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  2. wackypanda

    Wand of the Inferno can't be made? (G3, Mac)

    Wands and crystals used missile attack from G1-G4, but not G5, if I remember correctly. Can't help with the recipe though, sorry.
  3. Today
  4. Demonhun

    [Suggestion] - Repeatable Quests

    In that case that would be considered as a normal quest then, and that's even better because I know that eventually the quest will be finished if I keep at it and keep bringing stuff to the quest giver.
  5. Painted Lady

    [Suggestion] - Repeatable Quests

    One complicating factor is that some of the quests like "bring me mushroom meal" don't repeat forever. Normally about 50 items will allow you to finish the quest.
  6. Clash on the Big Beige

    E3: Dealing with evidence

    Athron is perhaps the least likely character in any Spiderweb game to ever leave her lair in order to launch an offensive against anybody. And it's hard to imagine Khoth caring enough to bother. Sulfras, maybe -- but such a time-consuming and indirect approach as to develop a race of magically enhanced roaches that spread disease? Not her. Erika -- I mean, it simply doesn't fit her motivation. Unlike the Dragons, she felt personally wronged, by specific people, rather than by humanity as a whole. Her revenge in the previous games was specifically targeted and, as Randomizer notes, successful. She didn't try to revoke her many crucial gifts from the Exiles when she left the Tower; why would she want to make the surface uninhabitable for them?
  7. Demonhun

    [Suggestion] - Repeatable Quests

    I've been going through the new Avernum trilogy and have gone through half of the second game. One of my more annoying moments that I currently have is that in the quest log everything is grouped together. So if I am trying to look to check what one time quests I have left to do, I have to go through the mass of "bring me iron" and "bring me wine" quests that never go out of your quest log, and try and mentally sort them out to figure out what one time quests I have left to tackle. By the end of the games especially, this list gets really big as there are a lot of repeatable quests when you explore the vast majority of the map. Would it be possible to either have: 1) Different colour on the repeatable quests in the quest log (so the text colour would be in yellow for example), and push them below the other one time quests. OR 2) Same as above but in Italics instead of colour so there wont be colour blindness issues. OR 3) A separate list altogether so they get sorted into the quest list and the repeatable quest list. PS. I posted this in the general and not in Avernum because I also played all Geneforge games ages ago and I think it had the same design, and once I get into Avadon I will probably run in the same issue if it has a lot of repeatable quests.
  8. Wands use missile attack?
  9. Chessrook44

    Let's Play Blades of Avernum!

    A tower blocks our path, and the only way through... is er, through. https://youtu.be/vpfgmAshvvE
  10. GiantFriendlyTalkingSpiderman

    Does Critical hit chance have a cap?

    I know, my issue was that javelins can critical hit can be boosted by 50% giving a total of 225% damage. I'm going to make it work like spears where there are 2 separate crit checks; but there can never be a "double crit".
  11. Randomizer

    E3: Dealing with evidence

    Erika got her revenge in the first two games against her major enemies with Hawthorne and Garzhad. The Dragons seem to be waiting for their time since they have longer lifespans. Of course both are good at misdirection and wouldn't admit to anything before their plans were complete.
  12. Yes, that +10% to crit chance from longbows applies to all attacks. Even spells! Very silly, and easily corrected, but still it persists this way across numerous games...
  13. Clash on the Big Beige

    Does Critical hit chance have a cap?

    That is correct. The javelin ability doesn't actually use critical hit mechanics at all.
  14. Clash on the Big Beige

    E3: Dealing with evidence

    IMO, neither Erika nor the Dragons made very convincing possibilities anyway.
  15. Yesterday
  16. Ess-Eschas

    E3: Dealing with evidence

    It's entirely possible that the Cloak, and the other items, were randomly placed, even if they've carried over into the remakes! I like to think of it a subtle clue, but it could be either way. Not all vahnatai items can be easily explained that way, as you say with the Alien Blade in the Manse. There are a few items around on the surface, and some of them could have come from other sources – such as the vahnatai crypt in northern Valorim. This also reminded me of the second, secret Alien Blade stuck in the quickfire machinery in Dellskeep in Footracer Province. Now that I think about it, that Blade isn't very well known about at all. How did it get there? :)
  17. Trying a missile weapon playthrough for the first time. According to the walkthrough as well as the strategy central, a Wand of the Inferno is made with a Stick, Gemstone, Perfect Drakon Scale, and Demon Bile. Gathered the ingredients aaaand... nothing. Not a valid combination. Is this an oversight, or an incorrect recipe? If there is a proper one, what is it? Thanks in advance.
  18. Ok thanks for the info everyone. Get write ups. I'll stick to my classic party that I've used in the previous too so.
  19. Yes, item bonuses apply to any character regardless of build, as long as it's equipped. I'm also 99% sure the improved crit chance from any longbow applies to all attacks, correct me if I'm wrong. I wouldn't call thrown pointless if you choose them and build for them (on a dex-focused character). As an alternative to bows, they have good base damage and good secondary effects (in A3; I forget about A1 and A2). It's a matter of preference. But if your only dex-based character is an archer, then nobody in your party will make even half-decent use of thrown weapons. You really need to pump your primary attack stat (str, dex, or int) in order to have decent accuracy and damage with attacks that use it, especially on Torment. Dumping (and selling) thrown would be most optimal for your party. btw if you want most of your Tool Use to come from your archer because it feels right, or to budget for specific builds across your party, go ahead. But keep in mind the game counts your party's collective Tool Use skill in A3 (again, I forget if it's the same in A1 and A2).
  20. So even if someone isn't using a bow they get the bonus? So... Thrown are kinda pointless then? I'm gonna run a sword & board, Archer (tool guy etc), priest, mage. The classic. So dump thrown?
  21. Thrown weapons can be sold for money and that makes more sense since there so many good bows with bonuses available.
  22. For my number 1 party member I'm gonna go down the classic tank route. But does it make sense to slap a thrown weapons spec on him if noone else is using them
  23. Thank you! I found them and the right dialogue tree.
  24. Lowly Exile

    THE RETURN OF SOLBERG

    Solberg! I knew I recognized your name! You've been a member of this forum for as long as I have! (Albeit a lot more active.) Welcome back!
  25. Thaluikhain

    E3: Dealing with evidence

    Hmmm, true, not really familiar with E2, and didn't think much of the cloak, though I vaguely remember it. But if they kept it for A3, I guess it's a clue. I thought it was just random loot, like the magic waveblade in Hawke's Manse which, AFAIK, has no explanation for being there.
  26. Chessrook44

    Let's Play Blades of Avernum!

    A valley filled with undead that we must crawl our way through. Oh this should be fun! https://youtu.be/RSLaptHH-Ds EDIT: Undead Valley, Part 1
  27. Dintiradan

    Let's Play Blades of Avernum!

    All that scenario contains are troubled words from a troubled mind.
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