Posted 01 October 2009 - 06:20 PM
Outpost Valley is short, and it’s an enjoyable scenario. You start off in a prison cell, with your weapons and armor stolen. Part of your objective is recovering each party member’s gear, and this is enjoyable on a visceral level. My party’s mage wielded a hammer. There was even a hammer just lying in one of the other rooms, but I found myself wanting to recover <span style="font-style: italic">her</span> hammer.
Graphics are nothing special, nor is the town design. The combat is fairly straight-forward too, as long as you watch out for the guys with Divine Host.
Smoo also brought back some things from A3 which I’d like to see more of. First, there is a spellbook that teaches a spell to any PCs with high enough skills. Second, there’s a book just lying around for flavor. And the book actually has text in it, that has nothing to do with the scenario as a whole. Just a nice touch.
Play it, it’s short. And it’s fun.