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Showing results for tags 'zone editor'.
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Hello, all. Many of you may have heard of Blades of Geneforge, which allows the enterprising modder to extract zone data, but have been turned off by the utter insanity in trying to manually create a zone out of spreadsheet cells. However, there now exists a tool that allows a modder to create a simple 64x64 image map of a zone, and turn it into a zone filled with the desired basic terrain and placeholder terrain, object, and creatures: ZoneLab. Also alhoon wanted a shoutout for helping with some data stuff. Using this is fairly simple. In the archive is a file with color codes which correspond to specific zone features. Using Paint or Paint .NET, or some other similar program, you can create a 64x64 map of a zone and save it into a 'zones' folder. If you put a specific word at the beginning of the image name, data is also output for the tileset (e.g. snow, forest) to be used in the zone. The available tilesets are: cave desert forest1 forest2 snow swamp wasteland Then, you must simply run* the file with run.bat**, and a new text file will appear in the same folder as ZoneLab. Using a copy of the Blades of Geneforge spreadsheet, copy-paste the data from the file (make sure to select commas as separation for cells when pasting) into the appropriate location. *If there is a space in the path of the file, it may not work properly for unknown reasons. **This is a Java program, and needs Java to be installed to work. This tool must be used, at present, with Blades of Geneforge. As the original links are dead, make sure to check for the downloads provided by alhoon. For present, ZoneLab will allow modders to create zones with much greater ease than could otherwise be possible. Happy modding. Download: https://www.dropbox.com/s/8tbjffjg12ko58d/GF ZoneLab.rar?dl=0