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Showing results for tags 'avernum 3'.
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McLiciou5 posted a topic in GeneralSo I took it upon myself to get ahead of myself and decided to e-mail our good friend, Mr. Jeff Vogel, basically bothering him and asking him how to 'Capture Soul' Erika, or why Prazac is such a [censored], and I asked him what was in the works after Avadon III wraps up, if they were REALLY remake-inceptioning Exile III: Ruined World. Good 'ol Jeffy simply said we hope to have it out next year, EARLY next year. So. Bottom line is I am excited af for this. Anyone else?
I hope it's not too early to start getting excited for Avernum 3: Ruined World. If so, please forgive me. I know it hasn't even been given a product page yet, but Jeff does say he's busy editing it down, so... Fingers crossed we see something soon. In the meantime, I've been playing through the original ("original"?) A3 and was inspired to redo my rendition of the Black Halberd. I don't know if I'll revisit anything else from the game at this point, but either way, here's looking forward to the next incarnation.
leviadragon posted a topic in Avernum: Escape from the Pit and Avernum 2: Crystal SoulsIf this idea has been utilised already in the Crystal Souls version of Avernum 2 (though I doubt it considering how the inherited narrative is structured) then please disregard my thought experiment, (and also let me know because that would actually get me to buy the remake) if not... well buckle in, I have an idea for the inevitable remake of the third game. I've always considered it a wasted opportunity that we never had Vahnatai as one of the selectable races during character creation in Avernum 3-6, even during their heel-turn moments the Vahnatai have seldom presented a unified front, some have remained friendly... or at least not blindly falling into line behind Rentar-Ihrno. And indeed having a Vahnatai party member during 3 would present quite the crisis of conscience for them, at the very least a bit of flavour text in some interactions. Having one Slith, one, human, one Nephilim and one Vahnatai would present quite a bit of variation in party members, rather than the usual spare duplicate human I usually end up with. There is also strong precedent for the nature of their racial bonuses, Swords, thrown weapons, mage spells, and due to their long lifespans and the many years of hard training they spend to obtain that mastery, giving them the greatest growth rate penalty of any of the races makes sense both narratively and for game balance. The only sticking point I see is the traditional Vahnatai weakness to sunlight, which would of course be especially relevant in the third game, but not insurmountable as the third game shows us with some encounters with Vahnatai foes outside. A thick cloak, a unique situational debuff, or a weakness to fire damage if we're fudging things a little... or we could ignore that aspect entirely if it's too fiddly as a little detail. If the racial traits have been changed in Crystal Souls then this idea would have to be heavily reworked, but I believe the core concept is sound. If anyone in these forums thinks this proposal has the ear of a member of Spiderweb's dev team then I would appreciate this idea being passed along to them, I don't feel like personally pestering the devs on twitter or what have you, so I present it here for the consideration of the community.
So I've finished AV2 a while ago; it was a bit disappointing to me since it was way too similar to AV1. I would have even believed if somebody said it is a mod of AV1. Not to mention the first 1/3 was downright linear; understand the intention but man, I felt playing JRPG or something. I gave AV3 a shot and now it seems to bring some new changes, however slight they might be! I recovered my taste for the series and thinking of playing AV3 now. 1. Anything I should know before playing AV3? I do have read the header post about some towns being devastaed as time passes by, and I'm thinking of using the editor to reset the day from time to time if needed. 2. Any major differences of AV3 from its predecessors? For example, I heard that damage calculation formula changed from AV1 & AV2. So are there any skills that became much weaker or stronger? Any other information or recommendation is welcomed. Thanks in advance