_________________________________________________________________________________________________________________

Instructions on how to get the Editor(s) to work! -If It doesn't even if you do this, please tell me! (P.S. I have no Idea how to get editors to work on Mac's!)

BACK UP YOUR FILES BEFORE YOU DO THIS!!!


1. Copy and Paste the "spoiler" of the editor you want in a notepad and save it as the map name(map name will be provided by the spoiler).

(To be on the same side that you have it written correctly, check the original game file name for the map and doublecheck!)
2. Go to your primary harddrive where the game files are located
(If you are using Windows 7, then go to "Program Files(x86)")
3. Go to "SpiderWeb Software" folder

4. Go to "Geneforge 5 folder"
5. Go to "Geneforge 5 Files" folder
6. Go to "Scripts"
7. Drag and Drop( Or Copy&Paste) the file into the folder.

8. Enjoy!   

_________________________________________________________________________________________________________________


The first editor (the skill editor) is in the Pacification Fields(There is only one map called that.) Editor is directly below in the spoiler. The editor is fixed on the Power Spiral used to turn on the Pylon that calms the Roamer down. This editor only has statistical changes for the basic stats, combat stats, and general stats.


Map name is z0pacificdlg.txt

editor status: finished

Spoiler

Please leave comments below, and any problems you have with this editor. Also, if you think something should be added, just request and I'll see what I can do!

_________________________________________________________________________________________________________________


Part 2

_________________________________________________________________________________________________________________


What I'm working on now;

Restoring all the other editors!

Currently on the second half of the statistics/spells/creations editor!


Edited by Lilith, 26 December 2015 - 08:46 PM.
added warning

There will always be an end, and a beginning.

Triumph Triumph

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Posted 26 January 2013 - 07:34 PM #2 Geneforge 5 Editor

It might helpful if you went ahead and posted some basic instructions on how to use it!  :)

"Dikiyoba didn't know what to say for your negatives, Triumph. Dikiyoba supposes you must just be that awesome." - Dikiyoba
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BMA BMA

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Posted 26 January 2013 - 08:47 PM #3 Geneforge 5 Editor

What modifications can you do with it?

Cmiller Cmiller

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Posted 26 January 2013 - 08:48 PM #4 Geneforge 5 Editor

The download was denied by uploader? I can't download it
Cmiller

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Halt Halt

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Posted 26 January 2013 - 09:04 PM #5 Geneforge 5 Editor

You should be able to download the file now! sorry for the inconvenience! and the editor can edit character stats, teaches all creations and spells, and you should be able to add exp.  

Also, I will be making a second part to it that gives equipment, feel free to post what kind of equipment builds would go good with each character!
There will always be an end, and a beginning.

Triumph Triumph

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Posted 26 January 2013 - 09:31 PM #6 Geneforge 5 Editor

If some people with G5 use this and find it valuable, please post here letting us know!

"Dikiyoba didn't know what to say for your negatives, Triumph. Dikiyoba supposes you must just be that awesome." - Dikiyoba
"Triumph == Santa Claus? This explains... nothing." - Dintiradan
"Per usual, Triumph said it better." - Slarty


Jerakeen Jerakeen

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Posted 27 January 2013 - 05:33 AM #7 Geneforge 5 Editor

I tested it out. It's really cool, but there are a couple of major issues. These are easily fixed, though.

The most important thing is that the SDF you're using (1,12) is already in use in the next zone. SDFs are not zone-specific. Changing one that's already in use will mess up quests or events later on. You could search for one that isn't being used, but since you're not using loops, you really don't need an SDF at all. Instead of get_sdf(1,12) just put in the number of the stat.

The other big thing is that you need to provide an escape hatch at every dialog state. As it is, if I select the editor, I have no way to back out without changing something. And I don't have the option to choose just one thing. For example if I choose spells, I have to choose all of the categories in succession before I can exit the dialog. Same with the others. Just add a node like this one to each state (change the state number to match yours, obviously):


begintalknode;
state = 406;
nextstate = -1;
condition = 1;
question = "I'm done here.";
text1 = "'Bye for now.";
action = END_TALK;

Another suggestion: Remember that text1 appears to the user after they've selected the question. So this can cause some confusion:

question = "Basic Body Training";
text1 = "The basic body training includes the following: Strength, Dexterity, Intelligence, and Endurance!";

It would be better to do something like this:

question = "Basic Body Training - Strength, Dexterity, Intelligence, and Endurance!";
text1 = "You have just increased Strength, Dexterity, Intelligence, and Endurance by 5 points!";

Same with the others. Fix those things up and you'll have a really great editor. Nice work!

