Posted 09 October 2013 - 07:50 PM
This is my favorite custom scenario thus far, and that is saying a lot seeing as how I have played both the Bahssikava add-on scenarios (and enjoyed them). I will say this first to get it out of the way, though. There really should have been a note that you should only use the pre-fabricated character to play this scenario, as I used my group and got stuck in an endless loop.... of killing shades.
The combat was obviously minimal, with only shades to fight. However, it was really only there as a plot device, so that can be ignored.
The scripting tricks were nice, as were the special effects (ring bounce, fading in and out).
The plot was very minimalistic, but again, that was probably a plot device as well, to add to the mystery of the stairway.
The ending was actually a surprise for me, and very enjoyable.
Honestly, seeing as how this is, in my humble opinion, the best scenario I have played, even noting that this is supposed to be a hack-and-slash type RPG and whatnot, I give it a "Best" rating. I think the idea could be adapted into a movie.
Initially, when I came across those ampersand markings in the wall, along with the shade marking, I thought it was a non-sequitur that he felt a strong urge to erase the markings. Maybe I am dense, but I just now realized why that is the case (I can now note that I had forgotten about Ampersand having a piece of paper that states that he is the ampersand). He must still remember somehow that he is stuck in an endless loop of descending the stairway (and that not erasing the shade marking would create a shade). Erasing the ampersands would give him death, and release from the loop (but he does not remember well enough to keep from re-marking the ampersands when he realizes he is disappearing, likely because of the more immediate fear of disappearing). This scenario is really deep to me. I really think someone should make a movie out of it.