Kyshakk Koan eaintree Posted December 24, 2012 Share Posted December 24, 2012 Has Jeff put one out there? Or an estimate? "slowly gearing up to it" could mean next week or three months from now. Avadon was easily my favorite Spiderweb game ever; getting a little impatient for the follow-up. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted December 24, 2012 Share Posted December 24, 2012 at least 4-5 months I think, possibly more. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted December 24, 2012 Share Posted December 24, 2012 As far as I know, Jeff hasn't even started beta-testing yet, which would imply months rather than weeks. Randomizer usually seems fairly clued up on beta schedules, so perhaps he will know more. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 24, 2012 Share Posted December 24, 2012 I still haven't got Jeff's initial request to see who is still insane enough to beta test. It takes between 4 and 5 months from that until Mac release. Part of the time is game balancing and part is Jeff hasn't finished writing half the game yet. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan eaintree Posted December 24, 2012 Author Share Posted December 24, 2012 Bah. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted December 24, 2012 Share Posted December 24, 2012 Hopefully that means that Avadon 2 will be large. I'm hoping for, like, Avernum 3 large. That was pretty cool. nikki. 1 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 25, 2012 Share Posted December 25, 2012 Avadon 1 wasn't small either but new areas would be nice. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted December 25, 2012 Share Posted December 25, 2012 Avadon 1 wasn't small either but new areas would be nice. Avadon 1 was actually very small by SW standards, It's almost hard to believe that the same company made Avadon and Avernum 3. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt MMXPERT-seraph of thermodynamics Posted December 26, 2012 Share Posted December 26, 2012 Ooo, I wanna beta test Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 26, 2012 Share Posted December 26, 2012 Avadon 1 was actually very small by SW standards, It's almost hard to believe that the same company made Avadon and Avernum 3. True cause players went to same areas over and over again. Ooo, I wanna beta test Then you need to keep eyeing forums since JV's beta-calling might not last long. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted December 29, 2012 Share Posted December 29, 2012 Seconded. It's time for me to man up and finally do the right thing, the testing thing. And yea, Avadon 2 should be, and probably will be, alot bigger. A1's investigative style of storytelling was great, but where's the good in the implementation of player decisions if they are only presented along a linear path? Gimme dat open world, Jeff. Gimme aaall dat world. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 29, 2012 Share Posted December 29, 2012 Jeff has been shifting to a linear world because it's easier to balance the major quests to an average party level for each area. The older game remakes are still going to be open worlds with party death as the limiting factor on where you can go. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 29, 2012 Share Posted December 29, 2012 poor us if we ever get Avernum 7, it could be reincarnation of A5. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Painted Lady Posted December 30, 2012 Share Posted December 30, 2012 Somehow I didn't get the feeling that there were going to be any more Avernum adventures after A6 ended. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 30, 2012 Share Posted December 30, 2012 Jeff has an idea for a Avernum prequel, but with all the scheduled new Avadon and Avernum remakes who knows when he will ever try to develop it. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 30, 2012 Share Posted December 30, 2012 A7 is very unlikely but still possible but most likely made by his kids if they follow daddy's footsteps. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Ociporus Posted January 11, 2013 Share Posted January 11, 2013 Would the prequel be, tentatively, A0 (as opposed to A7) ? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted January 11, 2013 Share Posted January 11, 2013 Would the prequel be, tentatively, A0 (as opposed to A7) ? It's not really decided that it will be made for sure, mostly it's just speculation. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 11, 2013 Share Posted January 11, 2013 Jeff made an off-hand comment once about thinking that an Avernum prequel could be cool. He's been quoted ever since. I'm not even sure he ever said he had concrete ideas, just that there was interesting stuff to work with. —Alorael, who still wants to play First Expedition. Also known as Avernum 2 Chapter 2: The Game. Also known as Party Dies at the End. corallus 1 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted January 11, 2013 Share Posted January 11, 2013 —Alorael, who still wants to play First Expedition. Also known as Avernum 2 Chapter 2: The Game. Also known as Party Dies at the End. yea outcome is known but not how things came to that point. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 11, 2013 Share Posted January 11, 2013 There is the possibility of Avernum 2 Conquering the Caves where you are lowly support troops helping the Triad push back the demons culminating 5 games later with the imprisonment of Grah-Hoth. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted January 16, 2013 Share Posted January 16, 2013 yea outcome is known but not how things came to that point. Most of it is, actually. You can piece it together in quite some detail if you pay attention to the dialogues in A1-3. This is also where one of the most problematic issues of a First Expedition-game lies: we know that they split up. We know where and how and why they die. I'm not sure it would work out well to put the PC in a position where he has to choose - "Do you want to join the party who is hunted down by Slithzerikai and eventually seal themselves off in the Spiral Crypt to starve? Or do you go along this equally linear path of doom with the dude with the big sword, to get eaten by demons in that other corner? Either way, I hope all your characters go in the same direction bc otherwise things'll get real complicated!" No, no. We shall have a Avernum Magic-cards, Geneforge D&D-style boardgames and Avadon: Total War before that happens. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 16, 2013 Share Posted January 16, 2013 And yet we don't know exactly what happened to the entire First Expedition. We know that everyone thinks they were entirely slaughtered. We know that most of them died, and how and where. But could one intrepid band have managed to escape back to the surface and been hushed up? Certainly. The Empire had to discover the Final Gauntlet and that ascending cave near Fort Draco that got sealed off somehow. —Alorael, who is also always inspired by the BoE scenario Truffle Days, which includes a First Expeditioner who went native. Before there were any other human natives, even! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 16, 2013 Share Posted January 16, 2013 Jeff probably wouldn't do it this way, but in the text Hitchhiker's Guide to the Galaxy, the game goes from place to place with the player controlling a different party. Thus even though you keep dying you get to see if you can survive to reach the predetermined death scenes. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted January 16, 2013 Share Posted January 16, 2013 @Randomizer: Yes, for other games, this would be a possibility. But for a Spidweb-style RPG, It's impossible. (Meaning it wouldn't be a Spidweb-style RPG anymore. Progression, and such.) @Alorael: I guess that would be an option. Explore the caves, find a way out. However, the gameplay would be very limited. Only sliths and demons, no settlements. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 18, 2013 Share Posted January 18, 2013 Sliths, demons, dragons, and most of all, your scattered expedition. Encampments could serve the same purpose as towns, but you'd have to keep finding them. It would be different, but it could be different in an interesting and fun way. —Alorael, who could also see playing as the more fortunate Second Expedition. Someone had to go back and report everything to the Empire. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted January 18, 2013 Share Posted January 18, 2013 It could even have some psycho type humans, after all there were physical pathways to go there at some point of time, I will have to say if Jeff ever makes it, this is going to be really awesome. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted January 18, 2013 Share Posted January 18, 2013 Yeah, and there are plenty of ancient temples and crypts, so there might be isolated bands of humans still around. Maybe you can even slaughter them to prepare the caves for felons! Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Skwish-E Posted January 18, 2013 Share Posted January 18, 2013 Your Quest: Remove all of the current human inhabitants. You can convince them to move back to the surface (preferred) or kill them (acceptable). If non-humans (lizards or kitties) want to escape the coming influx of undesirables, they can be disarmed and encouraged to emigrate to the lovely gated communities set aside for them on the surface. The kitties can have several acres of swampland, and the lizards have been granted a large tract of tundra. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk nikki. Posted January 18, 2013 Share Posted January 18, 2013 The Sliths are actually native to the caverns; in Avernum it's mentioned that you don't have them on the surface at the very beginning of the game, and I'm sure something is mentioned in Avernum 3 to the same effect. The upshot is you can either let the Sliths be, or kill them. Judging by how the Empire reacts to most non-humans, however, it doesn't look good for the lizardfolk. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 18, 2013 Share Posted January 18, 2013 The sliths are natives. The nephils are not. Either way, why would the Empire waste energy on displacing natives? They use Avernum as a dumping ground. Nonhumans, rebels, and troublemakers are all undesirable. Why bother to resettle them when they can just all be dumped or left in the caves to murder each other? —Alorael, who in fact thinks this is a large point about nephilim. Their resettlement is Avernum, and they're not pleased about it. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Rent-an-Ihrno Posted January 19, 2013 Share Posted January 19, 2013 Guys, what are you talking about? What ancient crypts? There were no humans, and no Nephils. Only Reptiles or all shapes and sizes. Even the Sliths mainly lived deeper down than what we saw in Avernum, and the vahnatai as well. The First Expedition (and the Second one too, in a different way) might've seen a little bit of a bunch of stuff, but not enough to put together a game in the style we have known so far. No civilization, no infrastructure, nothing. How many camps can such an expedition have set up to be of any significance in the entirety of Avernum? Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted January 19, 2013 Share Posted January 19, 2013 It's Jeff's game if he wants it to have things he will do so, btw I think there was this crypt north of formello, which is said to be very old, The game will be just like an extended version of Avernum 2, chapter 2, which was like super cool. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted January 19, 2013 Share Posted January 19, 2013 there is crypt north from Formello but no indication whose crypt. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 19, 2013 Share Posted January 19, 2013 No, there are some messages about it having pictures of humans even though it's too old for any humans to have been there. There's never any explanation for it that I can recall. Earlier explorers of some kind? Vahnatai whose stylized art doesn't look right (but the wrong kind of undead)? Some mysteries never get an explanation. —Alorael, who is forced to conclude that the Empire faked the moon landing using a sound stage in the caves. It's the only possible explanation. Wake up, sheeple! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted January 19, 2013 Share Posted January 19, 2013 Besides the old crypt in the Formello area, there's another notable crypt in A1. Is Drath a vahnatai? Or something...else? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted January 19, 2013 Share Posted January 19, 2013 No, there are some messages about it having pictures of humans even though it's too old for any humans to have been there. There's never any explanation for it that I can recall. Earlier explorers of some kind? Vahnatai whose stylized art doesn't look right (but the wrong kind of undead)? Some mysteries never get an explanation. my money's on time travellers Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Triumph Posted January 19, 2013 Share Posted January 19, 2013 The truth is out there... Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted January 20, 2013 Share Posted January 20, 2013 They're Shaper crypts! —Alorael, who could also see sidhe from Nethergate as the culprits. If you get stuck in caves on another world you make the most of it with elaborate carvings and vicious undead monsters. Triumph 1 Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted January 20, 2013 Share Posted January 20, 2013 Besides the old crypt in the Formello area, there's another notable crypt in A1. Is Drath a vahnatai? Or something...else? something else, prolly some human mage who still haunts that crypt. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted January 21, 2013 Share Posted January 21, 2013 I always open this topic with a lot of hope to find something about the release date of of Avadon, I end up finding discussion about crypts in Avernum. Which I sort of started. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted January 21, 2013 Share Posted January 21, 2013 if nothing mentioned on sw mainpage then nothing here either. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Halt Posted January 27, 2013 Share Posted January 27, 2013 Maybe an unlucky few made it into the Slitherikai home? Or maybe how all of this began, like way before they sent the first expedition, all the stuff that led up to that, etc. or maybe have it as when Grah-Hoth was still free and ruling avernum... Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted February 3, 2013 Share Posted February 3, 2013 Jeff's gotta be releasing the announcement soon. After all, he removed Avernum 6 from the game page on the main site. Hopefully that means something Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted February 3, 2013 Share Posted February 3, 2013 A6 is "old" game already so it might not mean anything. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody The Reverend Posted February 4, 2013 Share Posted February 4, 2013 It was the announcement of the iPad version of A6 that he removed, so not quite as old. But still, it's hard to say whether or not that means anything. He may just have decided the front page was too cluttered with 3 announcements. Quote Link to comment Share on other sites More sharing options...
Curious Artila Mike B. Posted February 7, 2013 Share Posted February 7, 2013 Looks like fall 2013. http://www.spiderwebsoftware.com/avadon2/index.html Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Death Knight Posted February 7, 2013 Share Posted February 7, 2013 A new class too. Nice jeff you never cease to amaze. A turret making class, kind of cool. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 7, 2013 Share Posted February 7, 2013 I think that the new skill is for a modified Shadowwalker class since the left column is sword and throwing star and there is a lock picking skill at the bottom. I see Jeff, I mean Redbeard is still in charge of rebuilding and is going to have Windows testing done earlier to keep the schedule. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted February 7, 2013 Share Posted February 7, 2013 10.6 Damn, I have to buy a new computer. Quote Link to comment Share on other sites More sharing options...
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