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Geneforge 5 - Strategy Central


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*i *i

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Posted 09 August 2009 - 08:04 PM #1 Geneforge 5 - Strategy Central

Class and Creation Analysis:
  HP, SP, and Essence formulas
  Creation costs and levels
  Study of Fire Creations  
  Study of Battle Creations  
  Servile Guide
  Warrior/Guardian Guide
  Shaper's Guide
  Sorceress Survival Guide  
  Shock Trooper's Guide  
  Agent/Infiltrator's Guide  

Strategy and Tactics:
  Changes from previous games
  Mechanics and Leadership
  Challenge Area Tips
  Brocktree's Practical Walkthrough
  Faction Reputation Guide
  Endings Chart

What and Where:
  Trainers
  Canisters and Books
  Items to keep for quests
  Crafting
  Description of crystal enhancement effects to armor and weapons  
  Dahak's Item List
  Faction Only Areas
  jlsgaladriel's Walkthrough
  Quest List  
  Synergy Style Item List  
  Schrodinger's incomplete FAQ / Walkthrough

Editors and Information:
  Cheat codes
  Scripting Information
  Scripting Artifacts Vendor  
  Halt's G5 Character Editor
  Alhoon Mod - Fan-made Quest Chain and Content
  Artifact Baton Mod - Fan-made Content

-=microphage=- -=microphage=-

Shaman

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Posted 10 August 2009 - 07:53 AM #2 Geneforge 5 - Strategy Central

Phew! Thanks!
Thought I was going to have to remove thread from my "watched topic; email me list."

Uber cheats.
SDF Codes and more for things usually do-able only by script editing.


"I'm quite capable of getting into trouble all by myself so any help from you is utterly redundant."

Acky Acky

Hand of Avadon

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Posted 29 September 2009 - 12:47 PM #3 Geneforge 5 - Strategy Central

http://www.ironycentral.com/forum/ubbthreads.php?ubb=showflat&Number=183146&#Post183146

Magic Creation Guide

Velzan Velzan

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Posted 21 June 2010 - 10:40 AM #4 Geneforge 5 - Strategy Central

tongue Requesting Velzan archive to be grammarically  corrected with an 's added to the end of Velzan. tongue
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The Ratt The Ratt

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Posted 21 June 2010 - 02:00 PM #5 Geneforge 5 - Strategy Central

Could we add " - Links to Useful Information" to the end of "Strategy Central?" New members don't seem to understand what strategy central is.
Inactive.

Velzan Velzan

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Posted 21 June 2010 - 03:02 PM #6 Geneforge 5 - Strategy Central

Well Perhaps there needs to be an Introductory to the Forums Board.

Then they would instinctively go there and learn what strategy central and other features are and then there will be less spam postage by New Peoples.
You may think climbing a fence is easy, but then you take your blindfold off, and realize that it was an electric fence.



Dantius Dantius

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Posted 21 June 2010 - 03:26 PM #7 Geneforge 5 - Strategy Central

Originally Posted By: Velzan
there will be less spam postage by New Peoples.


I find this hilarious.  Does that make me a bad person?
Oh yes, what a useful recommendation for my candidacy.  "Likes to drive dangerous machines, very fast."

-Sheev

Velzan Velzan

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Posted 21 June 2010 - 04:29 PM #8 Geneforge 5 - Strategy Central

personally i like the spamz. But i thought it might help towards a new board.

No, It make you Negatively Aligned person
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Dikiyoba Dikiyoba

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Posted 21 June 2010 - 08:29 PM #9 Geneforge 5 - Strategy Central

Originally Posted By: Velzan
Then they would instinctively go there
Considering how often people fail to read the Code of Conduct despite the fact that it's hard to miss and considering how often people fail to follow the instructions in the Tech Support Forum header depite the fact that it's right there, Dikiyoba thinks it's safe to say that there will be plenty of people who wouldn't go to an Introduction Forum ever. It's also probably fairly safe to say that people who would go there are the exact people who already post here without ever causing too much of a problem.

Velzan Velzan

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Posted 22 June 2010 - 08:17 AM #10 Geneforge 5 - Strategy Central

Perhaps, then Make it so the site FORCES any Newly registered people on the first day to well. Veiw a short tutorial of the forums.
You may think climbing a fence is easy, but then you take your blindfold off, and realize that it was an electric fence.



