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Dreadful Realm of Dynasty

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About Dreadful Realm of Dynasty

  • Birthday 04/25/1991

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Curious Artila

Curious Artila (3/17)

  1. I thought if you kill Platano and turn in the quest, you get the Rawal not-so-awesome ending? If not then you're free to do it after Taygen.
  2. I've done it once, I think it was something like Astoria, Trakovites, Alwan, Taygen, Ghaldring. You have to keep a close watch on your reputation and have a calculator and the walkthrough at hand to calculate how it changes. You want to keep it around 90 for the rebel parts and 110 for the shaper parts. (Late game there are two npcs that really help balancing it. You can pretty much stay neutral the whole game until you're left with about ten choices) You start with 100 which is neutral. Rebel choices minus, loyalist adds. Be sure to have come the furthest in each faction before switching without harming another. And don't complete every quest Rawal gives you. Remember to kill Litalia after you've left her to join Alwan/Taygen.
  3. Think it'd be possible to merge the west Terrestia with the East side to make one big, complete map of it?
  4. I tried doing that but for some reason, my screenshot isn't recorded anywhere and I can't paste it in paint or photoshop.
  5. Firebolt actually is the best spell ever, only second to Magic Missile. Which we don't get to have in Geneforge. So Firebolt is the best. In Geneforge. I think.
  6. Geh-neh-for-ge Roth-dhi-zon Roth-groth Glaa-hk Tha-d That's how I pronounce those. I'm a quebecker though so accent may be a cause of mispronounciation.
  7. Sorry, but he wrote that "every turn, you have to click your character to select it then click to where you want to move" or something similar, and that is very false. The graphics argument isn't even good nowadays, look at several old mario games that are still good even with bad graphics. Overall: 4.8 Give the reviewer props for trying to use false criticism and play in a story that wraps up the Geneforge saga while offering a variety of things to read. However, in the end, the review is just a dated text that feels too familiar and struggles along in key areas.
  8. I searched for this as well, and I found none. It would be great if someone would make a whole world map of Terrestia.
  9. Originally Posted By: Locmaar Sorceress with as many War Tralls as possible. Surprisingly enough, with my sorceress, I managed to make my two clawbugs, my cryora and my two vlishes (later on also a battle alpha) live through the entire game and if I had replaced either with a war trall, it'd have cost me much more essence for either a tidbit stronger or the same damage level roughly. Of course, that's by getting every creation asap and getting them to stay alive... I hated battles where boom, all ganged on a creation and it died, had to reload.
  10. Originally Posted By: Randomizer There are autokill nodes throughout the game where if you betray the Shapers and Rebels in certain ways, then they unite to eliminate you. Oh? What kinda parts? I'm willing to try and see what happens. Even if I die.
  11. Geneforge 5 outclasses the first only by the engine. Everything else with those two is awesome by my standards. The first, since it's the Alpha and the last, since it's the Omega, the beginning and the end of a story. A story that you can warp at will, except none really affects the beginning of the next chapter, only the fifth does make a difference. The first had this "I'm lost, I must survive" feeling, and even though my father has a boat and commonly goes fishing, I was desperate for one the whole time I've spent on Sucia Island. Then there was Geneforge 4 in third place. The only real reason was because it happens inside of Terrestia and not some barren island, unknown zone or strange archipelago of various little lands. I liked how we ever got closer to the Shaper Citadel with each chapter. The fourth was Geneforge 3. I actually liked the island system, though it could've been improved for faster travels, but I felt that fulfilling feeling from finally getting loads of boats. See Geneforge 1. The last was Geneforge 2. No particular reason, but it was the first I got, and I have to say, even though sometimes I've been trying to get through once again, I always abandoned in the first zones. Maybe I just played it too much. If possible, fifth and first would be both #1, fourth and third would be both #2 and the second would be #3. G5, G1, G4, G3, G2
  12. Click to reveal.. You're in Thistlewood? Click to reveal.. You see random serviles popping in and out of some trees? Click to reveal.. Hide and wait for the servile to come back. Stealthly follow him. The path will open. At least that's how I did it.
  13. Would it be possible to script an item you can use to enhance other items? That might be tricky, but it'd be awesome to have a super-item-enhancement that can be gotten at only a few locations in the game, much like rare crafting items. It would also make some areas more appealing to certain classes for artifact materials, as some materials aren't always needed. (Speaking here of my Sorceress build, didn't even do anything optional in the Okavano area...)
  14. Control Core B is missing, I think. Also, Gamefaqs is awesome and they also allow you to update your guide whenever possible. If I can spare the time, I might just go ahead and make a whole guide about optimising one of the playable classes and get the guide online on there. Edit: I should have read the posts on livejournal, it's already been noticed. My bad.
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