From the scenarios I've played or so far (about 20 or so), this one is as close as BoA can get to having strategy-oriented gameplay.
Your party controls a group of NPC soldiers (including a priest and a mage) and are required to defeat an oncoming group of golems. You can position your army any way you like, make them move/attack mid-battle and have your priest and mage cast blessing spells on units.
Since it doesn't have much of a story or any kind of talking/looting/adventuring, and Charles himself says that this is an experiment, I guess the scenario should be reviewed accordingly.
: The idea is fantastic, and the scripting is awesome.