Dikiyoba Dikiyoba

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Posted 22 June 2010 - 09:39 AM #11 Geneforge 5 - Strategy Central

Still wouldn't work. Some people would still ignore it, and it would be rather annoying for everyone involved as well.

Dikiyoba.

Velzan Velzan

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Posted 22 June 2010 - 09:58 AM #12 Geneforge 5 - Strategy Central

Pessimist.
You may think climbing a fence is easy, but then you take your blindfold off, and realize that it was an electric fence.



-=microphage=- -=microphage=-

Shaman

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Posted 22 June 2010 - 10:30 AM #13 Geneforge 5 - Strategy Central

Originally Posted By: Dikiyoba
Still wouldn't work. Some people would still ignore it, and it would be rather annoying for everyone involved as well.

Dikiyoba.

Originally Posted By: Velzan
Pessimist.

Realist actually.

Noticed "Velzan" is now "Velzan's". It would be more informative if it said "Velzan's Creations Archive". As is, it's kind of like a "mystery gift" in FarmVille. (You don't know what it is till you open it.) Most of us who've been here a while know what to expect from "Synergy" and others. But new people have no idea what any of this is about without a more descriptive link title...

Would it be possible to add:
Microphage's Scripting and SDF Codes.
under "Editors and Information:"?
I'm in Strategy Central for other Geneforge and Avernum games (mostly Editors). Thanks!

"I'm quite capable of getting into trouble all by myself so any help from you is utterly redundant."

Velzan Velzan

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Posted 22 June 2010 - 12:06 PM #14 Geneforge 5 - Strategy Central

Well its not a Creations Archive . It is going to include humans and undead soon.

Perhaps i will also add A last Section after.

Its A GENEFORGE archive.
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ItwasTed ItwasTed

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Posted 24 February 2011 - 02:09 PM #15 Geneforge 5 - Strategy Central

Thanks for the great info.  On a personal note, I try to read the huge, flashing "please read" portions of any thread.  Being the new person, I thought I'd throw that out there.  The problem stems from 14 things being flashing, important "you must read!!!" messages.  Then you give up.

-=microphage=- -=microphage=-

Shaman

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Posted 25 February 2011 - 05:27 AM #16 Geneforge 5 - Strategy Central

Originally Posted By: ItwasTed
Thanks for the great info.  On a personal note, I try to read the huge, flashing "please read" portions of any thread.  Being the new person, I thought I'd throw that out there.  The problem stems from 14 things being flashing, important "you must read!!!" messages.  Then you give up.

My bad. Sorry.

Oh, those "flamey things". They indicate a hot topic. There is a lot to read when you first arrive. Was not having a good week and I took something personal that wasn't mean't that way. The fact is - it was in a thread I started and when I backtracked I came to an old "correction" from *i, added 2 + 2 and got 5. Since I've gotten some sleep and fever is down I'm seeing more clearly. When you feel crappy sometimes you say/do things you regret.

@ ItwasTed: Welcome, and check you're sanity at the door... (sheepish grin)
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Venus Ursagi Venus Ursagi

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Posted 25 February 2011 - 07:23 AM #17 Geneforge 5 - Strategy Central

Whoa, Microphage, please cool down.

First of all, maybe I'm missing something, but it doesn't sound like ItwasTed was talking about you in the first place.  It sounds like he was talking about the Code of Conduct, since earlier in the thread, Dikiyoba and Velzan were discussing the fact that people don't always read it when they register.

Secondly, even if he HAD been talking about you, there's nothing even remotely rude about his post.  He said thanks for all the info in Strategy Central (presumably including yours) and then he gave some feedback about what happens when too much important information is jammed into one place.  And frankly, it was worded pretty politely.

You sound very upset in your reply.  It's clear that you feel attacked.  I don't really understand why, but again, I may be missing something.  If that's the case, please PM me and I will try to help you resolve things.  However, making posts that mock the original post (your use in quotes of phrases from ItwasTed's post) and that deliver up bitterness ("... criticize me while offering no valuable input to the thread, please feel free to ignore any posts by me") is not constructive, particularly not in this thread which a lot of players turn to for tactical help.

