Unflappable Drayk Death Knight Posted January 18, 2012 Share Posted January 18, 2012 Ive been trying to get past some slith mages in avernum 2 and slow is just ridiculous. Im trying to figure a way out of killing mages but it doesnt seem to work. Is there a resistance check for resisting slow? Is it magic resistance or willpower? I hope im not alone with the thought that slow is by far the most overpowerful thing the enemies can get in early avernums? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted January 18, 2012 Share Posted January 18, 2012 Until Jeff changed the way slow and haste worked in Avernum 4, I always kept someone who could cast haste using the wait command so that haste would be the last action in the round to haste and remove any slows cast by the monsters. Quote Link to comment Share on other sites More sharing options...
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