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Matanbuchus

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About Matanbuchus

  • Birthday 07/14/1987

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Garrulous Glaahk

Garrulous Glaahk (8/17)

  1. I seem to have scored both ESFP and ISFP in 2003. Now it's given me INFP twice, so I guess I'm that. Quote: INFP (1st) Introvert(44%), iNtuitive(25%), iNtuitive Feeling(50%), Perceiving(44)% INFP (2nd) Introvert(33%) iNtuitive(12%) iNtuitive Feeling(50%) Perceiving(44)% "Idealistic, loyal to their values and to people who are important to them. Want an external life that is congruent with their values. Curious, quick to see possibilities, can be catalysts for implementing ideas. Seek to understand people and to help them fulfill their potential. Adaptable, flexible, and accepting unless a value is threatened." Yeah, sure, fits me. But then again, many of the other types do too. Oh, and since we're doing tests: I'm an advocating artist according to the test Riibu linked to.
  2. Originally Posted By: Things were more nostalgic then. TGM also wasn't one of the pre-history Blades crowd; he'd be Era 2 at the earliest. This.
  3. Are the names of the games supposed to be wrong?
  4. ...that long ago? Damn, I remember that one.
  5. Quote: 9. How many current or former "satelite boards" can you name (boards created by Spiderweb members and adavertised to some portion of the membership here as another place to gather)? The Lyceum (doh) Phoenix Quote: 15. And finally, how many members can you name who created a topic to announce their permanent departure from the forums, only to return years, months, or days later? SMoE?
  6. Originally Posted By: Niemand Quote: Can you be more specific? Background aside, what makes it busy? I also had this impression (of busyness) at first glance. I think it has to do with the fact that, while there is a cohesive color scheme, there are a lot of different textures which catch the eye. There's the plain purple background, the blurry cloudy background, the knot-like edge patterns, the gradients behind the boxes on the right and in the middle, and the different gradient behind the various items at the top. This. I also think that both the header and the menu don't fit the rest of the site, graphicswise. Might be the font, might be the round shapes in the otherwise wery rectangular design, dunno.
  7. Didn't take a look at the technical side, but I think that visually, the site is way too "busy" as it is now.
  8. Originally Posted By: Alo Yes, Schro and Zeviz were admins. Zeviz was strictly temporary while Drakey was away, and before *i was an admin, I think. Schro was made an admin, but he didn't admin very much, and he left relatively soon after. Drakey and *i were the only long-term, non-Spiderweb-employed admins. —Alorael, who remembers Zeviz's reign of terror fondly. The fact that everyone was Tim at the time helped. Was it Zev who built chain armours and stuff, or am I confusing him with some other Z-person?
  9. Originally Posted By: Spidweb I'll tell you what I do internally. Avernums: A, A2, A3, A4, A5, A6, BoA Geneforge: G, G2, etc. Avadon: Av, Av2, etc. - Jeff Vogel Matanbuchus likes this.
  10. http://www.radiolantine.com/misc/G1650.bmp He doesn't have different icons for different weapons, but since when have the venhatti bothered with shields or spears anyway? Goes into the Art-folder, overriding Redshirt.
  11. It's the language barrier, I tell you. It tries very hard, every time. Also t Karoka, curse you. Having now spent almost an entire day watching space vids, I feel even smaller than usual.
  12. I remember reading that Martin is/was having some kind of a creator breakdown, thus the constant delays. Whatever the reasons, though, I can't but agree with Neil Gaiman's take on the matter.
  13. How come? There'd be the default descriptions, and then the customisation box in the item edit screen for those who want to put a description of their own in place for a specific item. And a select-button or a drop-down menu for choosing from the default descriptions would seem a good idea, too.
  14. Originally Posted By: Celtic Minstrel The main question is whether to give each item a unique description, or have a set of descriptions separate from the items and assign each item one of the descriptions. That is, a one-to-one mapping from description to item, or a many-to-one mapping? A mix of the two? Say, put in default descriptions that are automatically assigned based on item types, but allow the user to later freely edit them one by one if s/he so desires. Something like this: http://www.radiolantine.com/misc/boepic.jpg
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