Edit: Having said that, I have no idea if there are in-game caps on stats or what happens if you exceed them. Game-breaking bugs are possible if people take things to extremes. You might want to include a warning about that.

Edited by Jerakeen, 27 January 2013 - 06:42 AM.


Mosquito---Slayer Mosquito---Slayer

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Posted 27 January 2013 - 06:42 AM #8 Geneforge 5 Editor

View PostJerakeen, on 27 January 2013 - 05:33 AM, said:

Having said that, I have no idea if there are in-game caps on stats or what happens if you exceed them. Game-breaking bugs are possible if people take things to extremes. You might want to include a warning about that.
Yep, I once made level 500 Cryoas in G2, there energy became negative and the game hung whenever I entered the combat mode, So everybody try not to be too extreme.
"You're right. Everybody knows that spiders speak Portuguese." - Jerakeen

Jerakeen Jerakeen

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Posted 27 January 2013 - 07:05 AM #9 Geneforge 5 Editor

Hm yeah, the games can't process really high numbers (like above 32000 or so), be they energy, damage, health or whatever. I seem to remember that in previous games 30 was a good safe maximum for most stats. That's tricky to enforce, but you should at least remind users that they abuse the editor at their own risk.

Halt Halt

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Posted 27 January 2013 - 01:51 PM #10 Geneforge 5 Editor

Thank you for the advice, will make the changes asap

I have experimented with the SDF things, and turns out, the script won't work with out it... Although, I have set the sdf to (0,12) and it now works, are there any problems with (0,12)?
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Jerakeen Jerakeen

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Posted 27 January 2013 - 06:28 PM #11 Geneforge 5 Editor

0,12 is used to track whether or not you killed that first battle alpha. Since the player will certainly have encountered it before reaching the spiral, and it affects nothing else, it should be fine. I'll try it out again later.

Cmiller Cmiller

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Posted 27 January 2013 - 08:06 PM #12 Geneforge 5 Editor

This is pretty awesome! It would be even more awesome if the editor lets you add important game items such as, quest items, forge materials, weapons, sheilds, armor, you get the idea....

Also, the experience modifier is way to slow. Perhaps if you did something like what crockile did with his editor in G1. Let people choose how much experience they'd like to add. I hope this input helps.

Thanks Halt,

Cmiller
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Halt Halt

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Posted 27 January 2013 - 08:57 PM #13 Geneforge 5 Editor

Okay, re-edited it, link in the OP.  The next script should be in Minallah, and can you give me a list of quest items, forge items, etc.? Or direct me to such a place?
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Triumph Triumph

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Posted 27 January 2013 - 09:15 PM #14 Geneforge 5 Editor

The Strategy Central thread has links to lists of that sort.  :)

"Dikiyoba didn't know what to say for your negatives, Triumph. Dikiyoba supposes you must just be that awesome." - Dikiyoba
"Triumph == Santa Claus? This explains... nothing." - Dintiradan
"Per usual, Triumph said it better." - Slarty


Cmiller Cmiller

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Posted 28 January 2013 - 05:50 AM #15 Geneforge 5 Editor

Another thing I forgot to add you should let it add coins too
Cmiller

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Jerakeen Jerakeen

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Posted 28 January 2013 - 06:11 AM #16 Geneforge 5 Editor

Look for a script called gf5itemschars.txt


Edit:

It works beautifully; nicely done, Halt! I've added a link in Strategy Central.

Edited by Jerakeen, 28 January 2013 - 11:56 AM.


Halt Halt

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Posted 28 January 2013 - 04:14 PM #17 Geneforge 5 Editor

Ty Jerakeen, i am also working with changing the script, so i'll be finding the numbers out a different way :p
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Cmiller Cmiller

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Posted 28 January 2013 - 06:52 PM #18 Geneforge 5 Editor

Please also give the ability to add coins too.
Cmiller

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Cmiller Cmiller

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Posted 28 January 2013 - 08:17 PM #19 Geneforge 5 Editor

Thanks man your Awesome!

Request: Can a moderator combine these two posts. I realized Halt's request to delete his posts, but now it makes me look like I've been double posting. Thanks (as of Jan 29, 2013 4:49 PM)
Cmiller

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Wizard Orcasus Wizard Orcasus

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Posted 30 January 2013 - 02:54 PM #20 Geneforge 5 Editor

Hey sorry for answering this post so late (i was playing G2) but i think u have read of me asking for g5 or just someone else
In my name and of everyone that wanted a G5 Editor i say thx!!!!


