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carbon_dragon

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Articulate Vlish

Articulate Vlish (4/17)

  1. The problem is that it's hard to know what my hit rate is. In the console it's always 95% but some characters have a LOT more of a problem. The whole thing is opaque. Also some people here on the boards say that you should avoid all armor that lowers to hit percentage and others say it's ok.
  2. I'm late in the game but still can't figure out whether my fighters should wear plate or not. The horrible hit chance seems to make it useless. Or am I wrong? Should I be wearing that Crystalline plate or should I sell it.
  3. I tried it again and this time the damage bar went down slowly but consistently without the resetting. Thanks everyone.
  4. I can understand a long fight, but i damage him and reduce his life bar and a second later it restores itself to what it was before i attacked. I'm not seeing progress. I do damage, but it seems not to stick.
  5. Must have done 40 rounds but he seemed to be regenerating, i couldn't make any progress. What am i missing. My hits would so damage but would then be undone.
  6. I did walk out the gate a little it was open. Then I went back inside and looted the place. So I'm still Ok for finishing the game. I didn't mess myself up by not getting the circlet and septre quests?
  7. Ok, I have a question. I guess I got in the habit of killing dragons and when I got here, I buffed up, went in and explored the talk options, and then thought I couldn't kill him/her but I thought I'd try just to see how the fight went. Well I won so now I'm not sure if this is going to break the game. Do I have to reload and make the deal with it, or is the Dragon harmless and I should leave it? I feel like giving it the septre is a bad idea in general. The loot was OK, but I can do without if it's important to leave him/her alive. Thanks.
  8. When do you start getting extra attacks. I tried going dual wield with my fighter just to see. I have 1 level of dual wield and ambidexterity. But I still only get 1 attack as far as I can tell. What do I need to start attacking twice?
  9. This is not the white back window on top of the row of buttons, but a different window? In the console window that is up by default I've seen percentages when the character hits but I thought that was a roll rather than a percentage that they could hit? Or is this a different window that I activate? Or do you review the log at the end?
  10. Thanks for the help. How do you know what your hit chance is? Is there some place to look to see? I'm flying blind at the moment.
  11. Because I have 60 year old eyes, and it impresses me that a chest is easier to see on the ground. But I'm afraid they will reset at some point.
  12. Suppose I picked a chest somewhere, in fort Avernum or some other city, and used it to store objects I might need later. Would that be safe?
  13. I'm doing OK so far. I am rounding level 8 now. I just rescued the prisoners and had some horrific battles with some demons in two rooms. I suspect I wasn't supposed to go after the pommel of Demonslayer yet. No bragging rights though because I added some attribute points in the character editor before starting so my characters are a little better and also better at tool use than they should be. Even so, I lost 3 of 4 characters in the battle. Used up most of my charged magic items too. I'm following the advice above, but I'm a little worried because my characters are failing to hit a little bit, especially with the demons. I wonder if that is me wearing armor that reduces my to hit, or just that those enemies were more powerful? I probably need to switch to dual wield. I'm starting to get the idea that the wands and scrolls are a way for characters to do 2 things and thus very valuable, even if the effects aren't great. What the heck do all the lanterns do? There doesn't seem to be any DARK places.
  14. I'm playing Escape from the Pit on a Mac. It's going well so far. I actually tried it before and kind of lost interest when I was wiped out by the Escaped experiment, but this time I'm using a walkthrough to direct my adventure a bit so I'm doing better. 1. Is there a way to highlight any secret room switches, things to click on, containers, etc. around you? 2. Is there a list of key shortcuts (looked in the rules and couldn't find one) 3. I don't *think* I found a bag of sugar in Fort Avernum. Is there a bag of sugar later in the game? 4. I reloaded, but I noticed in one of the towns, after you dispel a rune, you can open a chest and get a pair of gloves, but if you do you get a dread curse. What does that do to you? I assume it's bad. The spectres that show up with the other chest indeed zapped me quickly. 5. I'm just rounding level 8. My fighter (Aldus) is using the Nephil Warblade and has just scored the Radiant shortblade. He's been using a shield but I guess it's time to go dual weapon. I assume I should put my second skill point into dual weapon and my perk into ambidexterity? Or should I put both skill points into dual wield? Should I switch to 2 weapons now or once I achieve some skill level? 6. My "rebel" is using a Nephil war spear (good weapon but non magical) and thus no shield. He has his points in pole weapons on the theory that she can take advantage of any big pole weapons in the game. Was this wise, or should I use the character editor to move those points to swords and go dual wield for her too. Note that using the character editor doesn't bother me. 7. The walkthrough recommends spending very little in the stores and using money to buy skills which I'm mostly doing. But I just had a horrible knock down drag out battle that consumed a lot of my stuff (it was the battle for the pommel of Demonslayer). Now I could use a group heal scroll or two and some more healing potions and some more wands. Any recommendations on the best place to get them in the first part of the game? That last fight killed 3 of 4 characters! Those demons were vicious.
  15. Hello. I started with the standard characters. I currently have only a few levels. I'm playing on lowest difficulty and even added some character points to the characters though the character editor. I lack patience (these days) to try an encounter 8000 times before succeeding, so I'm looking to optimize the characters a bit. I upgraded my Skyrim weapons so much that hitting a dragon with my sword is approximately the same as a thermonuclear explosion Ok, so the fighter at about level 4'ish is using sword and shield trying to mostly raise his strength with occasional blips in endurance and dexterity. He's trying to raise his sword attack with second point to hardiness and parry alternately. Not sure if this is good or not. I don't have access to a lot of good weapons yet, should I be fighting with sword and shield and/or when should I transition to dual wield swords? The second character is the "rebel" which is a jack of all trades. So far I have her throwing javelins (occasionally) and mostly using a decent pole weapon because that is where her points were originally. Is that OK, or should I try to boost her swords? My skill increases are more eclectic as well including a point in cave lore and some tool use points. For the two spellcasters, I'm boosting their intelligence, with an occasional point elsewhere, and also to their particular spell skill along with some points spread out on the above skills (arcane lore, spellcraft, and so on). So what am I doing wrong? Nothing is bad so far but if I'm not doing it right probably good to find out before I'm too far in. I could use the character editor to rearrange the skill points if I'm doing it wrong so hopefully I won't end up behind the power curve. So far, the difficulty is OK. I'm handling most things OK. The only white knuckle encounter so far was the Lizard creatures in the little island west of the starting area. There were 2 spellcasters and a boss and LOTS of decent warriors and I barely survived. I played a lot of these years ago, including all the Realmz scenarios (if you guys remember those). I used to love that game. Thanks
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