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johnson

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About johnson

  • Birthday 03/05/1976

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. oh i dont like that It would make more sense if the exp each character gets is based on their level
  2. I'm having trouble seeing how multiplayer and geneforce could fit together. Even if a game was hosted on someones machine with 4 players maximum, what would you do. give the monsters 4x hp and damage then go through the storyline or what?
  3. oh, i don't like the characters to be clones of eachother so ill try 1 mage 1 priest Does anyone know how the exp works? If I had one level 15 guy and one level 9 guy would the level 9 get more exp per kill? so if i have a character 10% exp penalty and the other 90% anyone know what kind of differences there will be between them be by the end? I read with the engine used in avernum 4-5 not much but i don't know about the earlier engine
  4. 1 Does anyone know if there is a list of shops/places where you can buy certain skills and up to what level? 2 Is the good/evil reward exactly the same? 3 If I had one character level 15 and the other level 14, would they both get the same amount of exp per kill? 4 On Traits: It looks like there are two strong traits worth getting (mighty warrior and druidism) and they seem to scale when you level but i cant work out what the others do exactly in terms of numbers Faerie blood = take less damage and faeries treat you nicer Guessing it adds some faerie lore but not to the skill so cant tell how much Any idea how much damage it reduces? Toughness = take less damage Doesn't say how much Energy Almost fills energy once per day. Are there more than enough energy potions to go around if playing on hard 4 party? Fast on feet = sometimes +1 action point and +2 dex for attack order. Seems useless for caster unless there is a caster item with +1speed so you can cast 2x Especially with quicksilver feet. Strong back = carry more either 56 more or 25% more weight. i'm guessing the latter
  5. i used to play exile and noticed theres a newer series of it and i have some questions about it in avernum 1 you can only be human? seems strange to me but i cant change race ------ natural mage and what else are good for a caster? if i get that speed one will the extra speed pointlet me 2x per round? ----- does it make sense to make 1 pure mage and 1 pure priest? or will you have lots of extra skill points later on so or it would make more sense to make them both mage/priest because theres a point where extra into mage/priest spells doesnt add much for spells? ----- if i have a character 10% exp penalty and the other 90% what will the differences between them be by the end? am i hurting the character with that big penalty or wil lthe extra exp for kills make up for it?
  6. Hi! Im new to nethergate and i have some questions What are the two highest damage weapons in the game? I want to know if it's worth making two characters with polearms, or if i will still have good damage if i make one with a polearm and one with sword/shield (celts) ----- I noticed there are two skills "melee weapons" and spears Isn't a spear a melee weapon? ----- What are good special things to have on a celt melee fighter? Im guessing the best one is mighty warrior but for the second one is toughness, faerie blood, fast on feet or good health better? ----- and how much will a 25% exp penalty hurt me by late game in terms of levels? ----- For spell casters I guess druid mastery is the best trait what is the second best? fast on feet for extra spells per round? or maybe limitless energy
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