Please refrain from making more angry posts here.  Thanks.
Slarty
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The Ratt The Ratt

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Posted 25 February 2011 - 07:53 AM #18 Geneforge 5 - Strategy Central

I think ItwasTed might be confusing the little flame-thingys with must read signs. It certainly explains the flashing and large number. Just look at the GF5 forum.
Inactive.

Tracer Bullet Tracer Bullet

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Posted 25 February 2011 - 02:40 PM #19 Geneforge 5 - Strategy Central

What, BTW, are the flame-thingys for?
The dame said she had a case. She sounded like a case herself, but I can't choose my clients.

Dikiyoba Dikiyoba

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Posted 25 February 2011 - 04:08 PM #20 Geneforge 5 - Strategy Central

It means the topic has a lot of replies and/or a lot of views. Nothing important, really.

Dikiyoba.

-=microphage=- -=microphage=-

Shaman

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Posted 25 February 2011 - 04:20 PM #21 Geneforge 5 - Strategy Central

Originally Posted By: CRISIS on INFINITE SLARTIES
Whoa, Microphage, please cool down.

Please refrain from making more angry posts here.  Thanks.
Slarty

Am now cooler by appr 3.2 degrees. Literally! Again, apologies to all.
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Vempele Vempele

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Posted 31 August 2011 - 03:57 PM #22 Geneforge 5 - Strategy Central

Study of Magic creations, missing from the first post (and an outdated link in the third): http://www.spiderwebforums.com/forum/ubbthreads.php?ubb=showflat&Number=183146&#Post183146

Originally Posted By: Mechanics and Leadership
Mera-Tev needs 9 leadership and 11 mechanics to reach the quest area that blocks you way to the south map section.
You only need 7 leadership to get there and 8 to control the thing at the end. 9 gets you hints (might be a bug: <9 "...but you aren't able to get anything else out of her," but then you get everything else out of her with 7 anyway) and redundant info about the fen bandits.

Quote:
The Storm Plains <snip> Leadership 11 is a must here.
What am I missing with 10? 10 has also seemed sufficient in the Dera Reaches so far. The highest leadership check I'm aware of is 13 in Control Core B (if you want to save all three minds). 12 is useful in the endgame and shortly before it.

Originally Posted By: "Synergy Style Item List"
(NE) repository C - Volcanic Fetish (3% armor, +1 Battle Shaping, +1 Fire Shaping), platinum ring
+1 Battle Magic, +1 Fire Shaping, sadly.

Right/wrogn, essence-infused iron/essence infused iron, Podling Crossroads/Podling Crossing (spelling and searchability).

Originally Posted By: "Trainers"
Advance training for Astoria faction - (Expensive)
Utterly Ridiculous, drops to Expensive after Find Gorash-Kel quest.

Quote:
Ellek'Sss to Rebel factions
Should be rebel reputation (fixed, but only in the spells post).

Figured I'd post everything here rather than resurrect three non-stickies.

Juan Carlo Juan Carlo

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Posted 09 July 2012 - 05:56 PM #23 Geneforge 5 - Strategy Central

Anyone know what affects magic hit chance? I'm playing as an agent and find that my magic missles are missing a lot.  Does dex affect this, or is it strictly battle magic/spellcraft?

Jerakeen Jerakeen

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Posted 09 July 2012 - 06:13 PM #24 Geneforge 5 - Strategy Central

Don't know, just fixing the thread title—what's up with that?

Randomizer Randomizer

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Posted 09 July 2012 - 06:38 PM #25 Geneforge 5 - Strategy Central

Originally Posted By: Juan Carlo
Anyone know what affects magic hit chance? I'm playing as an agent and find that my magic missles are missing a lot.  Does dex affect this, or is it strictly battle magic/spellcraft?

Spells have different base to hit chances just like weapons.  Then spellcraft and battle magic increase the to hit chance.  Intelligence works like strength and dexterity.  This works against the monster's defense percentage.
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RainbowDashRadical RainbowDashRadical

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Posted 09 November 2013 - 05:45 PM #26 Geneforge 5 - Strategy Central

Looking at the replies to this thread, I guess apparently there was a Study of Magic creations as well, which was not posted in the Strategy central. Ackrovan posted the link to the thread, but it seems dead. So I am re posting it. Here it is:

http://spiderwebforu...agic +creations




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