Posted 08 August 2011 - 10:07 AM
Shades of Gray
From Thralni on the CSR:
I opened up the scenario, and read the introduction. When I read the name Barton, my stomach sort of contracted, and I'm very curious if Ephesos go that name from my second scenario, yet at the moment incomplete scenario, TNS, where the starter town is called "Upper Barton."
Anyway, not going to start judging the scenario for town names.
It was pretty, but I thought other scenarios by Ephesos might have been prettier. To be honest, I liked the view over the roofs at the upper floors of the cathedral, but I wasn't really stunned. Maybe I'm getting spoiled...
Combat was, well, hardish. I had a problem with defeating all the ghosts when trying to climb up the south spire to place the crystal, but after two or three reloads I beat them fairly easily (god bless invulnerability potions). The items these ghosts give are very nice, and I wonder if they are not slightly overpowered: a level 23-ish party with boots, shields and god knows what that almost all of them reduce melee damage? I'm not complaining, just wondering.
The plot was actually, to summarize, we have a plague, do something about it. It was better than the Avernum 3 plagues, but it's the same principal.
There were some very nice ideas, like the way Ephesos made the stairs in the cathedral. I was a bit disappointed about the garden, though. From the outdoors it looked a lot nicer than in the town itself. And I didn't understand the end. I got arrested, but I don't know for what... Eph could have just let me walk out of the scenario, and I wouldn't have had this weird felling of "did I miss something?" Also, the mage ghost at the fight I mentioned earlier, mutters some syllables before he finally fades away, but I have no clue about what they were for. All in all, nice touches, but some loose ends too.