:) oh and will make sure that i enjoy it.
Dead before dishonor. <Wizard Orcasus>
P.S Sorry if I have a bad English.
I'm a Proud Trakovite! XD - Geneforge Series.
Go Go Avernites! - Avernum Series.
The Black Fortress or a New Era? - Avadon Series

Halt Halt

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Posted 01 February 2013 - 11:21 AM #21 Geneforge 5 Editor

I'm not going to be able to start on the next few editors anytime soon... I am quite ill... it hurts even to talk :(
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Jerakeen Jerakeen

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Posted 01 February 2013 - 03:26 PM #22 Geneforge 5 Editor

Hope you feel better soon, Halt. Take care of yourself.

Halt Halt

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Posted 15 March 2013 - 01:41 PM #23 Geneforge 5 Editor

Update::.. Check the OP.
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Shalaschaska Shalaschaska

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Posted 25 June 2013 - 02:16 AM #24 Geneforge 5 Editor

The links are down...

Wizard Orcasus Wizard Orcasus

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Posted 25 June 2013 - 11:58 AM #25 Geneforge 5 Editor

Halt looks like the links are not working it says "file not found" can u fix them as i'm trying to download them i again but i can't :(
Dead before dishonor. <Wizard Orcasus>
P.S Sorry if I have a bad English.
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Wizard Orcasus Wizard Orcasus

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Posted 07 July 2013 - 09:38 AM #26 Geneforge 5 Editor

if anyone else have this editor saved can they please post it. as it will help other people that want this editor
Dead before dishonor. <Wizard Orcasus>
P.S Sorry if I have a bad English.
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Go Go Avernites! - Avernum Series.
The Black Fortress or a New Era? - Avadon Series

Visigoth Visigoth

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Posted 06 August 2013 - 01:10 PM #27 Geneforge 5 Editor

All the links to the editors on these forums are dead, and I can't find any elsewhere. Can anyone please help me out by reuploading an editor? I'd really appreciate it.

Jerakeen Jerakeen

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Posted 06 August 2013 - 06:52 PM #28 Geneforge 5 Editor

I have an early version of Halt's editor—just the pacification fields.

Here it is.

Drop it into your scripts folder, after backing it up, of course.

Wizard Orcasus Wizard Orcasus

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Posted 07 August 2013 - 10:56 AM #29 Geneforge 5 Editor

Thank you! This part of the editor is what I liked most XD
Dead before dishonor. <Wizard Orcasus>
P.S Sorry if I have a bad English.
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Go Go Avernites! - Avernum Series.
The Black Fortress or a New Era? - Avadon Series

Endless Endless

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Posted 04 March 2014 - 09:44 PM #30 Geneforge 5 Editor

Does anyone still have these editors? The links are not working.

Jerakeen Jerakeen

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Posted 04 March 2014 - 10:12 PM #31 Geneforge 5 Editor

The link in my post above still works.

Halt Halt

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Posted 05 July 2014 - 05:31 PM #32 Geneforge 5 Editor

Ahh! All the editors have expired on the website I had uploaded them except for the one Jerakeen preserved(Thank you Jerakeen!). I am sorry about that, but now I guess I will have to remake them and find a more permanent way to keep them on here, maybe if someone can tell me how the "my media" works I can use that, but until then, i will just put them in spoilers and you guys will have to copy and paste it into a notepad file and then proceed from there! I truly am sorry and I will now continue remaking the editors.

I am in the process of remaking the first editor I had uploaded, the one with all the skills and this time it will be more versatile! You will be able to add points more specifically instead of just insta-30 every skill. Unfortunately, this means that the editors will take longer to remake!

As of now, the first part of the first editor is available! (It has the basic statistics, and combat skills) With more to come shortly(probably tomorrow or the day after tomorrow this editor shall be complete.)
There will always be an end, and a beginning.

Meri20098 Meri20098

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Posted 04 May 2015 - 08:01 AM #33 Geneforge 5 Editor

Quite perfect and very valuable! Thank you

icarusson icarusson

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Posted 28 September 2015 - 05:50 PM #34 Geneforge 5 Editor

sadly once i open the geneforge 5 folder i cannot find the files folder. any help?->   looked in wrong place...duh lol

king9800 king9800

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Posted 07 February 2016 - 06:12 PM #35 Geneforge 5 Editor

Do u know when u will be done with the second part?




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