Tenderfoot Thahd Patrizia Posted September 20, 2011 Share Posted September 20, 2011 Hi everyone As you are all so expert in this games I have a new question that keeps bugging me: I play Avernum 3 on 'torment' in a Single Priestess kind of scenario (HOW did I get talked into THIS?! ) after playing the game twice in a normal four member team version. I'm quite advanced, having done the slimes, the roches, the troglos, the giants and now tackling the golems. Now my question: I often run into caches I can't open (you know, the ones outdoors that usually have herbs and coins in them). I tried to find out which skill I have to boost in order to open more of them. Nature Lore? Intelligence? Rune Reading? Does anyone know? Regards, Patrizia Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 20, 2011 Share Posted September 20, 2011 Nature Lore is the relevant skill, but you'll have difficulty pumping it up high enough to get everything with a single character. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted September 20, 2011 Share Posted September 20, 2011 If you are running only a single character you might want to until this point to start raising it. Most of the caches aren't worth the effort. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Patrizia Posted September 20, 2011 Author Share Posted September 20, 2011 Thanks a lot to both of you! I guess you're right, Randomizer, I won't rise that skill too high (and probably won't be able to, as Lilith pointed out) - but at least I know now what to blame! ;-) Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Trenton. Posted September 20, 2011 Share Posted September 20, 2011 I thought nature lore also did weapons. Or is there a item lore skill in avernum also? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Micawber Posted September 20, 2011 Share Posted September 20, 2011 In Avernum, item lore is a derived stat. It is increased by intelligence, arcane lore and mage spells skill. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk ĐªгŦĦ Єяŋϊε Posted September 20, 2011 Share Posted September 20, 2011 nature lore is a natural skill, naturally. Quote Link to comment Share on other sites More sharing options...
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